diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index f48ef74d22..4bbc951038 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -3458,6 +3458,8 @@ SCES-52033: compat: 5 gsHWFixes: autoFlush: 1 # Fixes lights going through walls. + preloadFrameData: 1 # Fixes light flicker. + halfPixelOffset: 2 # Corrects light position. gameFixes: - EETimingHack # Fixes random hangs. patches: @@ -4909,6 +4911,8 @@ SCKA-20032: region: "NTSC-K" gsHWFixes: autoFlush: 1 # Fixes lights going through walls. + preloadFrameData: 1 # Fixes light flicker. + halfPixelOffset: 2 # Corrects light position. gameFixes: - EETimingHack # Fixes random hangs. patches: @@ -7533,6 +7537,8 @@ SCUS-97264: compat: 5 gsHWFixes: autoFlush: 1 # Fixes lights going through walls. + preloadFrameData: 1 # Fixes light flicker. + halfPixelOffset: 2 # Corrects light position. gameFixes: - EETimingHack # Fixes random hangs. patches: @@ -7847,6 +7853,8 @@ SCUS-97377: region: "NTSC-U" gsHWFixes: autoFlush: 1 # Fixes lights going through walls. + preloadFrameData: 1 # Fixes light flicker. + halfPixelOffset: 2 # Corrects light position. SCUS-97378: name: "EyeToy and EyeToy Play [Demo]" region: "NTSC-U" @@ -8478,6 +8486,8 @@ SCUS-97520: region: "NTSC-U" gsHWFixes: autoFlush: 1 # Fixes lights going through walls. + preloadFrameData: 1 # Fixes light flicker. + halfPixelOffset: 2 # Corrects light position. SCUS-97523: name: "EyeToy - Operation Spy!" region: "NTSC-U" @@ -50037,6 +50047,8 @@ TCES-52033: region: "PAL-E" gsHWFixes: autoFlush: 1 # Fixes lights going through walls. + preloadFrameData: 1 # Fixes light flicker. + halfPixelOffset: 2 # Corrects light position. gameFixes: - EETimingHack # Fixes random hangs. TCES-52042: