mirror of https://github.com/PCSX2/pcsx2.git
EE: Prevent usage of uninitialized scalar variable
Fixes CID 153601 , CID 153602 , CID 153603
This commit is contained in:
parent
2f0077a081
commit
491efd91a5
|
@ -1122,10 +1122,10 @@ static u32 scaleBlockCycles_helper()
|
||||||
// caused by sync hacks and such, since games seem to care a lot more about
|
// caused by sync hacks and such, since games seem to care a lot more about
|
||||||
// these small blocks having accurate cycle counts.
|
// these small blocks having accurate cycle counts.
|
||||||
|
|
||||||
if( s_nBlockCycles <= (5<<3) || (EmuConfig.Speedhacks.EECycleRate == 0) )
|
if( s_nBlockCycles <= (5<<3) || (EmuConfig.Speedhacks.EECycleRate > 99) ) // use default cycle rate if users set more than 99 in INI file.
|
||||||
return s_nBlockCycles >> 3;
|
return s_nBlockCycles >> 3;
|
||||||
|
|
||||||
uint scalarLow, scalarMid, scalarHigh;
|
uint scalarLow = 0, scalarMid = 0, scalarHigh = 0;
|
||||||
|
|
||||||
// Note: larger blocks get a smaller scalar, to help keep
|
// Note: larger blocks get a smaller scalar, to help keep
|
||||||
// them from becoming "too fat" and delaying branch tests.
|
// them from becoming "too fat" and delaying branch tests.
|
||||||
|
@ -1160,9 +1160,10 @@ static u32 scaleBlockCycles_helper()
|
||||||
break;
|
break;
|
||||||
|
|
||||||
// Added insane rates on popular request (rama)
|
// Added insane rates on popular request (rama)
|
||||||
// This allows higher values to be set at INI, higher values follows same series as case 0 and case 1.
|
// This allows higher values to be set at INI, Scalar values follow Arithmetic progression on increment to cyclerate.
|
||||||
default:
|
default:
|
||||||
if (EmuConfig.Speedhacks.EECycleRate > 2 && EmuConfig.Speedhacks.EECycleRate < 100) {
|
if (EmuConfig.Speedhacks.EECycleRate > 2)
|
||||||
|
{
|
||||||
scalarLow = 3 + (2*EmuConfig.Speedhacks.EECycleRate);
|
scalarLow = 3 + (2*EmuConfig.Speedhacks.EECycleRate);
|
||||||
scalarMid = 5 + (2*EmuConfig.Speedhacks.EECycleRate);
|
scalarMid = 5 + (2*EmuConfig.Speedhacks.EECycleRate);
|
||||||
scalarHigh = 3 + (2*EmuConfig.Speedhacks.EECycleRate);
|
scalarHigh = 3 + (2*EmuConfig.Speedhacks.EECycleRate);
|
||||||
|
|
Loading…
Reference in New Issue