From 4b270e703e49167222abfe86e8301ca43b0cd272 Mon Sep 17 00:00:00 2001 From: refractionpcsx2 Date: Tue, 13 Dec 2022 20:16:15 +0000 Subject: [PATCH] GS-HW: Put black draws through blending if Alpha Blend enabled --- pcsx2/GS/Renderers/HW/GSRendererHW.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp index 03f9e85370..6c0fb36f1f 100644 --- a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp +++ b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp @@ -3627,7 +3627,7 @@ void GSRendererHW::DrawPrims(GSTexture* rt, GSTexture* ds, GSTextureCache::Sourc // Blend bool blending_alpha_pass = false; - if (!IsOpaque() && rt && m_conf.colormask.wrgba != 0) + if ((!IsOpaque() || (PRIM->ABE && m_context->ALPHA.IsBlack())) && rt && m_conf.colormask.wrgba != 0) { EmulateBlending(DATE_PRIMID, DATE_BARRIER, blending_alpha_pass); }