From 4dafea65f256f2fa342f5bd33c624bbc14e6e0f0 Mon Sep 17 00:00:00 2001 From: lightningterror <18107717+lightningterror@users.noreply.github.com> Date: Mon, 6 Jan 2025 02:37:02 +0100 Subject: [PATCH] GS/HW: Adjust need_aem_color and req_color conditions. Improves LookupSource to not use dirty data when it shouldn't. --- pcsx2/GS/Renderers/HW/GSRendererHW.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp index 3cb54177f1..70a5e8af66 100644 --- a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp +++ b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp @@ -2549,11 +2549,11 @@ void GSRendererHW::Draw() } } const bool possible_shuffle = !no_rt && (((shuffle_target && GSLocalMemory::m_psm[m_cached_ctx.FRAME.PSM].bpp == 16) || (m_cached_ctx.FRAME.Block() == m_cached_ctx.TEX0.TBP0 && ((m_cached_ctx.TEX0.PSM & 0x6) || m_cached_ctx.FRAME.PSM != m_cached_ctx.TEX0.PSM))) || IsPossibleChannelShuffle()); - const bool need_aem_color = GSLocalMemory::m_psm[m_cached_ctx.TEX0.PSM].trbpp <= 24 && GSLocalMemory::m_psm[m_cached_ctx.TEX0.PSM].pal == 0 && m_context->ALPHA.C == 0 && m_env.TEXA.AEM; + const bool need_aem_color = GSLocalMemory::m_psm[m_cached_ctx.TEX0.PSM].trbpp <= 24 && GSLocalMemory::m_psm[m_cached_ctx.TEX0.PSM].pal == 0 && ((PRIM->ABE && m_context->ALPHA.C == 0) || IsDiscardingDstAlpha()) && m_draw_env->TEXA.AEM; const u32 color_mask = (m_vt.m_max.c > GSVector4i::zero()).mask(); const bool texture_function_color = m_cached_ctx.TEX0.TFX == TFX_DECAL || (color_mask & 0xFFF) || (m_cached_ctx.TEX0.TFX > TFX_DECAL && (color_mask & 0xF000)); const bool texture_function_alpha = m_cached_ctx.TEX0.TFX != TFX_MODULATE || (color_mask & 0xF000); - const bool req_color = texture_function_color && (!PRIM->ABE || (PRIM->ABE && (IsUsingCsInBlend() || need_aem_color))) && (possible_shuffle || (m_cached_ctx.FRAME.FBMSK & (fm_mask & 0x00FFFFFF)) != (fm_mask & 0x00FFFFFF)); + const bool req_color = texture_function_color && (!PRIM->ABE || (PRIM->ABE && IsUsingCsInBlend())) && (possible_shuffle || (m_cached_ctx.FRAME.FBMSK & (fm_mask & 0x00FFFFFF)) != (fm_mask & 0x00FFFFFF)) || need_aem_color; const bool alpha_used = (GSUtil::GetChannelMask(m_context->TEX0.PSM) == 0x8 || (m_context->TEX0.TCC && texture_function_alpha)) && ((PRIM->ABE && IsUsingAsInBlend()) || (m_cached_ctx.TEST.ATE && m_cached_ctx.TEST.ATST > ATST_ALWAYS) || (possible_shuffle || (m_cached_ctx.FRAME.FBMSK & (fm_mask & 0xFF000000)) != (fm_mask & 0xFF000000))); const bool req_alpha = (GSUtil::GetChannelMask(m_context->TEX0.PSM) & 0x8) && alpha_used; @@ -7272,7 +7272,8 @@ bool GSRendererHW::IsDiscardingDstRGB() bool GSRendererHW::IsDiscardingDstAlpha() const { return ((!PRIM->ABE || m_context->ALPHA.C != 1) && // not using Ad - ((m_cached_ctx.FRAME.FBMSK & GSLocalMemory::m_psm[m_cached_ctx.FRAME.PSM].fmsk) & 0xFF000000u) == 0); // alpha isn't masked + ((m_cached_ctx.FRAME.FBMSK & GSLocalMemory::m_psm[m_cached_ctx.FRAME.PSM].fmsk) & 0xFF000000u) == 0) && // alpha isn't masked + (!m_cached_ctx.TEST.ATE || !(m_cached_ctx.TEST.ATST == ATST_NEVER && m_cached_ctx.TEST.AFAIL == AFAIL_RGB_ONLY && m_cached_ctx.FRAME.PSM == PSMCT32)); // No alpha test or no rbg only } // Like PrimitiveCoversWithoutGaps but with texture coordinates.