gsdx linux:

* allow to control the gl dectection from the gui (+1 for the user-friendliness ;) )
* disable geometry shader by default on Intel driver


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5783 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gregory.hainaut 2013-12-30 09:30:10 +00:00
parent 86a5933f91
commit 4d3de6e911
4 changed files with 81 additions and 3 deletions

View File

@ -52,7 +52,7 @@ do
esac
done
rm install_log.txt
rm -f install_log.txt
if [ "$flags" != "" ]; then
echo "Building pcsx2 with $flags"

View File

@ -181,6 +181,8 @@ namespace GLLoader {
fglrx_buggy_driver = true;
if (strstr(vendor, "NVIDIA Corporation"))
nvidia_buggy_driver = true;
if (strstr(vendor, "Intel"))
intel_buggy_driver = true;
GLuint dot = 0;
while (s[dot] != '\0' && s[dot] != '.') dot++;
@ -194,7 +196,7 @@ namespace GLLoader {
fprintf(stderr, "Geometry shaders are not supported. Required openGL 3.2\n");
found_geometry_shader = false;
}
if (nvidia_buggy_driver) {
if (nvidia_buggy_driver || intel_buggy_driver) {
fprintf(stderr, "Buggy driver detected. Geometry shaders will be disabled\n");
found_geometry_shader = false;
}

View File

@ -265,6 +265,7 @@ namespace GLLoader {
extern bool fglrx_buggy_driver;
extern bool nvidia_buggy_driver;
extern bool intel_buggy_driver;
extern bool in_replayer;
extern bool found_GL_ARB_separate_shader_objects;

View File

@ -121,7 +121,7 @@ GtkWidget* CreateInterlaceComboBox()
}
GtkWidget* CreateMsaaComboBox()
{
{
GtkWidget *combo_box;
combo_box = gtk_combo_box_new_text ();
@ -216,6 +216,19 @@ int get_hex_entry(GtkWidget *text_box) {
return hex_value;
}
GtkWidget* CreateGlComboBox(const char* option)
{
GtkWidget* combo;
combo = gtk_combo_box_new_text();
gtk_combo_box_append_text(GTK_COMBO_BOX(combo), "Auto");
gtk_combo_box_append_text(GTK_COMBO_BOX(combo), "Force-Disabled");
gtk_combo_box_append_text(GTK_COMBO_BOX(combo), "Force-Enabled");
gtk_combo_box_set_active(GTK_COMBO_BOX(combo), theApp.GetConfig(option, -1) + 1);
return combo;
}
bool RunLinuxDialog()
{
GtkWidget *dialog;
@ -228,6 +241,7 @@ bool RunLinuxDialog()
GtkWidget *hack_table, *hack_skipdraw_label, *hack_box, *hack_frame;
GtkWidget *hack_alpha_check, *hack_offset_check, *hack_skipdraw_spin, *hack_msaa_check, *hack_sprite_check, * hack_wild_check, *hack_enble_check;
GtkWidget *hack_tco_label, *hack_tco_entry;
GtkWidget *gl_box, *gl_frame, *gl_table;
int return_value;
@ -425,6 +439,53 @@ bool RunLinuxDialog()
gtk_table_attach_defaults(GTK_TABLE(hw_table), filter_box, 0, 1, 0, 1);
gtk_table_attach_defaults(GTK_TABLE(hw_table), paltex_check, 0, 1, 1, 2);
gtk_table_attach_defaults(GTK_TABLE(hw_table), fba_check, 1, 2, 1, 2);
// The GL advance options
gl_box = gtk_vbox_new(false, 5);
gl_frame = gtk_frame_new ("OpenGL Very Advanced Custom Settings");
gtk_container_add(GTK_CONTAINER(gl_frame), gl_box);
gl_table = gtk_table_new(10, 2, false);
gtk_container_add(GTK_CONTAINER(gl_box), gl_table);
// For later
#if 0
GtkWidget* gl_ct_label = gtk_label_new("Clear Texture:");
GtkWidget* gl_ct_combo = CreateGlComboBox("override_GL_ARB_clear_texture");
GtkWidget* gl_bt_label = gtk_label_new("Bindless Texture:");
GtkWidget* gl_bt_combo = CreateGlComboBox("override_GL_ARB_bindless_texture");
#endif
GtkWidget* gl_bs_label = gtk_label_new("Buffer Storage:");
GtkWidget* gl_bs_combo = CreateGlComboBox("override_GL_ARB_buffer_storage");
GtkWidget* gl_mb_label = gtk_label_new("Multi bind:");
GtkWidget* gl_mb_combo = CreateGlComboBox("override_GL_ARB_multi_bind");
GtkWidget* gl_sso_label = gtk_label_new("Separate Shader:");
GtkWidget* gl_sso_combo = CreateGlComboBox("override_GL_ARB_separate_shader_objects");
GtkWidget* gl_ss_label = gtk_label_new("Shader Subroutine:");
GtkWidget* gl_ss_combo = CreateGlComboBox("override_GL_ARB_shader_subroutine");
GtkWidget* gl_gs_label = gtk_label_new("Geometry Shader:");
GtkWidget* gl_gs_combo = CreateGlComboBox("override_geometry_shader");
GtkWidget* gl_ils_label = gtk_label_new("Image Load Store:");
GtkWidget* gl_ils_combo = CreateGlComboBox("override_GL_ARB_shader_image_load_store");
gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_gs_label, 0, 1, 0, 1);
gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_gs_combo, 1, 2, 0, 1);
gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_bs_label, 0, 1, 1, 2);
gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_bs_combo, 1, 2, 1, 2);
gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_mb_label, 0, 1, 2, 3);
gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_mb_combo, 1, 2, 2, 3);
gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_sso_label, 0, 1, 3, 4);
gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_sso_combo, 1, 2, 3, 4);
gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_ss_label, 0, 1, 4, 5);
gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_ss_combo, 1, 2, 4, 5);
gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_ils_label, 0, 1, 5, 6);
gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_ils_combo, 1, 2, 5, 6);
// those one are properly detected so no need a gui
#if 0
override_GL_ARB_copy_image = -1
override_GL_ARB_explicit_uniform_location = -1
override_GL_ARB_gpu_shader5 = -1
override_GL_ARB_shading_language_420pack = -1
#endif
// Put everything in the big box.
gtk_container_add(GTK_CONTAINER(main_box), renderer_box);
@ -439,6 +500,8 @@ bool RunLinuxDialog()
gtk_container_add(GTK_CONTAINER(main_box), hack_frame);
}
gtk_container_add(GTK_CONTAINER(main_box), gl_frame);
g_signal_connect(render_combo_box, "changed", G_CALLBACK(toggle_widget_states), NULL);
g_signal_connect(fsaa_combo_box, "changed", G_CALLBACK(toggle_widget_states), NULL);
g_signal_connect(native_res_check, "toggled", G_CALLBACK(toggle_widget_states), NULL);
@ -502,6 +565,18 @@ bool RunLinuxDialog()
theApp.SetConfig("UserHacks", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_enble_check)));
theApp.SetConfig("UserHacks_TCOffset", get_hex_entry(hack_tco_entry));
// For later
#if 0
theApp.SetConfig("override_GL_ARB_clear_texture", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_ct_combo)) - 1);
theApp.SetConfig("override_GL_ARB_bindless_texture", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_bt_combo)) - 1);
#endif
theApp.SetConfig("override_GL_ARB_buffer_storage", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_bs_combo)) - 1);
theApp.SetConfig("override_GL_ARB_multi_bind", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_mb_combo)) - 1);
theApp.SetConfig("override_GL_ARB_separate_shader_objects", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_sso_combo)) - 1);
theApp.SetConfig("override_GL_ARB_shader_subroutine", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_ss_combo)) - 1);
theApp.SetConfig("override_geometry_shader", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_gs_combo)) - 1);
theApp.SetConfig("override_GL_ARB_shader_image_load_store", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_ils_combo)) - 1);
// NOT supported yet
theApp.SetConfig("msaa", 0);