mirror of https://github.com/PCSX2/pcsx2.git
SPU2: Remove unused includes, defs, ect.
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ea759d7b68
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@ -15,7 +15,6 @@
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#pragma once
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#pragma once
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#define NOMINMAX
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#define NOMINMAX
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extern bool psxmode;
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extern bool psxmode;
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@ -31,17 +30,7 @@ namespace soundtouch
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class SoundTouch;
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class SoundTouch;
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}
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}
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#include <assert.h>
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#include "PrecompiledHeader.h"
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#include <cstdlib>
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#include <cstdio>
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#include <cstdarg>
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#include <cmath>
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#include <ctime>
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#include <stdexcept>
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#include "Utilities/Dependencies.h"
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#include "Pcsx2Defs.h"
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#include "Pcsx2Types.h"
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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// Override Win32 min/max macros with the STL's type safe and macro
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// Override Win32 min/max macros with the STL's type safe and macro
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@ -65,27 +54,9 @@ static __forceinline T GetClamped(T src, T min, T max)
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extern void SysMessage(const char* fmt, ...);
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extern void SysMessage(const char* fmt, ...);
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extern void SysMessage(const wchar_t* fmt, ...);
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extern void SysMessage(const wchar_t* fmt, ...);
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//////////////////////////////////////////////////////////////
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// Dev / Debug conditionals --
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// Consts for using if() statements instead of uglier #ifdef macros.
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// Abbreviated macros for dev/debug only consoles and msgboxes.
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#ifdef PCSX2_DEVBUILD
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#define DevMsg MsgBox
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#else
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#define DevMsg
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#endif
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#ifdef PCSX2_DEVBUILD
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#define SPU2_LOG
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#endif
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// Uncomment to enable debug keys on numpad (0 to 5)
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// Uncomment to enable debug keys on numpad (0 to 5)
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//#define DEBUG_KEYS
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//#define DEBUG_KEYS
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#include "Utilities/Exceptions.h"
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#include "Utilities/SafeArray.h"
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#include "defs.h"
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#include "defs.h"
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#include "regs.h"
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#include "regs.h"
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@ -15,8 +15,6 @@
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#pragma once
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#pragma once
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#include "Pcsx2Types.h"
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// Implemented in Config.cpp
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// Implemented in Config.cpp
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extern float VolumeAdjustFL;
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extern float VolumeAdjustFL;
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extern float VolumeAdjustFR;
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extern float VolumeAdjustFR;
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@ -16,8 +16,6 @@
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#include "PrecompiledHeader.h"
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#include "PrecompiledHeader.h"
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#include "SPU2/Global.h"
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#include "SPU2/Global.h"
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#include "Dialogs.h"
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#include "Dialogs.h"
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#include "Config.h"
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#include <math.h>
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#ifdef PCSX2_DEVBUILD
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#ifdef PCSX2_DEVBUILD
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static const int LATENCY_MAX = 3000;
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static const int LATENCY_MAX = 3000;
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@ -59,11 +59,3 @@ extern void CfgReadStr(const TCHAR* Section, const TCHAR* Name, wxString& Data,
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extern void CfgReadStr(const TCHAR* Section, const TCHAR* Name, TCHAR* Data, int DataSize, const TCHAR* Default);
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extern void CfgReadStr(const TCHAR* Section, const TCHAR* Name, TCHAR* Data, int DataSize, const TCHAR* Default);
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extern int CfgReadInt(const TCHAR* Section, const TCHAR* Name, int Default);
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extern int CfgReadInt(const TCHAR* Section, const TCHAR* Name, int Default);
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extern float CfgReadFloat(const TCHAR* Section, const TCHAR* Name, float Default);
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extern float CfgReadFloat(const TCHAR* Section, const TCHAR* Name, float Default);
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// Items Specific to DirectSound
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struct ds_device_data
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{
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wxString name;
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GUID guid;
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bool hasGuid;
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};
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@ -15,8 +15,6 @@
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#pragma once
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#pragma once
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#include "Pcsx2Types.h"
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#define SPU2_CORE0 0x00000000
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#define SPU2_CORE0 0x00000000
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#define SPU2_CORE1 0x00000400
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#define SPU2_CORE1 0x00000400
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@ -31,18 +31,12 @@ using namespace Threading;
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MutexRecursive mtx_SPU2Status;
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MutexRecursive mtx_SPU2Status;
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#include "svnrev.h"
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#ifdef _MSC_VER
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#define snprintf sprintf_s
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#endif
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int SampleRate = 48000;
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int SampleRate = 48000;
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static bool IsOpened = false;
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static bool IsOpened = false;
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static bool IsInitialized = false;
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static bool IsInitialized = false;
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u32 lClocks = 0;
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u32 lClocks = 0;
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//static bool cpu_detected = false;
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void SPU2configure()
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void SPU2configure()
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{
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{
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@ -55,12 +49,6 @@ void SPU2configure()
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// DMA 4/7 Callbacks from Core Emulator
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// DMA 4/7 Callbacks from Core Emulator
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// --------------------------------------------------------------------------------------
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// --------------------------------------------------------------------------------------
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u16* DMABaseAddr;
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void SPU2setDMABaseAddr(uptr baseaddr)
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{
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DMABaseAddr = (u16*)baseaddr;
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}
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void SPU2setSettingsDir(const char* dir)
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void SPU2setSettingsDir(const char* dir)
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{
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{
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@ -339,7 +327,6 @@ s32 SPU2open(void* pDsp)
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SPU2close();
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SPU2close();
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return -1;
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return -1;
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}
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}
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SPU2setDMABaseAddr((uptr)iopMem->Main);
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return 0;
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return 0;
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}
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}
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@ -15,7 +15,6 @@
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#pragma once
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#pragma once
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#include "Pcsx2Defs.h"
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#include "Utilities/Threading.h"
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#include "Utilities/Threading.h"
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#include "SaveState.h"
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#include "SaveState.h"
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@ -39,8 +38,6 @@ void SPU2async(u32 cycles);
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s32 SPU2freeze(FreezeAction mode, freezeData* data);
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s32 SPU2freeze(FreezeAction mode, freezeData* data);
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void SPU2configure();
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void SPU2configure();
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void SPU2setDMABaseAddr(uptr baseaddr);
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void SPU2setSettingsDir(const char* dir);
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void SPU2setSettingsDir(const char* dir);
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void SPU2setLogDir(const char* dir);
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void SPU2setLogDir(const char* dir);
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void SPU2readDMA4Mem(u16* pMem, u32 size);
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void SPU2readDMA4Mem(u16* pMem, u32 size);
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@ -58,6 +55,4 @@ extern void SPU2writeLog(const char* action, u32 rmem, u16 value);
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extern void TimeUpdate(u32 cClocks);
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extern void TimeUpdate(u32 cClocks);
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extern void SPU2_FastWrite(u32 rmem, u16 value);
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extern void SPU2_FastWrite(u32 rmem, u16 value);
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extern void LowPassFilterInit();
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//#define PCM24_S1_INTERLEAVE
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//#define PCM24_S1_INTERLEAVE
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