mirror of https://github.com/PCSX2/pcsx2.git
Qt: Replace debugger menu bar with toolbar
That way it's not missing on MacOS.
This commit is contained in:
parent
0ac59b4152
commit
4027304ece
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@ -38,20 +38,10 @@ DebuggerWindow::DebuggerWindow(QWidget* parent)
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m_ui.cpuTabs->setStyleSheet(QStringLiteral("font: 8pt 'Monospace'"));
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m_ui.cpuTabs->setStyleSheet(QStringLiteral("font: 8pt 'Monospace'"));
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#endif
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#endif
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m_actionRunPause = new QAction(tr("Run"), this);
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connect(m_ui.actionRun, &QAction::triggered, this, &DebuggerWindow::onRunPause);
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m_actionStepInto = new QAction(tr("Step Into"), this);
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connect(m_ui.actionStepInto, &QAction::triggered, this, &DebuggerWindow::onStepInto);
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m_actionStepOver = new QAction(tr("Step Over"), this);
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connect(m_ui.actionStepOver, &QAction::triggered, this, &DebuggerWindow::onStepOver);
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m_actionStepOut = new QAction(tr("Step Out"), this);
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connect(m_ui.actionStepOut, &QAction::triggered, this, &DebuggerWindow::onStepOut);
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m_ui.menubar->addAction(m_actionRunPause);
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m_ui.menubar->addAction(m_actionStepInto);
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m_ui.menubar->addAction(m_actionStepOver);
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m_ui.menubar->addAction(m_actionStepOut);
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connect(m_actionRunPause, &QAction::triggered, this, &DebuggerWindow::onRunPause);
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connect(m_actionStepInto, &QAction::triggered, this, &DebuggerWindow::onStepInto);
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connect(m_actionStepOver, &QAction::triggered, this, &DebuggerWindow::onStepOver);
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connect(m_actionStepOut, &QAction::triggered, this, &DebuggerWindow::onStepOut);
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connect(g_emu_thread, &EmuThread::onVMPaused, this, &DebuggerWindow::onVMStateChanged);
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connect(g_emu_thread, &EmuThread::onVMPaused, this, &DebuggerWindow::onVMStateChanged);
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connect(g_emu_thread, &EmuThread::onVMResumed, this, &DebuggerWindow::onVMStateChanged);
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connect(g_emu_thread, &EmuThread::onVMResumed, this, &DebuggerWindow::onVMStateChanged);
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@ -78,18 +68,20 @@ void DebuggerWindow::onVMStateChanged()
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if (!QtHost::IsVMPaused())
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if (!QtHost::IsVMPaused())
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{
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{
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nextStatePaused = true;
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nextStatePaused = true;
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m_actionRunPause->setText(tr("Pause"));
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m_ui.actionRun->setText(tr("Pause"));
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m_actionStepInto->setEnabled(false);
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m_ui.actionRun->setIcon(QIcon::fromTheme(QStringLiteral("pause-line")));
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m_actionStepOver->setEnabled(false);
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m_ui.actionStepInto->setEnabled(false);
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m_actionStepOut->setEnabled(false);
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m_ui.actionStepOver->setEnabled(false);
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m_ui.actionStepOut->setEnabled(false);
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}
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}
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else
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else
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{
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{
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nextStatePaused = false;
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nextStatePaused = false;
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m_actionRunPause->setText(tr("Run"));
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m_ui.actionRun->setText(tr("Run"));
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m_actionStepInto->setEnabled(true);
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m_ui.actionRun->setIcon(QIcon::fromTheme(QStringLiteral("play-line")));
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m_actionStepOver->setEnabled(true);
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m_ui.actionStepInto->setEnabled(true);
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m_actionStepOut->setEnabled(true);
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m_ui.actionStepOver->setEnabled(true);
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m_ui.actionStepOut->setEnabled(true);
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Host::RunOnCPUThread([] {
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Host::RunOnCPUThread([] {
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if (CBreakPoints::GetBreakpointTriggered())
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if (CBreakPoints::GetBreakpointTriggered())
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{
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{
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@ -101,7 +93,6 @@ void DebuggerWindow::onVMStateChanged()
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CBreakPoints::SetSkipFirst(BREAKPOINT_IOP, r3000Debug.getPC());
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CBreakPoints::SetSkipFirst(BREAKPOINT_IOP, r3000Debug.getPC());
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}
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}
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});
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});
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}
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}
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return;
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return;
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}
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}
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@ -20,21 +20,77 @@
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</item>
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</item>
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</layout>
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</layout>
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</widget>
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</widget>
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<widget class="QMenuBar" name="menubar">
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<widget class="QToolBar" name="toolBar">
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<property name="geometry">
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<property name="windowTitle">
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<rect>
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<string>toolBar</string>
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<x>0</x>
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<y>0</y>
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<width>800</width>
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<height>22</height>
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</rect>
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</property>
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</property>
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<property name="toolButtonStyle">
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<enum>Qt::ToolButtonTextBesideIcon</enum>
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</property>
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<property name="floatable">
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<bool>false</bool>
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</property>
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<property name="movable">
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<bool>false</bool>
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</property>
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<property name="iconSize">
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<size>
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<width>16</width>
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<height>16</height>
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</size>
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</property>
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<attribute name="toolBarArea">
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<enum>TopToolBarArea</enum>
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</attribute>
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<attribute name="toolBarBreak">
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<bool>false</bool>
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</attribute>
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<addaction name="actionRun"/>
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<addaction name="actionStepInto"/>
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<addaction name="actionStepOver"/>
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<addaction name="actionStepOut"/>
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</widget>
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</widget>
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<action name="actionRun">
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<action name="actionRun">
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<property name="icon">
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<iconset theme="play-line"/>
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</property>
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<property name="text">
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<property name="text">
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<string>Run</string>
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<string>Run</string>
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</property>
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</property>
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</action>
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</action>
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<action name="actionStepInto">
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<property name="icon">
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<iconset theme="debug-step-into-line"/>
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</property>
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<property name="text">
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<string>Step Into</string>
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</property>
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<property name="shortcut">
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<string>F11</string>
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</property>
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</action>
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<action name="actionStepOver">
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<property name="icon">
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<iconset theme="debug-step-over-line"/>
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</property>
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<property name="text">
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<string>Step Over</string>
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</property>
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<property name="shortcut">
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<string>F10</string>
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</property>
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</action>
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<action name="actionStepOut">
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<property name="icon">
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<iconset theme="debug-step-out-line"/>
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</property>
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<property name="text">
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<string>Step Out</string>
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</property>
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<property name="shortcut">
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<string>Shift+F11</string>
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</property>
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</action>
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</widget>
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</widget>
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<resources/>
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<resources/>
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<connections/>
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<connections/>
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