mirror of https://github.com/PCSX2/pcsx2.git
GSdx: Add hidden option to disable Nvidia hack
Add hidden option "UserHacks_DisableNVhack" to disable the Nvidia hack on Direct3D which added black lines on the right and bottom of the screen. Could be useful for Intel and AMD GPUs. A better solution would be to add Vendor Id detection instead, but this will do for now. To disable the Nvidia hack add UserHacks_DisableNVhack=1 in GSdx.ini
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@ -41,8 +41,10 @@ GSDevice11::GSDevice11()
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if (theApp.GetConfigB("UserHacks")) {
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UserHacks_unscale_pt_ln = theApp.GetConfigB("UserHacks_unscale_point_line");
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UserHacks_disable_NV_hack = theApp.GetConfigB("UserHacks_DisableNVhack");
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} else {
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UserHacks_unscale_pt_ln = false;
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UserHacks_disable_NV_hack = false;
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}
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}
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@ -1296,8 +1298,8 @@ void GSDevice11::OMSetRenderTargets(GSTexture* rt, GSTexture* ds, const GSVector
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D3D11_VIEWPORT vp;
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memset(&vp, 0, sizeof(vp));
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vp.TopLeftX = (spritehack > 0 || isNative) ? 0.0f : -0.01f;
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vp.TopLeftY = (spritehack > 0 || isNative) ? 0.0f : -0.01f;
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vp.TopLeftX = (UserHacks_disable_NV_hack || spritehack > 0 || isNative) ? 0.0f : -0.01f;
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vp.TopLeftY = (UserHacks_disable_NV_hack || spritehack > 0 || isNative) ? 0.0f : -0.01f;
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vp.Width = (float)size.x;
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vp.Height = (float)size.y;
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vp.MinDepth = 0.0f;
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@ -58,6 +58,7 @@ class GSDevice11 : public GSDeviceDX
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bool isNative;
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bool UserHacks_unscale_pt_ln;
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bool UserHacks_disable_NV_hack;
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struct
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{
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@ -434,6 +434,7 @@ void GSdxApp::Init()
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m_default_configuration["UserHacks_DisableDepthSupport"] = "0";
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m_default_configuration["UserHacks_CPU_FB_Conversion"] = "0";
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m_default_configuration["UserHacks_DisableGsMemClear"] = "0";
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m_default_configuration["UserHacks_DisableNVhack"] = "0";
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m_default_configuration["UserHacks_DisablePartialInvalidation"] = "0";
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m_default_configuration["UserHacks_HalfPixelOffset"] = "0";
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m_default_configuration["UserHacks_merge_pp_sprite"] = "0";
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