PCSX2-GSFrame: Make upscaling impact resolution values

This commit is contained in:
Akash 2016-02-12 06:04:02 +05:30
parent 67a7a63a36
commit 465cfb4fad
1 changed files with 2 additions and 2 deletions

View File

@ -363,7 +363,7 @@ void GSRenderer::VSync(int field)
s = format(
"%lld | %d x %d | %.2f fps (%d%%) | %s - %s | %s | %d S/%d P/%d D | %d%% CPU | %.2f | %.2f",
m_perfmon.GetFrame(), r.width(), r.height(), fps, (int)(100.0 * fps / GetTvRefreshRate()),
m_perfmon.GetFrame(), GetInternalResolution().x, GetInternalResolution().y, fps, (int)(100.0 * fps / GetTvRefreshRate()),
s2.c_str(),
theApp.m_gs_interlace[m_interlace].name.c_str(),
theApp.m_gs_aspectratio[m_aspectratio].name.c_str(),
@ -395,7 +395,7 @@ void GSRenderer::VSync(int field)
{
// Satisfy PCSX2's request for title info: minimal verbosity due to more external title text
s = format("%dx%d | %s", r.width(), r.height(), theApp.m_gs_interlace[m_interlace].name.c_str());
s = format("%dx%d | %s", GetInternalResolution().x, GetInternalResolution().y, theApp.m_gs_interlace[m_interlace].name.c_str());
}
if(m_capture.IsCapturing())