git-svn-id: http://pcsx2.googlecode.com/svn/trunk@409 96395faa-99c1-11dd-bbfe-3dabce05a288

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INSTALL
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Pcsx2 Compilation Guide
Linux Users
-----------
Make sure you have these packages:
gtk2
opengl
libbz2
libjpeg
glew-dev
libxxf86vm-dev
x11proto-xf86vidmode
automake and autoconf (verion >= 1.9)
Nvidia Cg-Toolkit (http://developer.nvidia.com/object/cg_toolkit.html)
libasound-dev
joystick
When first building, the Pcsx2 programs need to configure the Makefiles for your specific OS. type:
# sh build.sh all
The program and all plugins will be installed in the pcsx2 bin dir. After that, just launch pcsx2 (make sure you have a PS2 bios dump in the bios directory).
To rebuild any changes to the source code type:
# sh build.sh install
Typeing sh build.sh without the install will just build the programs without copying them to the bin dirctory (bin/plugins for all plugins).
To clean all object files type:
# sh build.sh clean
If there is a plugin that is giving you errors and you want to skip it, modify the corresponding build.sh to skip it (otherwise execution of the script will stop until the error is resolved).
Special Options (modify PCSX2OPTIONS in build.sh)
--enable-debug {Build with symbols and no optimizations}
--enable-devbuild {Build with extra tests}
--disable-recbuild {Disables all architecture dependent recompilation code}
--enable-sse2 {Enables x86 SSE2 extensions}
--enable-sse3 {Force enables x86 SSE3 extensions}
For plugin authors: Your Makefile should support the 'install' option.
When debugging, make sure to add
handle SIGSEGV noprint ignore pass
to .gdbinit
Windows Users
-------------
Make sure you have: Nvidia Cg-Toolkit (for ZeroGS)
Open the corresponding Visual Studio sln files for all projects, compile, and move the executables appropriately. Pcsx2 and some plugins require masm to assemble (ml for win32, ml64 for win64).
At the moment, MinGW is not supported, however there's a good chance the cygwin toolset will work.
email zerofrog@gmail.com for any compilation/linking issues in any Linux/Windows distribution.
Global defines
--------------
Pcsx2 uses global defines to detect the OS, architecture, and different compilation options. They are:
_MSC_VER - used to detect Visual Studio's cl compiler
_WIN32 - used to detect windows compilation
__LINUX__ - used to detect linux compilation (a lot of times it is assumed that linux is running when _WIN32 is missing)
__x86_64__ - defined for x86-64 architectures only.
PCSX2_DEVBUILD - used to enable runtime debugging and developer specific features of pcsx2 (disabled on releases)
PCSX2_VIRTUAL_MEM - switches the way pcsx2 handles memory. VM enabled builds are valid for both windows and linux and they speed up games. However, there are less stable than TLB builds.
PCSX2_NORECBUILD - ignore all recompiler code so that Pcsx2 can be built for different architectures. Note that there are a couple of places that use asm code even in interpreter (coroutines in IPU).
_DEBUG - build with extra debug information
NDEBUG - build without absolutely no debug information
ZEROGS_SSE2 - controls sse2 usage in zerogs
compile with -D_FILE_OFFSET_BITS=64 if iso is failing to load large files

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<!-- NOTES:
When converting a 'Master Code', do NOT include the patch if it's address starts with '9' or 'F'.
memory.c:
RAM
0x00100000-0x01ffffff this is the physical address for the ram.its cached there
0x20100000-0x21ffffff uncached
0x30100000-0x31ffffff uncached & acceleretade
0xa0000000-0xa1ffffff MIRROR might...???
0x80000000-0x81ffffff MIRROR might... ????
1xxxxxxx is reserved for mapping of hardware registers (GS, IPU, DMA etc.), If your patch address
(when porting from CB, AR, GS etc) is in this range, simply change the leading '1' to 0 (to be
consitant, though it could be put at 2,3).
IOP is mapped at 0xbc000000 - 0xbc1fffff.
GAME:
The master container for the entire patch, all your patches must fall within the openning tag and
the closing tag!
title=""
The games name, it's prefered that you follow the standard layout used in betatesting, this is
clear to the end user as it is displayed in the console window. I personally place the CRC of
the patch in addition to the title, so they can clearly see what patch is in operation.
COMMENT:
The <comment> tag is the traditional comment tag which displays in the console output, you can put
anything here, though it's recommended that the Author / Source Authors (eg; Cheat Author) names
are placed here.
XML COMMENT:
You may notice that this piece of text is contained within XML comment tags, you can use these freely
to add notes, disable areas (so they don't show in the GUI) etc
GROUP:
Acts as a 'folder', to contain groups, multi liner grouped patches and single line patches. A <group>
allows you to enable or disable everything contained within it. If you wrap a <group></group> around
-untitled- <patch> entries, it causes the grouped <patch>'es to act as one - aka 'multi liner grouped'
(eg; patches that write multiple values to memory, but have one effect, such as 4 values to raise
character X's MP).
title=""
Gives the groups name that will be displayed in the GUI.
enabled=""
All patches are off by default, until turned on via the GUI via a tickbox, however by setting
enabled="true" in the patch, this overrides the default state, usefull for "Emulation Fixes" that
force the game to work!
PATCH:
The core reason this whole thing exists!
title=""
If the patch only requires one address for data to be written to, the patch must have a name! This
allows it to show up in the GUI as "whatever title you gave it" and can be toggled on and off via
the GUI. If the patch needs multiple addresses it must have -no- title="" text and be wrapped in a
<group> so that all <patch> enties are enabled at once.
applymode=""
Has two values "startup"/"vsync", exactly the same as the old patch=0/1, if set to "startup" the
patch will be applied when the ELF boots (or once if game is already running), if set to "vsync"
the patch is applied every vsync (50/60
times per second).
Startup: is best used when the address only needs to be patched once and isn't effected anywhere by
the game.
Vsync: is best used when the value could be altered by the game, eg; INF money, INF HP etc.
address="FFFFFFFF"
Where are you putting the 'value'?
size=""
This can be set to 8,16,32,64
8 (Byte): Address can have any ending. Max 8bit value FF.
16 (Short): Address must end with 0, 2, 4, 6, 8, a, c, e. Max 16bit value FFFF.
32 (Word): Address must end with 0, 4, 8, c. Max 32bit value FFFFFFFF.
64 (Double): Address must end with 0, 8. Max 64bit value FFFFFFFFFFFFFFFF.
value="FFFFFFFF"
What are you writing to 'address'? -->
<GAME title="Final Fantasy X [SCES 50490] (E) [A39517AB]">
<COMMENT>patches by CKemu</COMMENT>
<GROUP title="General Cheats">
<PATCH title="Max Gil" applymode="vsync" address="0031D218" size="32" value="05F5E0FF"/>
<GROUP title="All Aeons Activated">
<PATCH applymode="vsync" address="0031EFFC" size="8" value="11"/>
<PATCH applymode="vsync" address="0031F090" size="8" value="11"/>
<PATCH applymode="vsync" address="0031F124" size="8" value="11"/>
<PATCH applymode="vsync" address="0031F1B8" size="8" value="11"/>
<PATCH applymode="vsync" address="0031F24C" size="8" value="11"/>
<PATCH applymode="vsync" address="0031F2E0" size="8" value="11"/>
<PATCH applymode="vsync" address="0031F374" size="8" value="11"/>
<PATCH applymode="vsync" address="0031F408" size="8" value="11"/>
<PATCH applymode="vsync" address="0031F49C" size="8" value="11"/>
</GROUP>
<GROUP title="Have All Items">
<PATCH applymode="vsync" address="000FFF30" size="32" value="96F30000"/>
<PATCH applymode="vsync" address="000FFF38" size="32" value="26730001"/>
<PATCH applymode="vsync" address="000FFF3C" size="32" value="A6F30002"/>
<PATCH applymode="vsync" address="000FFF40" size="32" value="8FA20000"/>
<PATCH applymode="vsync" address="000FFF48" size="32" value="080932B5"/>
<PATCH applymode="vsync" address="0024CACC" size="32" value="0803FFCC"/>
<PATCH applymode="vsync" address="0024C9D4" size="32" value="24110063"/>
<PATCH applymode="vsync" address="0024C9E0" size="32" value="A2D10000"/>
<PATCH applymode="vsync" address="0031D39C" size="32" value="20012000"/>
</GROUP>
<GROUP title="Have All Key Items">
<PATCH applymode="vsync" address="0031D95C" size="32" value="FFFFFFFF"/>
<PATCH applymode="vsync" address="0031D960" size="32" value="000FFFFB"/>
<PATCH applymode="vsync" address="0031983C" size="32" value="00000101"/>
</GROUP>
<GROUP title="All OverDrives">
<PATCH applymode="vsync" address="0031D23C" size="32" value="FFFFFFFF"/>
<PATCH applymode="vsync" address="0031D240" size="32" value="FFFFFFFF"/>
<PATCH applymode="vsync" address="0031D244" size="32" value="FFFFFFFF"/>
</GROUP>
<GROUP title="All OverDrive Modes for Everyone">
<PATCH applymode="vsync" address="0031EB24" size="32" value="0001FFFF"/>
<PATCH applymode="vsync" address="0031EC4C" size="32" value="0001FFFF"/>
<PATCH applymode="vsync" address="0031EE9C" size="32" value="0001FFFF"/>
<PATCH applymode="vsync" address="0031ED74" size="32" value="0001FFFF"/>
<PATCH applymode="vsync" address="0031EBB8" size="32" value="0001FFFF"/>
<PATCH applymode="vsync" address="0031EE08" size="32" value="0001FFFF"/>
<PATCH applymode="vsync" address="0031ECE0" size="32" value="0001FFFF"/>
<PATCH applymode="vsync" address="0031EF30" size="32" value="0001FFFF"/>
</GROUP>
<GROUP title="HyperMode">
<PATCH applymode="vsync" address="0011ADA4" size="32" value="00000003"/>
<PATCH applymode="vsync" address="0057F68C" size="32" value="43800000"/>
</GROUP>
</GROUP>
<GROUP title="Tidus">
<PATCH title="Overdrive Meter Maxed" applymode="vsync" address="0031EAD5" size="8" value="FF"/>
<PATCH title="Max Sphere Level (99)" applymode="vsync" address="0031EAD7" size="8" value="63"/>
<PATCH title="Max Strength (255)" applymode="vsync" address="0031EACB" size="8" value="FF"/>
<PATCH title="Max Defence (255)" applymode="vsync" address="0031EACC" size="8" value="FF"/>
<PATCH title="Max Magic (255)" applymode="vsync" address="0031EACD" size="8" value="FF"/>
<PATCH title="Max Magic Defence (255)" applymode="vsync" address="0031EACE" size="8" value="FF"/>
<PATCH title="Max Agility (255)" applymode="vsync" address="0031EACF" size="8" value="FF"/>
<PATCH title="Max Luck (255)" applymode="vsync" address="0031EAD0" size="8" value="FF"/>
<PATCH title="Max Evasion (255)" applymode="vsync" address="0031EAD1" size="8" value="FF"/>
<PATCH title="Max Accuracy (255)" applymode="vsync" address="0031EAD2" size="8" value="FF"/>
<GROUP title="Max HP (99,999)">
<PATCH applymode="vsync" address="0031EAB8" size="32" value="0001869F"/>
<PATCH applymode="vsync" address="0031EAC0" size="32" value="0001869F"/>
</GROUP>
<GROUP title="Max MP (9,999)">
<PATCH applymode="vsync" address="0031EABC" size="16" value="270F"/>
<PATCH applymode="vsync" address="0031EAC4" size="16" value="270F"/>
</GROUP>
<GROUP title="Have All Skills, White Magics and Black Magic">
<PATCH applymode="vsync" address="0031EADA" size="16" value="FFFF"/>
<PATCH applymode="vsync" address="0031EADC" size="16" value="FFFF"/>
<PATCH applymode="vsync" address="0031EADE" size="16" value="FFFF"/>
<PATCH applymode="vsync" address="0031EAE0" size="16" value="FFFF"/>
<PATCH applymode="vsync" address="0031EAE2" size="16" value="FFFF"/>
<PATCH applymode="vsync" address="0031EAE4" size="16" value="FFFF"/>
</GROUP>
</GROUP>
<GROUP title="Auron">
<PATCH title="Overdrive Meter Maxed" applymode="vsync" address="0031EBFD" size="8" value="FF"/>
<PATCH title="Max Sphere Level (99)" applymode="vsync" address="0031EBFF" size="8" value="63"/>
<PATCH title="Max Strength (255)" applymode="vsync" address="0031EBF3" size="8" value="FF"/>
<PATCH title="Max Defence (255)" applymode="vsync" address="0031EBF4" size="8" value="FF"/>
<PATCH title="Max Magic (255)" applymode="vsync" address="0031EBF5" size="8" value="FF"/>
<PATCH title="Max Magic Defence (255)" applymode="vsync" address="0031EBF6" size="8" value="FF"/>
<PATCH title="Max Agility (255)" applymode="vsync" address="0031EBF7" size="8" value="FF"/>
<PATCH title="Max Luck (255)" applymode="vsync" address="0031EBF8" size="8" value="FF"/>
<PATCH title="Max Evasion (255)" applymode="vsync" address="0031EBF9" size="8" value="FF"/>
<PATCH title="Max Accuracy (255)" applymode="vsync" address="0031EBFA" size="8" value="FF"/>
<GROUP title="Max HP (99,999)">
<PATCH applymode="vsync" address="0031EBE8" size="32" value="0001869F"/>
<PATCH applymode="vsync" address="0031EBE0" size="32" value="0001869F"/>
</GROUP>
<GROUP title="Max MP (9,999)">
<PATCH applymode="vsync" address="0031EBEC" size="16" value="270F"/>
<PATCH applymode="vsync" address="0031EBE4" size="16" value="270F"/>
</GROUP>
<GROUP title="Have All Skills, White Magics and Black Magic">
<PATCH applymode="vsync" address="0031EC02" size="16" value="FFFF"/>
<PATCH applymode="vsync" address="0031EC04" size="16" value="FFFF"/>
<PATCH applymode="vsync" address="0031EC06" size="16" value="FFFF"/>
<PATCH applymode="vsync" address="0031EC08" size="16" value="FFFF"/>
<PATCH applymode="vsync" address="0031EC0A" size="16" value="FFFF"/>
<PATCH applymode="vsync" address="0031EC0C" size="16" value="FFFF"/>
</GROUP>
</GROUP>
</GAME>

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msgid ""
msgstr ""
"Project-Id-Version: \n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2006-11-17 02:05+0100\n"
"Last-Translator: Simon Lindell <Doomangel_91@hotmail.com>\n"
"Language-Team: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
msgid "%s: Error loading %s: %s"
msgstr "%s: Kan ej ladda %s: %s"
msgid "&About..."
msgstr "&Om..."
msgid "&Arguments"
msgstr "&Argument"
msgid "&Config"
msgstr "&Konfiguration"
msgid "&Configure"
msgstr "&Konfigurera"
msgid "&Debug"
msgstr "&Debug"
msgid "&File"
msgstr "&Arkiv"
msgid "&Graphics"
msgstr "&Grafik"
msgid "&Help"
msgstr "&Hjälp"
msgid "&Language"
msgstr "&Språk"
msgid "&Load"
msgstr "&Ladda"
msgid "&Logging"
msgstr "&Loggar"
msgid "&Low"
msgstr "&Låg"
msgid "&Memcards"
msgstr "&Minneskort"
msgid "&Misc"
msgstr "&Övrigt"
msgid "&Open ELF File"
msgstr "&Öppna ELF fil"
msgid "&Other..."
msgstr "&Annat..."
msgid "&Patches"
msgstr "&Patchar"
msgid "&Process Priority"
msgstr "&Process Prioritet"
msgid "&Remote Debugging"
msgstr "&Fjärrstyrd Debug"
msgid "&Run"
msgstr "&Kör"
msgid "&Run CD"
msgstr "&Kör CD"
msgid "&Save"
msgstr "&Spara"
msgid "&Sound"
msgstr "&Ljud"
msgid "&States"
msgstr "Sparpunkter"
msgid "*PCSX2*: Error Loading State %d"
msgstr "*PCSX2*: Kan inte ladda sparpunkt %d"
msgid "*PCSX2*: Error Loading State %s"
msgstr "*PCSX2*: Kan inte ladda sparpunkt %s"
msgid "*PCSX2*: Error Saving State %d"
msgstr "*PCSX2*: Kan inte spara sparpunkt %d"
msgid "*PCSX2*: Error Saving State %s"
msgstr "*PCSX2*: Kan inte spara sparpunkt %s"
msgid "*PCSX2*: Loaded State %d"
msgstr "*PCSX2*: Sparpunkt laddad %d"
msgid "*PCSX2*: Loaded State %s"
msgstr "*PCSX2*: Sparpunkt laddad %s"
msgid "*PCSX2*: Saving State %d"
msgstr "*PCSX2*: Sparar punkt %d"
msgid "*PCSX2*: Saving State %s"
msgstr "*PCSX2*: Sparar punkt %s"
msgid "0x"
msgstr "0x"
msgid "About"
msgstr "Om"
msgid "About PCSX2"
msgstr "Om PCSX2"
msgid "About..."
msgstr "Om..."
msgid "Address "
msgstr "Address"
msgid "All Files"
msgstr "Alla Filer"
msgid "Arabic"
msgstr "Arabiska"
msgid "Arguments"
msgstr "Argument"
msgid "Bios"
msgstr "BIOS"
msgid "Bios Log"
msgstr "BIOS Log"
msgid "Bulgarian"
msgstr "Bulgariska"
msgid "C&dvdrom"
msgstr "C&DVDROM"
msgid "C&ontrollers"
msgstr "K&ontroller"
msgid "C&pu"
msgstr "C&PU"
msgid "CDVDinit error: %d"
msgstr "CDVD Initieringsfel: %d"
msgid "Cancel"
msgstr "Avbryt"
msgid "Cannot load '%s', wrong PS2E version (%x != %x)"
msgstr "Kan inte ladda '%s',Fel PS2E version (%x != %x)"
msgid "Catalan"
msgstr "Kataloniska"
msgid "Cdr Log"
msgstr "CDR Log"
msgid "Cdvdrom"
msgstr "CDVDROM"
msgid "Clear BPs"
msgstr "Rensa BPs"
msgid "Close"
msgstr "Stäng"
msgid "Conf"
msgstr "Konfiguration"
msgid "Configuration"
msgstr "Konfiguration"
msgid "Configure"
msgstr "Konfigurera"
msgid "Configure..."
msgstr "Konfigurera"
msgid "Controllers"
msgstr "Kontroller"
msgid "Cop0 Log"
msgstr "COP0 Log"
msgid "Could Not Load CDVD Plugin '%s': %s"
msgstr "Kunde inte ladda CDVD Plugin '%s': %s"
msgid "Could Not Load DEV9 Plugin '%s': %s"
msgstr "Kunde inte ladda DEV9 Plugin '%s': %s"
msgid "Could Not Load FW Plugin '%s': %s"
msgstr "Kunde inte ladda Firewire Plugin '%s': %s"
msgid "Could Not Load GS Plugin '%s': %s"
msgstr "Kunde inte ladda Grafik Plugin '%s': %s"
msgid "Could Not Load PAD1 Plugin '%s': %s"
msgstr "Kunde inte ladda PAD1 Plugin '%s': %s"
msgid "Could Not Load PAD2 Plugin '%s': %s"
msgstr "Kunde inte ladda PAD2 Plugin '%s': %s"
msgid "Could Not Load SPU2 Plugin '%s': %s"
msgstr "Kunde inte ladda SPU2 Plugin '%s': %s"
msgid "Could Not Load USB Plugin '%s': %s"
msgstr "Kunde inte ladda USB Plugin '%s': %s"
msgid "Could not create threads or event"
msgstr "Kunde inte skapa trådar eller händelse."
msgid "Could not open '%s' directory"
msgstr "Kunde inte öppna mappen '%s'"
msgid "Couldn't find pixmap file: %s"
msgstr "Kunde inte hitta pixmap filen: %s"
msgid "Cpu"
msgstr "CPU"
msgid "Cpu Config"
msgstr "CPU Konfiguration"
msgid "Cpu Log"
msgstr "CPU Log"
msgid "D&ev9"
msgstr "D&ev9"
msgid "DEV9init error: %d"
msgstr "DEV9 Initieringsfel: %d"
msgid "Data "
msgstr "Data"
msgid "Debug"
msgstr "Debug"
msgid "Dev9"
msgstr "Dev9"
msgid "Disable Recompiler"
msgstr "Avaktivera Omkompilerare"
msgid "Disable VUs recompilation"
msgstr "Inaktivera VUs omkompilation"
msgid "Dma Log"
msgstr "DMA Log"
msgid "Dump File = \"dump.txt\""
msgstr "Dumpa Fil = \"dump.txt\""
msgid "Dump code"
msgstr "Dumpa kod"
msgid "Dutch"
msgstr "Hollendska"
msgid "E&xecute"
msgstr "K&ör"
msgid "E&xit"
msgstr "&Avsluta"
msgid "EE Debug Mode"
msgstr "EE Debug Läge"
msgid "EE Logs"
msgstr "EE Logs"
msgid "Elf Log"
msgstr "ELF Log"
msgid "Emulator"
msgstr "Emulator"
msgid "Enable Console Output"
msgstr "Aktivera konsol"
msgid "Enable Patches"
msgstr "Aktivera patcher"
msgid "Enable Reg Caching"
msgstr "Aktivera Reg Cachning"
msgid "English"
msgstr "Engelska"
msgid "Enter &Debugger..."
msgstr "Starta &Debugger..."
msgid "Enter Debugger ..."
msgstr "Starta &Debugger"
msgid "Error Loading Symbol"
msgstr "Kunde inte ladda symbol"
msgid "Error Opening CDVD Plugin"
msgstr "Kunde inte öppna CD-ROM Plugin"
msgid "Error Opening DEV9 Plugin"
msgstr "Kunde inte öppna DEV9 Plugin"
msgid "Error Opening FW Plugin"
msgstr "Kunde inte öppna Firewire Plugin"
msgid "Error Opening GS Plugin"
msgstr "Kunde inte öppna Grafik Plugin"
msgid "Error Opening PAD1 Plugin"
msgstr "Kunde inte öppna PAD1 Plugin"
msgid "Error Opening PAD2 Plugin"
msgstr "Kunde inte öppna PAD2 Plugin"
msgid "Error Opening SPU2 Plugin"
msgstr "Kunde inte öppna SPU2 Plugin"
msgid "Error Opening USB Plugin"
msgstr "Kunde inte öppna USB Plugin"
msgid "Error allocating memory"
msgstr "Kunde inte allokollera minne"
msgid "Error initializing Recompiler, switching to Interpreter"
msgstr "Kunde inte initiera omkompilerare, går till Interpreter"
msgid "Error loading pixmap file: %s"
msgstr "Kunde inte öppna pixmap Fil: %s"
msgid "Exit"
msgstr "Avsluta"
msgid "FW"
msgstr "Firewire"
msgid "FWinit error: %d"
msgstr "Firewire Initieringsfel: %d"
msgid "Failed loading MemCard %s"
msgstr "Kunde inte ladda minneskort: %s"
msgid "File"
msgstr "Arkiv"
msgid "Fill in the command line arguments for opened program:"
msgstr "Fyll i kommando rads argumenten för det öppnade programmet:"
msgid "Fire&Wire"
msgstr "Fire&Wire"
msgid "First Controller"
msgstr "Första kontrollern"
msgid "Fpu Log"
msgstr "FPU Log"
msgid "French"
msgstr "Franska"
msgid "From 0x"
msgstr "Från 0x"
msgid "GIF Log"
msgstr "GIF Log"
msgid "GPU Log"
msgstr "GPU Log"
msgid "GSinit error: %d"
msgstr "Grafiska Syncen kunde inte initieras: %d"
msgid "German"
msgstr "Tyska"
msgid "Go"
msgstr "Starta"
msgid "Graphics"
msgstr "Grafik"
msgid "Greek"
msgstr "Grekiska"
msgid "Greets to:"
msgstr "Hälsningar till:"
msgid ""
"Greets to: Bobbi, Keith, CpUMasteR, Nave, Snake785, Raziel\n"
"Special thanks to: Sjeep, Dreamtime, F|RES, BGnome, MrBrown, \n"
"Seta-San, Skarmeth, blackd_wd, _Demo_\n"
"Credits: Hiryu && Sjeep for their libcdvd (iso parsing and filesystem driver code)\n"
"Some betatester/support dudes: bositman, Seta-san, falcon4ever, jegHegy, Razorblade, CKemu, Belmont, parotaku, crushtest, ChaosCode"
msgstr ""
"Hälsningar till: Bobbi, Keith, CpUMasteR, Nave, Snake785, Raziel\n"
"Danke an: Sjeep, Dreamtime, F|RES, BGnome, MrBrown, \n"
"Seta-San, Skarmeth, blackd_wd, _Demo_\n"
"Meriten: Hiryu && Sjeep fr Ihre libcdvd (ISO Parsing und Filesystem Treiber Code)\n"
"Einige Betatester/Hilfskrfte: bositman, Seta-san, falcon4ever, jegHegy, Razorblade, CKemu"
msgid "Gte Log"
msgstr "GTE Log"
msgid "Help"
msgstr "Hjälp"
msgid "High"
msgstr "Hög"
msgid "Hw Log"
msgstr "Hårdvaru Log"
msgid "IOP Debug Mode"
msgstr "IOP Debug läge"
msgid "IOP Log"
msgstr "IOP Log"
msgid "IOP Logs"
msgstr "IOP Log"
msgid "IPU Log"
msgstr "IPU Log"
msgid "If you don't know what to write leave it blank"
msgstr "Om du inte vet vad du ska skriva, lämna den tom"
msgid ""
"In debugger:\n"
"Put EE in stop state\n"
"and IOP in run state"
msgstr ""
"I Debugger: \n"
"Sätt EE i stoppad status\n"
"och IOP i pågående status"
msgid ""
"In debugger:\n"
"Put IOP in stop state\n"
"and EE in run state"
msgstr ""
"I Debugger: \n"
"Sätt IOP i stoppad status\n"
"och EE i pågående status"
msgid "Interpreter -The slowest but the most compatible cpu core"
msgstr "Interpreter -Den långsammaste men mest kompitabla cpu kärnan"
msgid "Italian"
msgstr "Italienska"
msgid "Japanese"
msgstr "Japanska"
msgid "Language"
msgstr "Språk"
msgid "Load"
msgstr "Ladda"
msgid "Load Elf"
msgstr "Ladda Elf"
msgid "Log"
msgstr "Log"
msgid "Log On/Off"
msgstr "Loggning På/Av"
msgid "Log to STDOUT"
msgstr "Logga till STDOUT"
msgid "Logging"
msgstr "Loggning"
msgid "MMI Log"
msgstr "MMI Log"
msgid "Mem Log"
msgstr "Minnes Log"
msgid "Memcard Manager"
msgstr "Minneskorts Skötare"
msgid "Memory Card 1"
msgstr "Minneskort 1"
msgid "Memory Card 2"
msgstr "Minneskort 2"
msgid "Memory Dump"
msgstr "Minnesdump"
msgid ""
"Nah, you have to be in\n"
"Interpreter Mode to debug"
msgstr ""
"Nej, du måste vara i\n"
"Interpreter läge för att debugga"
msgid "New Patch"
msgstr "Ny Patch"
msgid "Normal"
msgstr "Normal"
msgid "Not enough params for inicommand\n"
msgstr "Inte tillräckligt med parametrar för inikommando\n"
msgid "Note: this is intented for developers only."
msgstr "Notera: detta är endast menat för utvecklare."
msgid "Notice on debugging EE"
msgstr "Notis på EE debug"
msgid "Notice on debugging IOP"
msgstr "Notis på IOP debug"
msgid "OK"
msgstr "Ok"
msgid "Ok"
msgstr "Ok"
msgid "Options"
msgstr "Alternativ"
msgid "Other..."
msgstr "Annat..."
msgid "PAD1init error: %d"
msgstr "Kunde inte initiera Pad1: %d"
msgid "PAD2init error: %d"
msgstr "Kunde inte initiera pad2: %d"
msgid "PCSX"
msgstr "PCSX"
msgid ""
"PCSX2\r\r\r\n"
"Version x.x"
msgstr ""
"PCSX2\r\r\r\n"
"Version x.x"
msgid "PCSX2 %s Compile Date - %s %s"
msgstr "PCSX2 %s Kompilerat: %s %s"
msgid "PCSX2 Debugger"
msgstr "PCSX2 Debugger"
msgid "PCSX2 EMU\n"
msgstr "PCSX2 Emulator\n"
msgid ""
"PCSX2 For Linux\n"
"Version %s"
msgstr ""
"PCSX2 För Linux\n"
"Version %s"
msgid "PCSX2 Msg"
msgstr "PCSX2 Meddelande"
msgid "PCSX2 Quitting\n"
msgstr "PCSX2 Stänger\n"
msgid "PCSX2 State Format"
msgstr "PCSX2 Sparpunktsformat"
msgid ""
"PCSX2 a ps2 emulator\n"
"\n"
"written by:\n"
"linuzappz, shadow, florin,\n"
"alexey silinov, asadr, goldfinger,\n"
"nachbrenner, auMatt, loser\n"
"\n"
"Webmaster: Thorgal"
msgstr ""
"PCSX2 - En PS2 Emulator\n"
"\n"
"Skriven av:\n"
"linuzappz, shadow, florin,\n"
"alexey silinov, saqibakhtar, goldfinger,\n"
"Nachbrenner, auMatt, loser\n"
"\n"
"Webmaster: Thorgal"
msgid "Pad Log"
msgstr "PAD Log"
msgid "Patches Browser"
msgstr "Patch Utforskare"
msgid "Pcsx About"
msgstr "PCSX om"
msgid "Pcsx2 Msg"
msgstr "PCSX2 Meddelande"
msgid "Pcsx2 needs to be configured"
msgstr "PCSX2 måste konfigureras"
msgid "Plugins & Bios"
msgstr "Plugins & BIOS"
msgid "Portuguese"
msgstr "Portugisiska"
msgid "Processor doesn't supports MMX, can't run recompiler without that"
msgstr "Processorn är inte kompitabel med MMX, kan inte köra omkompilerare utan det."
msgid "Program arguments"
msgstr "ProgramArgument"
msgid "Ps2 Memory Card (*.ps2)"
msgstr "PS2 Minneskort (*.ps2)"
msgid "Ps2 Output"
msgstr "PS2 Konsol"
msgid "RPC Log"
msgstr "RPC Log"
msgid "Raw Dump"
msgstr "Rådata dump"
msgid "Re&set"
msgstr "&Starta om"
msgid "Ready"
msgstr "Redo"
msgid "Recompiler - Much faster than Intepreter(Needs MMX)"
msgstr "Omkompilerare - Mycket snabbare än Interpreter(Kräver MMX)"
msgid "Recompiler Options"
msgstr "Omkompilerarens alternativ"
msgid "Recompiler+VuRecs - The fastest setting (Needs SSE,SSE2)"
msgstr "Omkompilerare + VuRecs - Snabbaste alternativer (Kräver SSE,SSE2)"
msgid "Refresh List"
msgstr "Uppdatera Lista"
msgid "Reset"
msgstr "Starta om"
msgid "Resetting..."
msgstr "Startar om..."
msgid "Romanian"
msgstr "Rumenska"
msgid "Run"
msgstr "Kör"
msgid "Run CD"
msgstr "Kör CD"
msgid "Russian"
msgstr "Ryska"
msgid "SPR Log"
msgstr "SPR Log"
msgid "SPU2init error: %d"
msgstr "Kunde inte initiera SPU2: %d"
msgid "SYMs Log"
msgstr "SYMs Log"
msgid "Save"
msgstr "Spara"
msgid "Save Patch"
msgstr "Spara Patch"
msgid "Search game name patch:"
msgstr "Sök efter spelpatch:"
msgid "Second Controller"
msgstr "Andra kontrollern"
msgid "Select Bios Dir"
msgstr "Välj BIOS mapp"
msgid "Select Bios Directory"
msgstr "Välj BIOS mapp"
msgid "Select Mcd"
msgstr "Välj Mcd"
msgid "Select Plugins Dir"
msgstr "Välj plugin mapp"
msgid "Select Plugins Directory"
msgstr "Välj pluginmapp"
msgid "Select Psx Elf File"
msgstr "Välj PSX Elf Fil"
msgid "Select State File"
msgstr "Välj sparpunktsfil"
msgid "Set BP Addr"
msgstr "Set BP Address"
msgid "Set BP Count"
msgstr "Set BP Räknare"
msgid "Set Bios Directory"
msgstr "Set BIOS mapp"
msgid "Set Dump Addr (in Hex):"
msgstr "Set Dump Address (i hexadecimalt tal):"
msgid "Set New BP Address (in Hex):"
msgstr "Set ny BP Address (i hexadecimalt tal)"
msgid "Set New BP Count (in Hex):"
msgstr "Set ny BP räkning (i hexadecimalt tal):"
msgid "Set New PC Address (in Hex):"
msgstr "Set ny PC address (i hexadecimalt tal):"
msgid "Set PC"
msgstr "Set PC"
msgid "Set Plugins Directory"
msgstr "Set Plugin Mapp"
msgid "SetBreakPoint Addr"
msgstr "Set BP Address"
msgid "SetPCDlg"
msgstr "Set PC Dialog"
msgid "Sif Log"
msgstr "SIF Log"
msgid "Skip"
msgstr "Skippa"
msgid "Slot &1"
msgstr "Slot &1"
msgid "Slot &2"
msgstr "Slot &2"
msgid "Slot &3"
msgstr "Slot &3"
msgid "Slot &4"
msgstr "Slot &4"
msgid "Slot &5"
msgstr "Slot &5"
msgid "Slot 1"
msgstr "Slot 1"
msgid "Slot 2"
msgstr "Slot 2"
msgid "Slot 3"
msgstr "Slot 3"
msgid "Slot 4"
msgstr "Slot 4"
msgid "Slot 5"
msgstr "Slot 5"
msgid "Sound"
msgstr "Ljud"
msgid "Spanish"
msgstr "Spanska"
msgid "States"
msgstr "Sparpunkter"
msgid "Step"
msgstr "Steg"
msgid "Test"
msgstr "Test"
msgid "Test..."
msgstr "Test"
msgid "This plugin reports that should not work correctly"
msgstr "Denna plugin rapporterar att den funkar bra"
msgid "This plugin reports that should work correctly"
msgstr "Denna plugin rapporterar att den funkar bra"
msgid ""
"Tip: If you don't know what to write\n"
"leave it blank"
msgstr ""
"Tips: Om du inte vet vad du ska skriva\n"
"lämna den tom"
msgid "To 0x"
msgstr "Till 0x"
msgid "Turkish"
msgstr "Turkiska"
msgid "U&SB"
msgstr "U&SB"
msgid "USBinit error: %d"
msgstr "Kunde inte initiera Usb: %d"
msgid "Unable to hack in %s%s\n"
msgstr ""
"Kunde inte hacka %s%s \n"
"\n"
msgid "Unable to load bios: '%s', PCSX2 can't run without that"
msgstr "Kunde inte ladda BIOS: '%s', PCSX2 Kan inte funka utan det!"
msgid "Unrecoverable error while running recompiler"
msgstr "Ireparabelt fel under omkompilerarens körning"
msgid "Usb"
msgstr "USB"
msgid "VU Micro Log"
msgstr "VU Micro Log"
msgid "VU0 Log"
msgstr "VU0 Log"
msgid "Vif Log"
msgstr "VIF Log"
msgid "button69"
msgstr "Knapp 69"
msgid "button70"
msgstr "Knapp70"
msgid "memWrite32"
msgstr "memWrite32"
msgid "patch file for this game not found. Can't apply any patches\n"
msgstr "Hittade ingen patch för detta spel. Kan inte applicera patch. \n"
msgid "written by..."
msgstr "Skrivet av..."

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@ -1,4 +0,0 @@
gametitle= Resident Evil 4 [SLUS 21134] (U)
comment=
//ZeroGS Patch - GAME_NOTARGETCLUT
zerogs=00001000

View File

@ -1,4 +0,0 @@
gametitle= Sims - The Urbz, The [SLES 52908] (E)
comment=
//ZeroGS Patch - GAME_NOQUICKRESOLVE
zerogs=00000800

View File

@ -1,13 +0,0 @@
gametitle=Driving Emotion Type-S [SLPS 20007] (J)
comment= patches by Nachbrenner
//Skip OP_MOVIE
//patch=0,EE,001c1818,word,1000000c
//MTGS: fix GS_CSR in "sceGsExecStoreImage"
patch=0,EE,00276ad0,word,34420002
patch=0,EE,00276aa0,word,34630002
//MTGS: fix GS_CSR in custom function
patch=0,EE,00251ac4,word,00000000
//disable BGM
patch=0,EE,00221914,word,24020000
patch=0,EE,002218c8,word,03e00008
patch=0,EE,002218cc,word,00000000

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@ -1,4 +0,0 @@
gametitle=Samurai Warriors Xtreme Legends
comment=Skips Videos by bositman
//Skip Videos
patch=0,EE,00126bb0,word,24020001

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@ -1,4 +0,0 @@
gametitle=Tomb Raider Legend [SLES 53908] (E) [05177ECE]
comment=Patch by CKemu
//Skip Videos (sceMpegIsEnd)
patch=0,EE,00369988,word,24020001

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@ -1,4 +0,0 @@
gametitle=Need For Speed Most Wanted Black Edition(SLUS_213.51)
comment=Skips Video - deny file By General Plot
//Skip Videos
patch=0,EE,00242418,word,00000000

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@ -1,4 +0,0 @@
gametitle=Need For Speed Most Wanted (SLUS_212.67)
comment=Skips Video - deny file By General Plot
//Skip Videos
patch=0,EE,00242414,word,00000000

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@ -1,4 +0,0 @@
gametitle= Guilty Gear XX - Slash Midnight Carnival [SLPM 66333] (J)
comment=Skips Video (sceMpegIsEnd)
//Skip Videos
patch=0,EE,002743d8,word,24020001

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@ -1,4 +0,0 @@
gametitle=Yu-Gi-Oh The Duelists Of The Roses (U)
comment=
//Skip Videos
patch=0,EE,0018ee60,word,24020001

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@ -1,6 +0,0 @@
gametitle=Raiden III [SLES 53829] (E)
comment=patches by Nachbrenner, made with Phaste 1.20
//Infinite Lives
patch=1,EE,002d7458,byte,08
//Infinite Bombs
patch=1,EE,002d74bc,byte,08

View File

@ -1,4 +0,0 @@
gametitle=Metal Gear Solid 3 - Snake Eater [SLES 82013] (E) [086273D2]
comment=Patch By CKemu
//ZeroGS Patch - Required fixes to visuals
zerogs=06018000

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@ -1,13 +0,0 @@
gametitle=Neo Contra [SLUS 20961] (U)
comment= Patches By Nachbrenner
//disable BGM (for blockdump)
// patch=0,EE,0012bf20,word,03e00008
// patch=0,EE,0012bf24,word,00000000
//fix IPU busy! ingame
patch=0,EE,003a9538,word,03e00008
patch=0,EE,003a953c,word,00000000
patch=0,EE,003a9460,word,03e00008
patch=0,EE,003a9464,word,00000000
//
//no 3D = no DMA error
// patch=0,EE,00122b60,word,00000000

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@ -1,9 +0,0 @@
gametitle= Card Captor Sakura [SLPS 20408] (J)
comment=patches by Nachbrenner
//skip eyetoy check
patch=0,EE,013385b0,word,00000000
//skip MC & Start screen
patch=0,EE,01337c20,word,00000000
//activate 1st for food scene, both for telephone scene
// patch=0,EE,01337c2c,word,00000000 // food scene
// patch=0,EE,01337c3c,word,00000000 // telephone scene

View File

@ -1,13 +0,0 @@
gametitle=Rally Championship [SLES 50763] (E)
comment=patches by Nachbrenner
//Skip Videos
patch=0,EE,001ADE48,word,03E00008
patch=0,EE,001CC840,word,24020001
//Skip sceGsExecStoreImage
patch=0,EE,001c4af0,word,03e00008
patch=0,EE,001c4af4,word,00000000
//Begin New Career With Loads Of Money
patch=0,EE,001A05C0,word,3C0505F5
patch=0,EE,001A05DC,word,34A5E0FF
//Enable Cheat (ASM)
patch=0,EE,0018DEB8,word,24020001

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@ -1,4 +0,0 @@
gametitle=The Urbz: Sims In The City [SLUS 21066] (U)
comment=Skips Video (sceMpegIsEnd)
//Skip Videos
patch=0,EE,004226d0,word,24020001

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@ -1,4 +0,0 @@
gametitle=Futurama ( U )
comment=patch by Refraction
//skip movies
patch=0,EE,002fc474,word,00000000

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@ -1,5 +0,0 @@
gametitle= Kamen Rider 555 [SLPS 20329] (J)
comment=patches by Nachbrenner
//skip "PlayMpeg"
patch=0,EE,0022f590,word,03e00008
patch=0,EE,0022f594,word,00000000

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@ -1,4 +0,0 @@
gametitle=Simple Series 2000 - Vol.106 - The Block Kuzushi Quest (J)
comment= patch by parotaku
//Skip Videos (sceMpegIsEnd)
patch=0,EE,0019a880,word,24020001

View File

@ -1,5 +0,0 @@
gametitle= Kingdom Hearts [SLUS 20370] (U)
comment=
//ZeroGS Patch - GAME_QUICKRESOLVE1
zerogs=00000400
fastmemory

View File

@ -1,7 +0,0 @@
gametitle= Godzilla - Save The Earth [SLUS 20809] (U)
comment=patches by nachbrenner
//EEREC fix: borked memory write
patch=0,EE,0028b2d0,word,00000000
//DMA fix menus
patch=0,EE,0022c568,word,00000000
patch=0,EE,0022c540,word,00000000

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@ -1,8 +0,0 @@
gametitle=CART Fury Championship Racing [SLUS 20141] (U)
comment=patches by Nachbrenner
//skip PSX2_Mpeg_PlayFile__FPc
patch=0,EE,00107a00,word,03e00008
patch=0,EE,00107a04,word,24020001
//skip SuperSync__Fi
patch=0,EE,00100eb0,word,03e00008
patch=0,EE,00100eb4,word,24020001

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@ -1,6 +0,0 @@
gametitle=Baphomets Fluch - Der Schlafende Drache [SLES 51978] (G)
comment=patches by Nachbrenner
//Skip Videos
patch=0,EE,00243fa0,word,24020001
//Fix obscure infinite loop
patch=0,EE,00216764,word,00000000

View File

@ -1,8 +0,0 @@
gametitle=DTM Race Driver [SLES 50816] (E)
comment=patches by nachbrenner
//Skip Videos
patch=0,EE,003876c8,word,24020001
//All Boni unlocked
patch=1,EE,0046a120,word,0000ffff
patch=0,EE,00306e5c,word,3445ffff
patch=0,EE,00306e94,word,3446ffff

View File

@ -1,23 +0,0 @@
gametitle= Gunbird 1 & 2 [SLPM 62469] (J)
comment=patches by nachbrenner
//Disable Autosave (001E5AF2)
//patch=0,EE,00107f6c,word,a4400012
//
//Gunbird 1 Codes
//
//Infinite Lives
patch=0,EE,0018b06c,word,24020005
//Infinite Bombs
patch=0,EE,0018AF30,word,24020006
//Invincible
patch=0,EE,0018AF60,word,340203E8
patch=0,EE,00199b78,word,00000000
//
//Gunbird 2 Codes
//
//Infinite Lives
patch=0,EE,00134900,word,34020008
//Infinite Bombs
patch=0,EE,00133db4,word,34020009
//Invincible
patch=0,EE,00133a60,word,340303E7

View File

@ -1,4 +0,0 @@
gametitle=Madagascar
comment=Keep thread alive
//Sleepthread syscall
patch=0,EE,002f8e44,word,00000000

View File

@ -1,7 +0,0 @@
gametitle=Crash Twinsanity [SLES 52568] (E)
comment= patches by Nachbrenner
//Skip Videos
patch=0,EE,002b85d0,word,24020001
// fix VU0REC 17.10.06 (obsolete)
//patch=0,EE,00189ab4,word,00000000
//patch=0,EE,00189b78,word,00000000

View File

@ -1,20 +0,0 @@
gametitle=Red Faction II [SLES 51133] (E)
comment=comment=patches by Nachbrenner
//Skip Videos
//patch=0,EE,001afbc8,word,24020001
//Boot Language Modifier (use only one of these)
//English
//patch=0,EE,0015bca8,word,24020001
//Français
//patch=0,EE,0015bca8,word,24020002
//Deutsch
//patch=0,EE,0015bca8,word,24020004
//obsolete:
//skip borked VU0 stuff
//patch=0,EE,0020a464,word,00000000
//patch=0,EE,00180eb0,word,03e00008 //slerp_src
//patch=0,EE,00180eb4,word,00000000
//new VU0 fix: ctc2 t0, CMSAR0 -> li t0,0
//patch=0,EE,00180df8,word,24080000
//patch=0,EE,00181738,word,24080000
//patch=0,EE,001811ac,word,24080000

View File

@ -1,18 +0,0 @@
gametitle=V-Rally 3 [SLES 50725] (E)
comment= patches by Nachbrenner
// skip network check (obsolete)
//patch=0,EE,002a4278,word,00103528 // GameInit_edNet__Fv
//IPU DMA fix
patch=0,EE,0012655c,word,00000000 // gcc2_compiled.
//Skip Videos (obsolete)
//patch=0,EE,00267810,word,00000000 // FE_MovieRefresh__Fv
//patch=0,EE,002677d0,word,00000000 // FE_MovieInstall__Fv
//patch=0,EE,002677f0,word,00000000 // FE_MovieInit__Fv
// disable menu music ( Vr3SoundMidiInstall__FP10_vr3_midi_)
patch=0,EE,002698fc,word,00000000
//skip edSoundFlush__Fv
patch=0,EE,00197530,word,03e00008
patch=0,EE,00197534,word,00000000
//skip edDspSetCommand__Fii
patch=0,EE,001ab6b0,word,03e00008
patch=0,EE,001ab6b4,word,00000000

View File

@ -1,13 +0,0 @@
gametitle=Super Shanghai 2005 [SLPM 62552] (J)
comment=patches by Nachbrenner
//Infinite time
patch=1,EE,00AADAD8,word,0000face
//Skip STAR.PSS
//patch=0,EE,001064c8,word,00000000
//Skip TITLDEMO.PSS
//patch=0,EE,0010d01c,word,00000000
//boot with BGM off
patch=0,EE,0011fdac,word,adcf0008
//Skip BGM Start
patch=0,EE,00116d58,word,03e00008
patch=0,EE,00116d5c,word,00000000

View File

@ -1,12 +0,0 @@
gametitle=Kuri Kuri Mix [SLES 50224] (E)
comment=patches by Nachbrenner
//Skip Videos
patch=0,EE,001f41b4,word,00000000
//Start with 600 seconds
patch=0,EE,0012cc60,word,24027530
//Freeze countdown timer
patch=0,EE,0012d1f8,word,00000000
//Don't lose time on getting hurt
patch=0,EE,0012e86c,word,00000000
//Low total time
patch=0,EE,0012d1fc,word,24030001

View File

@ -1,4 +0,0 @@
gametitle=Venus & braves NTSC-J
comment=
//Skip Videos ("sceMpegIsEnd")
patch=0,EE,003e86a0,word,24020001

View File

@ -1,13 +0,0 @@
gametitle=Need For Speed - Hot Pursuit 2 [SLES 50731] (E)
comment=patches by Nachbrenner
//for blockdump:
//disable sound streaming
patch=0,EE,00274080,word,03e00008
patch=0,EE,00274084,word,00000000
//Skip Logo and Intro AVI
patch=0,EE,0016f094,word,00000000
//Skip AVI streaming
patch=0,EE,0016ce30,word,03e00008
patch=0,EE,0016ce34,word,00000000
//American Mode (Skip language select menu)
patch=0,EE,0012EF78,word,00000000

View File

@ -1,4 +0,0 @@
gametitle=XIII [SLES 51244] (E)
comment=patches by nachbrenner
//Skip Videos (sceMpegIsEnd)
patch=0,EE,001114a0,word,24020001

View File

@ -1,4 +0,0 @@
gametitle= Xenosaga Episode III - Also Sprach Zarathustra [SLUS 21389] (U)
comment=
//ZeroGS Patch - GAME_VSSHACK|GAME_FULL16BITRES|GAME_NODEPTHRESOLVE
zerogs=00018000

View File

@ -1,5 +0,0 @@
gametitle=Okami [US]
//fix sceSifDmaStat loop
patch=0,EE,00214f90,word,24020001
//ZeroGS Patch -GAME_FULL16BITRES|GAME_NODEPTHRESOLVE|GAME_FASTUPDATE
zerogs=00058000

View File

@ -1,4 +0,0 @@
gametitle=Tekken 4 [SCES 50878] (E) [2251E14D]
comment=Patch By CKemu
//ZeroGS Patch - Stops characters appearing as wigs on GeForce 8x00 series cards (Disable Alpha Testing)
zerogs=00080000

View File

@ -1,4 +0,0 @@
gametitle=Toca Race Driver 2 [SLUS 21039] (U)
comment=Skips Video (sceMpegIsEnd)
//Skip Videos
patch=0,EE,00452a48,word,24020001

View File

@ -1,9 +0,0 @@
gametitle=Flipnic [SCPS15050](J)
comment= patches by Nachbrenner
// fix D3_CHCR (might be redundant)
patch=0,EE,0011c1b8,word,00000000
// skip sceIpuSync
patch=0,EE,00208eb0,word,03e00008
patch=0,EE,00208eb4,word,00000000
// fix sceIpuRestartDMA
patch=0,EE,00208e04,word,00000000

View File

@ -1,16 +0,0 @@
gametitle=Syphon Filter - The Omega Strain [SCES 52033] (G)
comment= patches by Nachbrenner
//Skip FMV (for blockdump)
patch=0,EE,0041743c,word,00000000
patch=0,EE,00417444,word,00000000
//Boot Language Fix
patch=0,EE,0042020c,word,24020004 //german
// Playername = PCSX2
patch=1,EE,008b945c,word,58534350
patch=1,EE,008b9460,word,00000032
//
//brute force fix GS_CSR (obsolete)
//patch=0,EE,0039ca3c,word,00000000
//patch=0,EE,0039caec,word,00000000
//brute force fix VIF1_STAT (obsolete)
//patch=0,EE,0039c8e0,word,10000019

View File

@ -1,16 +0,0 @@
gametitle=Super Trucks [SLES 50897] (E)
comment=patches by nachbrenner
//Skip Intro Video
patch=0,EE,00100060,word,00000000
//always use music "BUG.SPU" (for blockdumping)
patch=0,EE,001b5308,word,00209460
patch=0,EE,001b530c,word,00209460
patch=0,EE,001b5310,word,00209460
patch=0,EE,001b5314,word,00209460
patch=0,EE,001b5318,word,00209460
patch=0,EE,001b531c,word,00209460
patch=0,EE,001b5320,word,00209460
// Disable "PAD_CheckForUSBDevices"
//patch=0,EE,00135118,word,00000000
//Disable "lgDevInit"
//patch=0,EE,001339fc,word,00000000

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@ -1,6 +0,0 @@
gametitle=Spider-Man [SLES 50814] (G)
comment=patches by Nachbrenner
//Skip Videos
//patch=0,EE,0039A9D0,word,03E00008
//patch=0,EE,0039A9D4,word,00000000
//patch=0,EE,004a3540,word,24020001

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@ -1,9 +0,0 @@
gametitle=Sidewinder V [SLPS 25271] (J)
comment=patches by Nachbrenner
//Language = English
patch=1,EE,0039b484,word,00000001
//Skip Videos (sceMpegIsEnd)
//patch=0,EE,00280398,word,24020001
//Skip DualBgmOn
//patch=0,EE,002439f8,word,03e00008
//patch=0,EE,002439fc,word,00000000

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@ -1,5 +0,0 @@
gametitle=Arc the Lad
comment=Skips Video by Rudy_x
//Skip introVideo(s)
patch=0,EE,001d7df8,word,24020001

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@ -1,4 +0,0 @@
gametitle=Fast and The Furious
comment= Skip Videos By Refraction
//Skip Videos
patch=0,EE,003d2570,word,24020001

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@ -1,9 +0,0 @@
gametitle=Buffy: Chaos Bleeds [SLES 51890] (E)
comment= patches by Nachbrenner
//Skip Videos
// patch=0,EE,002A3960,word,24020001
//Video modifier (use only one of these)
//INTRO1 -> SPIKE_VO
//patch=0,EE,002efb70,word,002efab0
//INTRO1 -> OUTTAKES
//patch=0,EE,002efb70,word,002efaf0

View File

@ -1,15 +0,0 @@
Gametitle=Charlie's Angels [SLES 51750] (E)
comment=patches by nachbrenner
//Skip Delay on Screen 1+2 0x00208818
patch=0,EE,001915b4,word,ad608818
patch=0,EE,00191604,word,ac600100
patch=0,EE,001916ac,word,ac408818
patch=0,EE,001916c8,word,24020000
patch=0,EE,0019592c,word,ae000100
//Skip Videos
patch=0,EE,00191320,word,03E00008
patch=0,EE,00191324,word,00000000
patch=0,EE,001aa810,word,24020001
//Unlock All Boni
patch=0,EE,00194a68,word,2401FFFF
patch=0,EE,00194a6c,word,FCE10148

View File

@ -1,4 +0,0 @@
gametitle= Klonoa 2 - Lunatea's Veil [SLUS 20151] (U)
comment=patches by nachbrenner
//Skip sceIpuSync
patch=0,EE,00305b90,word,03e00008

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@ -1,5 +0,0 @@
gametitle=CYGirls
comment=
//patches by Refraction
//Skip Videos
patch=0,EE,00135130,word,00000000

View File

@ -1,4 +0,0 @@
gametitle= Harvest Moon - A Wonderful Life [SLUS 21171] (U)
comment=
//ZeroGS Patch - GAME_FFXHACK
zerogs=00000080

View File

@ -1,9 +0,0 @@
gametitle=Oni [SLES 50177] (G)
comment=patches by Nachbrenner
//Skip Videos
patch=0,EE,001c67d8,word,03e00008
patch=0,EE,001c67dc,word,00000000
//skip "branch if copro 0 condition false"
patch=0,EE,001cef7c,word,00000000 // bc0f $001cef7c
//skip sceGsExecStoreImage
patch=0,EE,001d4454,word,00000000

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@ -1,3 +0,0 @@
gametitle=Simple 2000: The neko mura NTSC JAP
//Skip Videos ("sceMpegIsEnd")
patch=0,EE,00109420,word,24020001

View File

@ -1,4 +0,0 @@
gametitle=We Love Katamari (SLUS 21230) (U)
comment=Video Skip
//Skip Videos
patch=0,EE,0010ec5c,word,10000041

View File

@ -1,4 +0,0 @@
gametitle= Fatal Frame [SLUS 20388] (U) NTSC
comment= Video Skip by Refraction
//Skip Videos (sceMpegIsEnd)
patch=0,EE,00232f00,word,24020001

View File

@ -1,14 +0,0 @@
gametitle= Dirge Of Cerberus - Final Fantasy VII [SLES 54185] (E)
comment=patches by nachbrenner
//Fix "**** SQTHREAD ERROR : BAD LOCK STATE"
patch=0,EE,0042d768,word,00000000
//Skip mcDelayThread (calls SleepThread)
patch=0,EE,00458008,word,00000000
//Skip Videos (for blockdump)
patch=0,EE,00241bac,word,00000000
//override sceScfGetLanguage
//patch=0,EE,002486d8,word,24020000 //japanese
patch=0,EE,002486d8,word,24020001 //english
//patch=0,EE,002486d8,word,24020004 //german
//intro 3D - fix DMA0 vs. VU0REC
patch=0,EE,0026f960,word,10000020

View File

@ -1,19 +0,0 @@
gametitle=Knockout Kings 2002 [SLUS 20369] (U)
comment= patches by Nachbrenner
//fix DMA loop
patch=0,EE,001d8020,word,1000000f
//VU0 crash fix (obsolete)
//patch=0,EE,001fb144,word,00000000
//
// for blockdump:
//
//Skip MPC videos
patch=0,EE,0018c0a8,word,03e00008
patch=0,EE,0018c0ac,word,24020001
//Fight commentary off
patch=1,EE,00273380,word,00000000
//Music vol.=0
patch=1,EE,002721A4,word,00000000
//Skip sound streaming
patch=0,EE,00138b68,word,03e00008
patch=0,EE,00138b6c,word,00000000

View File

@ -1,4 +0,0 @@
gametitle= Kamen Rider Blade [SLPS 20402] (J)
comment=patches by Nachbrenner
//skip "PlayMpeg"
patch=0,EE,00158dec,word,00000000

View File

@ -1,3 +0,0 @@
gametitle=Simple2000 Vol.91 : The ALL STAR fighting [SLPS 20430] (J)
//Skip Movies
patch=0,EE,0010b720,word,24020001

View File

@ -1,4 +0,0 @@
gametitle=7 cavalry of molmoth NTSC JAPAN
comment=skips pss intro
//Skip Videos
patch=0,EE,00284b58,word,24020001

View File

@ -1,7 +0,0 @@
gametitle=Ghosthunter [SCES 51463] (E)
comment=patches by nachbrenner
//fix VU0/DMA crap
patch=0,EE,003e8928,word,03e00008
patch=0,EE,003e892c,word,00000000
patch=0,EE,003831c8,word,00000000
patch=0,EE,003831d4,word,00000000

View File

@ -1,6 +0,0 @@
gametitle=Powershot Pinball [SLES 54084] (E)
comment=patches by auMatt
//Skip Video
patch=0,EE,0029c990,word,24020001
//ZeroGS Patch - GAME_AUTORESET
zerogs=00000002

View File

@ -1,5 +0,0 @@
gametitle=Megaman Anniversary Collection [SLUS 20833] (U)
//fix GS_CSR
//patch=0,EE,0012d938,word,00000000
//Skip videos
//patch=0,EE,0014e548,word,24020001

View File

@ -1,4 +0,0 @@
//skip FMV (sceMpegIsEnd)
patch=0,EE,001eccc8,word,24020001
//fix AudioReset (Peops SPU2 4.11.06)
patch=0,EE,00120a94,word,00000000

View File

@ -1,5 +0,0 @@
gametitle=Kingdom Hearts - Final Mix [SLPS 25198] (J)
comment=
//ZeroGS Patch - GAME_QUICKRESOLVE1
zerogs=00000400
fastmemory

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