mirror of https://github.com/PCSX2/pcsx2.git
ZeroGS: Move most of the X11 window code to one file, to make it easier to switch from using an X11 window to a Gtk window.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2394 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
2f38decdab
commit
4b0b270776
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@ -0,0 +1,242 @@
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/* ZeroGS KOSMOS
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* Copyright (C) 2005-2006 zerofrog@gmail.com
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "GS.h"
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#include "zerogs.h"
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#ifdef GL_X11_WINDOW
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bool GLWindow::CreateWindow(void *pDisplay)
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{
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glDisplay = XOpenDisplay(0);
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glScreen = DefaultScreen(glDisplay);
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if ( pDisplay == NULL ) return false;
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*(Display**)pDisplay = glDisplay;
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return true;
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}
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bool GLWindow::DestroyWindow()
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{
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if (context)
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{
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if (!glXMakeCurrent(glDisplay, None, NULL))
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{
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ERROR_LOG("Could not release drawing context.\n");
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}
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glXDestroyContext(glDisplay, context);
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context = NULL;
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}
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/* switch back to original desktop resolution if we were in fullScreen */
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if ( glDisplay != NULL )
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{
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if (fullScreen)
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{
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XF86VidModeSwitchToMode(glDisplay, glScreen, &deskMode);
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XF86VidModeSetViewPort(glDisplay, glScreen, 0, 0);
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}
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}
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}
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void GLWindow::CloseWindow()
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{
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if ( glDisplay != NULL )
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{
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XCloseDisplay(glDisplay);
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glDisplay = NULL;
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}
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}
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void GLWindow::DisplayWindow(int _width, int _height)
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{
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XVisualInfo *vi;
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Colormap cmap;
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int GLDisplayWidth, GLDisplayHeight;
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int glxMajorVersion, glxMinorVersion;
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int vidModeMajorVersion, vidModeMinorVersion;
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Atom wmDelete;
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Window winDummy;
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unsigned int borderDummy;
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// attributes for a single buffered visual in RGBA format with at least
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// 8 bits per color and a 24 bit depth buffer
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int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 8,
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GLX_GREEN_SIZE, 8,
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GLX_BLUE_SIZE, 8,
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GLX_DEPTH_SIZE, 24,
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None};
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// attributes for a double buffered visual in RGBA format with at least
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// 8 bits per color and a 24 bit depth buffer
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int attrListDbl[] = { GLX_RGBA, GLX_DOUBLEBUFFER,
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GLX_RED_SIZE, 8,
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GLX_GREEN_SIZE, 8,
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GLX_BLUE_SIZE, 8,
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GLX_DEPTH_SIZE, 24,
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None };
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fullScreen = !!(conf.options & GSOPTION_FULLSCREEN);
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/* get an appropriate visual */
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vi = glXChooseVisual(glDisplay, glScreen, attrListDbl);
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if (vi == NULL) {
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vi = glXChooseVisual(glDisplay, glScreen, attrListSgl);
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doubleBuffered = false;
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ERROR_LOG("Only Singlebuffered Visual!\n");
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}
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else {
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doubleBuffered = true;
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ERROR_LOG("Got Doublebuffered Visual!\n");
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}
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glXQueryVersion(glDisplay, &glxMajorVersion, &glxMinorVersion);
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ERROR_LOG("glX-Version %d.%d\n", glxMajorVersion, glxMinorVersion);
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/* create a GLX context */
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context = glXCreateContext(glDisplay, vi, 0, GL_TRUE);
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/* create a color map */
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cmap = XCreateColormap(glDisplay, RootWindow(glDisplay, vi->screen),
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vi->visual, AllocNone);
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attr.colormap = cmap;
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attr.border_pixel = 0;
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// get a connection
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XF86VidModeQueryVersion(glDisplay, &vidModeMajorVersion, &vidModeMinorVersion);
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if (fullScreen) {
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XF86VidModeModeInfo **modes = NULL;
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int modeNum = 0;
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int bestMode = 0;
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// set best mode to current
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bestMode = 0;
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ERROR_LOG("XF86VidModeExtension-Version %d.%d\n", vidModeMajorVersion, vidModeMinorVersion);
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XF86VidModeGetAllModeLines(glDisplay, glScreen, &modeNum, &modes);
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if( modeNum > 0 && modes != NULL ) {
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/* save desktop-resolution before switching modes */
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GLWin.deskMode = *modes[0];
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/* look for mode with requested resolution */
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for (int i = 0; i < modeNum; i++) {
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if ((modes[i]->hdisplay == _width) && (modes[i]->vdisplay == _height)) {
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bestMode = i;
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}
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}
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XF86VidModeSwitchToMode(glDisplay, glScreen, modes[bestMode]);
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XF86VidModeSetViewPort(glDisplay, glScreen, 0, 0);
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GLDisplayWidth = modes[bestMode]->hdisplay;
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GLDisplayHeight = modes[bestMode]->vdisplay;
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ERROR_LOG("Resolution %dx%d\n", GLDisplayWidth, GLDisplayHeight);
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XFree(modes);
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/* create a fullscreen window */
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attr.override_redirect = True;
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attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask |
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StructureNotifyMask;
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glWindow = XCreateWindow(glDisplay, RootWindow(glDisplay, vi->screen),
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0, 0, GLDisplayWidth, GLDisplayHeight, 0, vi->depth, InputOutput, vi->visual,
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CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect,
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&attr);
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XWarpPointer(glDisplay, None, glWindow, 0, 0, 0, 0, 0, 0);
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XMapRaised(glDisplay, glWindow);
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XGrabKeyboard(glDisplay, glWindow, True, GrabModeAsync,
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GrabModeAsync, CurrentTime);
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XGrabPointer(glDisplay, glWindow, True, ButtonPressMask,
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GrabModeAsync, GrabModeAsync, glWindow, None, CurrentTime);
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}
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else {
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ERROR_LOG("Failed to start fullscreen. If you received the \n"
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"\"XFree86-VidModeExtension\" extension is missing, add\n"
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"Load \"extmod\"\n"
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"to your X configuration file (under the Module Section)\n");
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fullScreen = 0;
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}
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}
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if( !fullScreen ) {
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//XRootWindow(glDisplay,glScreen)
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//int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
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//int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
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// create a window in window mode
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attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask |
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StructureNotifyMask;
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glWindow = XCreateWindow(glDisplay, RootWindow(glDisplay, vi->screen),
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0, 0, _width, _height, 0, vi->depth, InputOutput, vi->visual,
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CWBorderPixel | CWColormap | CWEventMask, &attr);
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// only set window title and handle wm_delete_events if in windowed mode
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wmDelete = XInternAtom(glDisplay, "WM_DELETE_WINDOW", True);
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XSetWMProtocols(glDisplay, glWindow, &wmDelete, 1);
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XSetStandardProperties(glDisplay, glWindow, "ZeroGS",
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"ZeroGS", None, NULL, 0, NULL);
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XMapRaised(glDisplay, glWindow);
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}
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// connect the glx-context to the window
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glXMakeCurrent(glDisplay, glWindow, context);
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XGetGeometry(glDisplay, glWindow, &winDummy, &x, &y,
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&width, &height, &borderDummy, &depth);
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ERROR_LOG("Depth %d\n", depth);
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if (glXIsDirect(glDisplay, context))
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ERROR_LOG("you have Direct Rendering!\n");
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else
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ERROR_LOG("no Direct Rendering possible!\n");
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// better for pad plugin key input (thc)
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XSelectInput(glDisplay, glWindow, ExposureMask | KeyPressMask | KeyReleaseMask |
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ButtonPressMask | StructureNotifyMask | EnterWindowMask | LeaveWindowMask |
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FocusChangeMask );
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}
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void GLWindow::SwapBuffers()
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{
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glXSwapBuffers(glDisplay, glWindow);
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}
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void GLWindow::SetTitle(char *strtitle)
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{
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XTextProperty prop;
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memset(&prop, 0, sizeof(prop));
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char* ptitle = strtitle;
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if( XStringListToTextProperty(&ptitle, 1, &prop) )
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XSetWMName(glDisplay, glWindow, &prop);
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XFree(prop.value);
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}
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void GLWindow::ResizeCheck()
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{
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XEvent event;
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while(XCheckTypedEvent(glDisplay, ConfigureNotify, &event))
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{
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if ((event.xconfigure.width != width) || (event.xconfigure.height != height)) {
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ZeroGS::ChangeWindowSize(event.xconfigure.width, event.xconfigure.height);
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width = event.xconfigure.width;
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height = event.xconfigure.height;
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}
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}
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}
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#endif
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@ -121,19 +121,32 @@ struct RECT
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int right, bottom;
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};
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typedef struct {
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Display *dpy;
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int screen;
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Window win;
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GLXContext ctx;
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XSetWindowAttributes attr;
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Bool fs;
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Bool doubleBuffered;
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XF86VidModeModeInfo deskMode;
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int x, y;
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unsigned int width, height;
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unsigned int depth;
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} GLWindow;
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#define GL_X11_WINDOW
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class GLWindow
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{
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private:
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#ifdef GL_X11_WINDOW
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Display *glDisplay;
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Window glWindow;
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int glScreen;
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GLXContext context;
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XSetWindowAttributes attr;
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XF86VidModeModeInfo deskMode;
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#endif
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bool fullScreen, doubleBuffered;
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s32 x, y;
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u32 width, height, depth;
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public:
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void SwapBuffers();
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void SetTitle(char *strtitle);
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bool CreateWindow(void *pDisplay);
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bool DestroyWindow();
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void CloseWindow();
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void DisplayWindow(int _width, int _height);
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void ResizeCheck();
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};
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extern GLWindow GLWin;
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strcpy(GStitle, Title);
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GLWin.dpy = XOpenDisplay(0);
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GLWin.screen = DefaultScreen(GLWin.dpy);
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if( pDsp != NULL )
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*(Display**)pDsp = GLWin.dpy;
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GLWin.CreateWindow(pDsp);
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ERROR_LOG("creating zerogs\n");
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//if (conf.record) recOpen();
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void ProcessMessages()
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{
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XEvent event;
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// check resizing
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while(XCheckTypedEvent(GLWin.dpy, ConfigureNotify, &event)) {
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if ((event.xconfigure.width != GLWin.width) || (event.xconfigure.height != GLWin.height)) {
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ZeroGS::ChangeWindowSize(event.xconfigure.width, event.xconfigure.height);
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GLWin.width = event.xconfigure.width;
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GLWin.height = event.xconfigure.height;
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}
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}
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GLWin.ResizeCheck();
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if ( THR_KeyEvent ) { // This values was passed from GSKeyEvents witch could be in another thread
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int my_KeyEvent = THR_KeyEvent;
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GShwnd = NULL;
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}
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#else
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if( GLWin.dpy != NULL ) {
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XCloseDisplay(GLWin.dpy);
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GLWin.dpy = NULL;
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}
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GLWin.CloseWindow();
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#endif
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}
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@ -790,12 +775,8 @@ void CALLBACK GSvsync(int interlace)
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if( !(conf.options&GSOPTION_FULLSCREEN) )
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SetWindowText(GShwnd, strtitle);
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#else // linux
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XTextProperty prop;
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memset(&prop, 0, sizeof(prop));
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char* ptitle = strtitle;
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if( XStringListToTextProperty(&ptitle, 1, &prop) )
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XSetWMName(GLWin.dpy, GLWin.win, &prop);
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XFree(prop.value);
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if (!(conf.options & GSOPTION_FULLSCREEN))
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GLWin.SetTitle(strtitle);
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#endif
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if( fFPS < 16 ) UPDATE_FRAMES = 4;
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@ -1056,147 +1056,7 @@ bool ZeroGS::Create(int _width, int _height)
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}
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#else
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XVisualInfo *vi;
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Colormap cmap;
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int dpyWidth, dpyHeight;
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int glxMajorVersion, glxMinorVersion;
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int vidModeMajorVersion, vidModeMinorVersion;
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Atom wmDelete;
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Window winDummy;
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unsigned int borderDummy;
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// attributes for a single buffered visual in RGBA format with at least
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// 8 bits per color and a 24 bit depth buffer
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int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 8,
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GLX_GREEN_SIZE, 8,
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GLX_BLUE_SIZE, 8,
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GLX_DEPTH_SIZE, 24,
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None};
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// attributes for a double buffered visual in RGBA format with at least
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// 8 bits per color and a 24 bit depth buffer
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int attrListDbl[] = { GLX_RGBA, GLX_DOUBLEBUFFER,
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GLX_RED_SIZE, 8,
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GLX_GREEN_SIZE, 8,
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GLX_BLUE_SIZE, 8,
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GLX_DEPTH_SIZE, 24,
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None };
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GLWin.fs = !!(conf.options & GSOPTION_FULLSCREEN);
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/* get an appropriate visual */
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vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListDbl);
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if (vi == NULL) {
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vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListSgl);
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GLWin.doubleBuffered = False;
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ERROR_LOG("Only Singlebuffered Visual!\n");
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}
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else {
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GLWin.doubleBuffered = True;
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ERROR_LOG("Got Doublebuffered Visual!\n");
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}
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glXQueryVersion(GLWin.dpy, &glxMajorVersion, &glxMinorVersion);
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ERROR_LOG("glX-Version %d.%d\n", glxMajorVersion, glxMinorVersion);
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/* create a GLX context */
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GLWin.ctx = glXCreateContext(GLWin.dpy, vi, 0, GL_TRUE);
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/* create a color map */
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cmap = XCreateColormap(GLWin.dpy, RootWindow(GLWin.dpy, vi->screen),
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vi->visual, AllocNone);
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GLWin.attr.colormap = cmap;
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GLWin.attr.border_pixel = 0;
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// get a connection
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XF86VidModeQueryVersion(GLWin.dpy, &vidModeMajorVersion, &vidModeMinorVersion);
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if (GLWin.fs) {
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XF86VidModeModeInfo **modes = NULL;
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int modeNum = 0;
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int bestMode = 0;
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// set best mode to current
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bestMode = 0;
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ERROR_LOG("XF86VidModeExtension-Version %d.%d\n", vidModeMajorVersion, vidModeMinorVersion);
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XF86VidModeGetAllModeLines(GLWin.dpy, GLWin.screen, &modeNum, &modes);
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if( modeNum > 0 && modes != NULL ) {
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/* save desktop-resolution before switching modes */
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GLWin.deskMode = *modes[0];
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/* look for mode with requested resolution */
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for (i = 0; i < modeNum; i++) {
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if ((modes[i]->hdisplay == _width) && (modes[i]->vdisplay == _height)) {
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bestMode = i;
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}
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}
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XF86VidModeSwitchToMode(GLWin.dpy, GLWin.screen, modes[bestMode]);
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XF86VidModeSetViewPort(GLWin.dpy, GLWin.screen, 0, 0);
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dpyWidth = modes[bestMode]->hdisplay;
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dpyHeight = modes[bestMode]->vdisplay;
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ERROR_LOG("Resolution %dx%d\n", dpyWidth, dpyHeight);
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XFree(modes);
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/* create a fullscreen window */
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GLWin.attr.override_redirect = True;
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GLWin.attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask |
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StructureNotifyMask;
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GLWin.win = XCreateWindow(GLWin.dpy, RootWindow(GLWin.dpy, vi->screen),
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0, 0, dpyWidth, dpyHeight, 0, vi->depth, InputOutput, vi->visual,
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CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect,
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&GLWin.attr);
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XWarpPointer(GLWin.dpy, None, GLWin.win, 0, 0, 0, 0, 0, 0);
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XMapRaised(GLWin.dpy, GLWin.win);
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XGrabKeyboard(GLWin.dpy, GLWin.win, True, GrabModeAsync,
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GrabModeAsync, CurrentTime);
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XGrabPointer(GLWin.dpy, GLWin.win, True, ButtonPressMask,
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GrabModeAsync, GrabModeAsync, GLWin.win, None, CurrentTime);
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}
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else {
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ERROR_LOG("Failed to start fullscreen. If you received the \n"
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"\"XFree86-VidModeExtension\" extension is missing, add\n"
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"Load \"extmod\"\n"
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"to your X configuration file (under the Module Section)\n");
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GLWin.fs = 0;
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}
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}
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if( !GLWin.fs ) {
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|
||||
//XRootWindow(dpy,screen)
|
||||
//int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
|
||||
//int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
|
||||
|
||||
// create a window in window mode
|
||||
GLWin.attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask |
|
||||
StructureNotifyMask;
|
||||
GLWin.win = XCreateWindow(GLWin.dpy, RootWindow(GLWin.dpy, vi->screen),
|
||||
0, 0, _width, _height, 0, vi->depth, InputOutput, vi->visual,
|
||||
CWBorderPixel | CWColormap | CWEventMask, &GLWin.attr);
|
||||
// only set window title and handle wm_delete_events if in windowed mode
|
||||
wmDelete = XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", True);
|
||||
XSetWMProtocols(GLWin.dpy, GLWin.win, &wmDelete, 1);
|
||||
XSetStandardProperties(GLWin.dpy, GLWin.win, "ZeroGS",
|
||||
"ZeroGS", None, NULL, 0, NULL);
|
||||
XMapRaised(GLWin.dpy, GLWin.win);
|
||||
}
|
||||
|
||||
// connect the glx-context to the window
|
||||
glXMakeCurrent(GLWin.dpy, GLWin.win, GLWin.ctx);
|
||||
XGetGeometry(GLWin.dpy, GLWin.win, &winDummy, &GLWin.x, &GLWin.y,
|
||||
&GLWin.width, &GLWin.height, &borderDummy, &GLWin.depth);
|
||||
ERROR_LOG("Depth %d\n", GLWin.depth);
|
||||
if (glXIsDirect(GLWin.dpy, GLWin.ctx))
|
||||
ERROR_LOG("you have Direct Rendering!\n");
|
||||
else
|
||||
ERROR_LOG("no Direct Rendering possible!\n");
|
||||
|
||||
// better for pad plugin key input (thc)
|
||||
XSelectInput(GLWin.dpy, GLWin.win, ExposureMask | KeyPressMask | KeyReleaseMask |
|
||||
ButtonPressMask | StructureNotifyMask | EnterWindowMask | LeaveWindowMask |
|
||||
FocusChangeMask );
|
||||
|
||||
GLWin.DisplayWindow(_width, _height);
|
||||
#endif
|
||||
|
||||
// fill the opengl extension map
|
||||
|
@ -1770,22 +1630,7 @@ void ZeroGS::Destroy(BOOL bD3D)
|
|||
hDC=NULL; // Set DC To NULL
|
||||
}
|
||||
#else // linux
|
||||
if (GLWin.ctx)
|
||||
{
|
||||
if (!glXMakeCurrent(GLWin.dpy, None, NULL))
|
||||
{
|
||||
ERROR_LOG("Could not release drawing context.\n");
|
||||
}
|
||||
glXDestroyContext(GLWin.dpy, GLWin.ctx);
|
||||
GLWin.ctx = NULL;
|
||||
}
|
||||
/* switch back to original desktop resolution if we were in fs */
|
||||
if( GLWin.dpy != NULL ) {
|
||||
if (GLWin.fs) {
|
||||
XF86VidModeSwitchToMode(GLWin.dpy, GLWin.screen, &GLWin.deskMode);
|
||||
XF86VidModeSetViewPort(GLWin.dpy, GLWin.screen, 0, 0);
|
||||
}
|
||||
}
|
||||
GLWin.DestroyWindow();
|
||||
#endif
|
||||
|
||||
mapGLExtensions.clear();
|
||||
|
@ -3476,7 +3321,7 @@ void ZeroGS::RenderCustom(float fAlpha)
|
|||
#ifdef _WIN32
|
||||
SwapBuffers(hDC);
|
||||
#else
|
||||
glXSwapBuffers(GLWin.dpy, GLWin.win);
|
||||
GLWin.SwapBuffers();
|
||||
#endif
|
||||
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
|
@ -3983,7 +3828,7 @@ void ZeroGS::RenderCRTC(int interlace)
|
|||
lastswaptime = timeGetTime();
|
||||
//}
|
||||
#else
|
||||
glXSwapBuffers(GLWin.dpy, GLWin.win);
|
||||
GLWin.SwapBuffers();
|
||||
#endif
|
||||
|
||||
// if( glGetError() != GL_NO_ERROR) {
|
||||
|
|
Loading…
Reference in New Issue