mirror of https://github.com/PCSX2/pcsx2.git
gsdx-gui-win: Disable Aniso option when 8bit textures is checked on gl.
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@ -345,8 +345,8 @@ void GSSettingsDlg::UpdateControls()
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INT_PTR filter;
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INT_PTR filter;
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if (ComboBoxGetSelData(IDC_FILTER, filter))
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if (ComboBoxGetSelData(IDC_FILTER, filter))
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{
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{
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EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO), hw && filter && (ogl || !IsDlgButtonChecked(m_hWnd, IDC_PALTEX)));
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EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO), hw && filter && !IsDlgButtonChecked(m_hWnd, IDC_PALTEX));
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EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO_TEXT), hw && filter && (ogl || !IsDlgButtonChecked(m_hWnd, IDC_PALTEX)));
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EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO_TEXT), hw && filter && !IsDlgButtonChecked(m_hWnd, IDC_PALTEX));
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}
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}
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EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_DATE), hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_DATE), hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT), hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT), hw);
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