mirror of https://github.com/PCSX2/pcsx2.git
gsdx: fix compilation error on release build
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@ -502,7 +502,7 @@ extern void vmfree(void* ptr, size_t size);
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#else
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#else
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#define GL_PUSH(s) (0);
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#define GL_PUSH(s) (0);
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#define GL_POP() (0);
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#define GL_POP() (0);
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#define GL_INS() (0);
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#define GL_INS(s) (0);
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#endif
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#endif
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// Helper path to dump texture
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// Helper path to dump texture
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