From 47606400fa016820b4a9d78698d50831c9909017 Mon Sep 17 00:00:00 2001 From: PCSX2 Bot Date: Thu, 18 Jul 2024 00:01:37 +0000 Subject: [PATCH] Qt: Update Base Translation --- pcsx2-qt/Translations/pcsx2-qt_en.ts | 129 +++++++++++++++------------ 1 file changed, 70 insertions(+), 59 deletions(-) diff --git a/pcsx2-qt/Translations/pcsx2-qt_en.ts b/pcsx2-qt/Translations/pcsx2-qt_en.ts index a28d698860..d72a1e5faa 100644 --- a/pcsx2-qt/Translations/pcsx2-qt_en.ts +++ b/pcsx2-qt/Translations/pcsx2-qt_en.ts @@ -11871,6 +11871,11 @@ Swap chain: see Microsoft's Terminology Portal. Overrides the driver's heuristics for enabling exclusive fullscreen, or direct flip/scanout.<br>Disallowing exclusive fullscreen may enable smoother task switching and overlays, but increase input latency. + + + Detects when idle frames are being presented in 25/30fps games, and skips presenting those frames. The frame is still rendered, it just means the GPU has more time to complete it (this is NOT frame skipping). Can smooth out frame time fluctuations when the CPU/GPU are near maximum utilization, but makes frame pacing more inconsistent and can increase input lag. + + 1.25x Native (~450px) @@ -12528,11 +12533,6 @@ Swap chain: see Microsoft's Terminology Portal. Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit - - - Detects when idle frames are being presented in 25/30fps games, and skips presenting those frames. The frame is still rendered, it just means the GPU has more time to complete it (this is NOT frame skipping). Can smooth our frame time fluctuations when the CPU/GPU are near maximum utilization, but makes frame pacing more inconsistent and can increase input lag. - - Displays additional, very high upscaling multipliers dependent on GPU capability. @@ -13352,49 +13352,49 @@ Right click to clear binding - + Pause On Focus Loss - + Inhibit Screensaver - + Save State On Shutdown - + Pause On Start - + Confirm Shutdown - + Create Save State Backups - + Enable Discord Presence - + Pause On Controller Disconnection @@ -13405,37 +13405,37 @@ Right click to clear binding - + Start Fullscreen - + Double-Click Toggles Fullscreen - + Render To Separate Window - + Hide Main Window When Running - + Disable Window Resizing - + Hide Cursor In Fullscreen @@ -13471,7 +13471,7 @@ Right click to clear binding - + Enable Automatic Update Check @@ -13565,71 +13565,77 @@ Right click to clear binding + Emerald (Black/Green) [Dark] + Ignore what Crowdin says in this string about "[Light]/[Dark]" being untouchable here, these are not variables in this case and must be translated. + + + + Custom.qss [Drop in PCSX2 Folder] "Custom.qss" must be kept as-is. - - + - - + + + Checked - + Automatically checks for updates to the program on startup. Updates can be deferred until later or skipped entirely. - + %1 (%2) Variable %1 shows the version number and variable %2 shows a timestamp. - + Prevents the screen saver from activating and the host from sleeping while emulation is running. - + Determines whether a prompt will be displayed to confirm shutting down the virtual machine when the hotkey is pressed. - + Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time. - + Pauses the emulator when a controller with bindings is disconnected. - + Allows switching in and out of fullscreen mode by double-clicking the game window. - + Prevents the main window from being resized. - - - - - + + + + - + + Unchecked @@ -13639,43 +13645,43 @@ Right click to clear binding - + Pauses the emulator when a game is started. - + Pauses the emulator when you minimize the window or switch to another application, and unpauses when you switch back. - + Creates a backup copy of a save state if it already exists when the save is created. The backup copy has a .backup suffix. Do not translate the ".backup" extension. - + Automatically switches to fullscreen mode when a game is started. - + Hides the mouse pointer/cursor when the emulator is in fullscreen mode. - + Renders the game to a separate window, instead of the main window. If unchecked, the game will display over the top of the game list. - + Hides the main window (with the game list) when a game is running, requires Render To Separate Window to be enabled. - + Shows the game you are currently playing as part of your profile in Discord. @@ -15621,63 +15627,68 @@ This action cannot be reversed, and you will lose any saves on the card. - + Copy Address - + Go to in Disassembly - - + + Go to address - + + Show as Little Endian + + + + Show as 1 byte - + Show as 2 bytes - + Show as 4 bytes - + Show as 8 bytes - + Add to Saved Memory Addresses - + Copy Byte - + Copy Segment - + Copy Character - + Paste