mirror of https://github.com/PCSX2/pcsx2.git
GSdx: Add Shox to Automatic Mipmapping
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@ -575,6 +575,9 @@ CRC::Game CRC::m_games[] =
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{0x8661F7BA, RatchetAndClank5, US, 0}, // Size Matters
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{0x8661F7BA, RatchetAndClank5, US, 0}, // Size Matters
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{0xFCB981D5, RatchetAndClank5, EU, 0}, // Size Matters
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{0xFCB981D5, RatchetAndClank5, EU, 0}, // Size Matters
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{0x8634861F, RickyPontingInternationalCricket, EU, 0},
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{0x8634861F, RickyPontingInternationalCricket, EU, 0},
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{0xDDAC3815, Shox, US, 0},
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{0x78FFA39F, Shox, EU, 0},
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{0x3DF10389, Shox, EU, 0},
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{0x2B58234D, TribesAerialAssault, US, 0},
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{0x2B58234D, TribesAerialAssault, US, 0},
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{0x4D22DB95, Whiplash, US, 0},
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{0x4D22DB95, Whiplash, US, 0},
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{0xB1BE3E51, Whiplash, EU, 0},
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{0xB1BE3E51, Whiplash, EU, 0},
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@ -138,6 +138,7 @@ public:
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ShadowHearts,
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ShadowHearts,
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ShadowofRome,
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ShadowofRome,
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ShinOnimusha,
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ShinOnimusha,
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Shox,
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SilentHill2,
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SilentHill2,
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SilentHill3,
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SilentHill3,
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Simple2000Vol114,
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Simple2000Vol114,
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@ -201,6 +201,7 @@ void GSRendererHW::SetGameCRC(uint32 crc, int options)
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case CRC::FIFA03:
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case CRC::FIFA03:
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case CRC::FIFA04:
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case CRC::FIFA04:
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case CRC::FIFA05:
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case CRC::FIFA05:
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case CRC::Shox:
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case CRC::SoulReaver2:
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case CRC::SoulReaver2:
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case CRC::LegacyOfKainDefiance:
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case CRC::LegacyOfKainDefiance:
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case CRC::RatchetAndClank:
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case CRC::RatchetAndClank:
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