diff --git a/pcsx2-qt/Translations/pcsx2-qt_en.ts b/pcsx2-qt/Translations/pcsx2-qt_en.ts
index 604d606b21..1fd5291059 100644
--- a/pcsx2-qt/Translations/pcsx2-qt_en.ts
+++ b/pcsx2-qt/Translations/pcsx2-qt_en.ts
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+ Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit \nSwap chain: see Microsoft's Terminology Portal.
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+ Namco: a game publisher and development company. Leave the name as-is. Ace Combat, Tekken, Soul Calibur: game names. Leave as-is or use official translations.
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+ ST and UV are different types of texture coordinates, like XY would be spatial coordinates.
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+ Wild Arms: name of a game series. Leave as-is or use an official translation.
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+ You might find an official translation for this on AMD's website (Spanish version linked): https://www.amd.com/es/technologies/radeon-software-fidelityfx
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+ Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit
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+ This string refers to a default codec, whether it's an audio codec or a video codec.
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GraphicsSettingsWidget::GraphicsSettingsWidget
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+ This string refers to a default pixel format
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