From 4565a6263410b7bbc5c57175cf50eb16e114d15f Mon Sep 17 00:00:00 2001 From: OctopusButtons <62315590+OctopusButtons@users.noreply.github.com> Date: Thu, 12 Sep 2024 15:07:12 -0400 Subject: [PATCH] UI: Update mipmapping help description Added mipmapping description similar to the help/hover text of other items. Wording is my own phrasing. --- pcsx2-qt/Settings/GraphicsSettingsWidget.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp b/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp index 5873377d81..bd94ec4399 100644 --- a/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp +++ b/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp @@ -506,7 +506,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget* "FMV resolution will remain unchanged, as the video files are pre-rendered.")); dialog->registerWidgetHelp( - m_ui.mipmapping, tr("Mipmapping"), tr("Checked"), tr("Enables mipmapping, which some games require to render correctly.")); + m_ui.mipmapping, tr("Mipmapping"), tr("Checked"), tr("Enables mipmapping, which some games require to render correctly. Mipmapping uses progressively lower resolution variants of textures at progressively further distances to reduce processing load and avoid visual artifacts.")); dialog->registerWidgetHelp( m_ui.textureFiltering, tr("Texture Filtering"), tr("Bilinear (PS2)"),