mirror of https://github.com/PCSX2/pcsx2.git
gsdx: custom resolution - use 0 instead of 9
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parent
4208267966
commit
3f81fc98dd
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@ -35,7 +35,7 @@ GSRendererHW::GSRendererHW(GSTextureCache* tc)
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m_userhacks_align_sprite_X = !!theApp.GetConfig("UserHacks_align_sprite_X", 0) && !!theApp.GetConfig("UserHacks", 0);
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m_userhacks_round_sprite_offset = !!theApp.GetConfig("UserHacks", 0) ? theApp.GetConfig("UserHacks_round_sprite_offset", 0) : 0;
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if (m_upscale_multiplier == 9) { //Custom Resolution
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if (!m_upscale_multiplier) { //Custom Resolution
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m_width = theApp.GetConfig("resx", m_width);
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m_height = theApp.GetConfig("resy", m_height);
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}
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@ -53,8 +53,8 @@ void GSRendererHW::SetScaling()
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//Only increase the buffer size, don't make it smaller, it breaks games (GH3)
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// Also don't change the size for custom resolution (m_upscale_multiplier = 9).
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if (m_upscale_multiplier != 9 && m_width < (m_buffer_size * m_upscale_multiplier)) {
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// Also don't change the size for custom resolution (m_upscale_multiplier = 0).
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if (m_upscale_multiplier && m_width < (m_buffer_size * m_upscale_multiplier)) {
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m_tc->RemovePartial();
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} else {
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return;
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@ -96,8 +96,8 @@ bool GSRendererHW::CanUpscale()
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int GSRendererHW::GetUpscaleMultiplier()
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{
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// Custom resolution (currently 9) needs an upscale multiplier of 1.
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return m_upscale_multiplier != 9? m_upscale_multiplier: 1;
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// Custom resolution (currently 0) needs an upscale multiplier of 1.
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return m_upscale_multiplier ? m_upscale_multiplier : 1;
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}
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void GSRendererHW::Reset()
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@ -362,11 +362,11 @@ void GSSettingsDlg::UpdateControls()
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{
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INT_PTR i;
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int scaling = 1; // in case reading the combo doesn't work, enable the custom res control anyway
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int integer_scaling = 0; // in case reading the combo doesn't work, enable the custom res control anyway
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if(ComboBoxGetSelData(IDC_UPSCALE_MULTIPLIER, i))
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{
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scaling = (int)i;
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integer_scaling = (int)i;
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}
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if(ComboBoxGetSelData(IDC_RENDERER, i))
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@ -394,10 +394,10 @@ void GSSettingsDlg::UpdateControls()
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EnableWindow(GetDlgItem(m_hWnd, IDC_CRC_LEVEL), hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_CRC_LEVEL_TEXT), hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_OPENCL_DEVICE), ocl);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESX), hw && scaling == 9);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESX_EDIT), hw && scaling == 9);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESY), hw && scaling == 9);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESY_EDIT), hw && scaling == 9);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESX), hw && !integer_scaling);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESX_EDIT), hw && !integer_scaling);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESY), hw && !integer_scaling);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESY_EDIT), hw && !integer_scaling);
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EnableWindow(GetDlgItem(m_hWnd, IDC_UPSCALE_MULTIPLIER), hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_FILTER), hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_PALTEX), hw);
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@ -46,7 +46,7 @@ GSState::GSState()
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, m_frameskip(0)
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, m_crcinited(false)
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{
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m_nativeres = theApp.GetConfig("upscale_multiplier",1)==1;
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m_nativeres = theApp.GetConfig("upscale_multiplier",1) == 1;
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m_mipmap = !!theApp.GetConfig("mipmap", 1);
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s_n = 0;
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@ -162,7 +162,7 @@ GSdxApp::GSdxApp()
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m_gs_upscale_multiplier.push_back(GSSetting(5, "5x Native", ""));
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m_gs_upscale_multiplier.push_back(GSSetting(6, "6x Native", ""));
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m_gs_upscale_multiplier.push_back(GSSetting(8, "8x Native", ""));
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m_gs_upscale_multiplier.push_back(GSSetting(9, "Custom", ""));
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m_gs_upscale_multiplier.push_back(GSSetting(0, "Custom", ""));
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m_gs_max_anisotropy.push_back(GSSetting(0, "Off", ""));
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m_gs_max_anisotropy.push_back(GSSetting(2, "2x", ""));
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