Qt: Update Base Translation

This commit is contained in:
PCSX2 Bot 2024-01-13 00:01:35 +00:00 committed by Connor McLaughlin
parent 140fc28b3e
commit 4800c32db4
1 changed files with 94 additions and 64 deletions

View File

@ -8728,12 +8728,12 @@ Do you want to load this save and continue?</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/MTGS.cpp" line="987"/>
<location filename="../../pcsx2/MTGS.cpp" line="992"/>
<source>Switching to Software Renderer...</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/MTGS.cpp" line="987"/>
<location filename="../../pcsx2/MTGS.cpp" line="992"/>
<source>Switching to Hardware Renderer...</source>
<translation type="unfinished"></translation>
</message>
@ -8786,7 +8786,22 @@ Do you want to load this save and continue?</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/GameCheatSettingsWidget.cpp" line="187"/>
<location filename="../Settings/GameCheatSettingsWidget.cpp" line="36"/>
<source>Show Cheats For All CRCs</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/GameCheatSettingsWidget.cpp" line="36"/>
<source>Checked</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/GameCheatSettingsWidget.cpp" line="37"/>
<source>Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/GameCheatSettingsWidget.cpp" line="190"/>
<source>%1 unlabelled patch codes will automatically activate.</source>
<translation type="unfinished"></translation>
</message>
@ -9412,7 +9427,22 @@ Scanning recursively takes more time, but will identify files in subdirectories.
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/GamePatchSettingsWidget.cpp" line="128"/>
<location filename="../Settings/GamePatchSettingsWidget.cpp" line="66"/>
<source>Show Patches For All CRCs</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/GamePatchSettingsWidget.cpp" line="66"/>
<source>Checked</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/GamePatchSettingsWidget.cpp" line="67"/>
<source>Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/GamePatchSettingsWidget.cpp" line="131"/>
<source>There are no patches available for this game.</source>
<translation type="unfinished"></translation>
</message>
@ -11521,11 +11551,6 @@ Swap chain: see Microsoft&apos;s Terminology Portal.</extracomment>
<source>Audio Bitrate</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="717"/>
<source>160 Kbps</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="719"/>
<source>Enable Extra Audio Arguments</source>
@ -12063,6 +12088,11 @@ Swap chain: see Microsoft&apos;s Terminology Portal.</extracomment>
<source>Sets the audio bitrate to be used.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="717"/>
<source>160 kbps</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="722"/>
<source>Parameters passed to the selected audio codec.&lt;br&gt;&lt;b&gt;You must use &apos;=&apos; to separate key from value and &apos;:&apos; to separate two pairs from each other.&lt;/b&gt;&lt;br&gt;For example: &quot;compression_level = 4 : joint_stereo = 1&quot;</source>
@ -17865,32 +17895,32 @@ Scanning recursively takes more time, but will identify files in subdirectories.
<context>
<name>VMManager</name>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1706"/>
<location filename="../../pcsx2/VMManager.cpp" line="1723"/>
<source>Failed to back up old save state {}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1691"/>
<location filename="../../pcsx2/VMManager.cpp" line="1708"/>
<source>Failed to save save state: {}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="933"/>
<location filename="../../pcsx2/VMManager.cpp" line="950"/>
<source>PS2 BIOS ({})</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="994"/>
<location filename="../../pcsx2/VMManager.cpp" line="1011"/>
<source>Unknown Game</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1234"/>
<location filename="../../pcsx2/VMManager.cpp" line="1251"/>
<source>Error</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1235"/>
<location filename="../../pcsx2/VMManager.cpp" line="1252"/>
<source>PCSX2 requires a PS2 BIOS in order to run.
For legal reasons, you *must* obtain a BIOS from an actual PS2 unit that you own (borrowing doesn&apos;t count).
@ -17901,241 +17931,241 @@ Please consult the FAQs and Guides for further instructions.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1305"/>
<location filename="../../pcsx2/VMManager.cpp" line="1313"/>
<location filename="../../pcsx2/VMManager.cpp" line="1322"/>
<location filename="../../pcsx2/VMManager.cpp" line="1330"/>
<source>Resuming state</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1738"/>
<location filename="../../pcsx2/VMManager.cpp" line="1755"/>
<source>State saved to slot {}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1745"/>
<location filename="../../pcsx2/VMManager.cpp" line="1762"/>
<source>Failed to save save state to slot {}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1813"/>
<location filename="../../pcsx2/VMManager.cpp" line="1850"/>
<location filename="../../pcsx2/VMManager.cpp" line="1830"/>
<location filename="../../pcsx2/VMManager.cpp" line="1867"/>
<source>Loading state</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1824"/>
<location filename="../../pcsx2/VMManager.cpp" line="1841"/>
<source>Failed to load state (Memory card is busy)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1843"/>
<location filename="../../pcsx2/VMManager.cpp" line="1860"/>
<source>There is no save state in slot {}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1861"/>
<location filename="../../pcsx2/VMManager.cpp" line="1878"/>
<source>Failed to load state from slot {} (Memory card is busy)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1867"/>
<location filename="../../pcsx2/VMManager.cpp" line="1884"/>
<source>Loading state from slot {}...</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1876"/>
<location filename="../../pcsx2/VMManager.cpp" line="1893"/>
<source>Failed to save state (Memory card is busy)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1893"/>
<location filename="../../pcsx2/VMManager.cpp" line="1910"/>
<source>Failed to save state to slot {} (Memory card is busy)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1900"/>
<location filename="../../pcsx2/VMManager.cpp" line="1917"/>
<source>Saving state to slot {}...</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2069"/>
<location filename="../../pcsx2/VMManager.cpp" line="2086"/>
<source>Frame advancing</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2097"/>
<location filename="../../pcsx2/VMManager.cpp" line="2114"/>
<source>Disc removed.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2103"/>
<location filename="../../pcsx2/VMManager.cpp" line="2120"/>
<source>Disc changed to &apos;{}&apos;.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2112"/>
<location filename="../../pcsx2/VMManager.cpp" line="2129"/>
<source>Failed to open new disc image &apos;{}&apos;. Reverting to old image.
Error was: {}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2121"/>
<location filename="../../pcsx2/VMManager.cpp" line="2138"/>
<source>Failed to switch back to old disc image. Removing disc.
Error was: {}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2729"/>
<location filename="../../pcsx2/VMManager.cpp" line="2746"/>
<source>Cheats have been disabled due to achievements hardcore mode.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2782"/>
<location filename="../../pcsx2/VMManager.cpp" line="2802"/>
<source>Fast CDVD is enabled, this may break games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2786"/>
<location filename="../../pcsx2/VMManager.cpp" line="2806"/>
<source>Cycle rate/skip is not at default, this may crash or make games run too slow.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2791"/>
<location filename="../../pcsx2/VMManager.cpp" line="2811"/>
<source>Audio is using async mix, expect desynchronization in FMVs.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2794"/>
<location filename="../../pcsx2/VMManager.cpp" line="2814"/>
<source>Upscale multiplier is below native, this will break rendering.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2798"/>
<location filename="../../pcsx2/VMManager.cpp" line="2818"/>
<source>Mipmapping is not set to automatic. This may break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2803"/>
<location filename="../../pcsx2/VMManager.cpp" line="2823"/>
<source>Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2809"/>
<location filename="../../pcsx2/VMManager.cpp" line="2829"/>
<source>Trilinear filtering is not set to automatic. This may break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2815"/>
<location filename="../../pcsx2/VMManager.cpp" line="2835"/>
<source>Blending is below basic, this may break effects in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2820"/>
<location filename="../../pcsx2/VMManager.cpp" line="2840"/>
<source>Hardware Download Mode is not set to Accurate, this may break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2826"/>
<location filename="../../pcsx2/VMManager.cpp" line="2846"/>
<source>EE FPU Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2832"/>
<location filename="../../pcsx2/VMManager.cpp" line="2852"/>
<source>EE FPU Clamp Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2837"/>
<location filename="../../pcsx2/VMManager.cpp" line="2857"/>
<source>VU0 Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2842"/>
<location filename="../../pcsx2/VMManager.cpp" line="2862"/>
<source>VU1 Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2849"/>
<location filename="../../pcsx2/VMManager.cpp" line="2869"/>
<source>VU Clamp Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2854"/>
<location filename="../../pcsx2/VMManager.cpp" line="2874"/>
<source>Game Fixes are not enabled. Compatibility with some games may be affected.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2859"/>
<location filename="../../pcsx2/VMManager.cpp" line="2879"/>
<source>Compatibility Patches are not enabled. Compatibility with some games may be affected.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2863"/>
<location filename="../../pcsx2/VMManager.cpp" line="2883"/>
<source>Frame rate for NTSC is not default. This may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2865"/>
<location filename="../../pcsx2/VMManager.cpp" line="2885"/>
<source>Frame rate for PAL is not default. This may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2884"/>
<location filename="../../pcsx2/VMManager.cpp" line="2904"/>
<source>EE Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2889"/>
<location filename="../../pcsx2/VMManager.cpp" line="2909"/>
<source>VU0 Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2894"/>
<location filename="../../pcsx2/VMManager.cpp" line="2914"/>
<source>VU1 Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2899"/>
<location filename="../../pcsx2/VMManager.cpp" line="2919"/>
<source>IOP Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2904"/>
<location filename="../../pcsx2/VMManager.cpp" line="2924"/>
<source>EE Cache is enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2909"/>
<location filename="../../pcsx2/VMManager.cpp" line="2929"/>
<source>EE Wait Loop Detection is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2914"/>
<location filename="../../pcsx2/VMManager.cpp" line="2934"/>
<source>INTC Spin Detection is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2919"/>
<location filename="../../pcsx2/VMManager.cpp" line="2939"/>
<source>Instant VU1 is disabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2924"/>
<location filename="../../pcsx2/VMManager.cpp" line="2944"/>
<source>mVU Flag Hack is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2929"/>
<location filename="../../pcsx2/VMManager.cpp" line="2949"/>
<source>GPU Palette Conversion is enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2934"/>
<location filename="../../pcsx2/VMManager.cpp" line="2954"/>
<source>Texture Preloading is not Full, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2939"/>
<location filename="../../pcsx2/VMManager.cpp" line="2959"/>
<source>Estimate texture region is enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>