mirror of https://github.com/PCSX2/pcsx2.git
GSdx: bugfix for corrupted titlebar info, and possible crashes, when running from the legacy gui. (fixes Issue 826)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3608 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -321,8 +321,8 @@ void GSRenderer::VSync(int field)
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"%I64d | %d x %d | %.2f fps (%d%%) | %s - %s | %s | %d/%d/%d | %d%% CPU | %.2f | %.2f",
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m_perfmon.GetFrame(), r.width(), r.height(), fps, (int)(100.0 * fps / GetFPS()),
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s2.c_str(),
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GSSettingsDlg::g_interlace[m_interlace].name,
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GSSettingsDlg::g_aspectratio[m_aspectratio].name,
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GSSettingsDlg::g_interlace[m_interlace].name.c_str(),
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GSSettingsDlg::g_aspectratio[m_aspectratio].name.c_str(),
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(int)m_perfmon.Get(GSPerfMon::Quad),
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(int)m_perfmon.Get(GSPerfMon::Prim),
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(int)m_perfmon.Get(GSPerfMon::Draw),
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