Sio: Fix Wunused-variable warning.

This commit is contained in:
lightningterror 2022-11-28 15:17:37 +01:00
parent f2a9c8558b
commit 4a5f9df7bf
1 changed files with 3 additions and 4 deletions

View File

@ -528,8 +528,7 @@ void Sio2::SetRecv1(u32 value)
void Sio2::Pad()
{
// Send PAD our current port, and get back whatever it says the first response byte should be.
u8 commandByte = 0x01;
u8 firstResponseByte = PADstartPoll(port, slot);
const u8 firstResponseByte = PADstartPoll(port, slot);
fifoOut.push_back(firstResponseByte);
// Some games will refuse to read ALL pads, if RECV1 is not set to the CONNECTED value when ANY pad is polled,
// REGARDLESS of whether that pad is truly connected or not.
@ -538,9 +537,9 @@ void Sio2::Pad()
// Then for every byte in fifoIn, pass to PAD and see what it kicks back to us.
while (!fifoIn.empty())
{
u8 commandByte = fifoIn.front();
const u8 commandByte = fifoIn.front();
fifoIn.pop_front();
u8 responseByte = PADpoll(commandByte);
const u8 responseByte = PADpoll(commandByte);
fifoOut.push_back(responseByte);
}
}