gsdx-ogl: implement the wildhack on the GPU

Likely much faster for opengl and much easier to implement

Note: hopefully UserHacks_round_sprite_offset will replace it
This commit is contained in:
Gregory Hainaut 2015-04-13 18:34:43 +02:00
parent 50bac01d89
commit 418f2e69a8
7 changed files with 23 additions and 49 deletions