GameDB: Various fixes

Fixes for HC size in Ace Combat and FMVs now working fine without SoftwareFMV in COD 2
This commit is contained in:
JordanTheToaster 2023-12-28 00:19:07 +00:00 committed by refractionpcsx2
parent 61a80b59d1
commit 3eb4a64517
1 changed files with 26 additions and 17 deletions

View File

@ -1390,6 +1390,7 @@ SCAJ-20104:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCAJ-20105:
name: "Armored Core - Nine breaker"
region: "NTSC-Unk"
@ -1594,6 +1595,7 @@ SCAJ-20136:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCAJ-20137:
name: "Musashiden II - Blademaster"
region: "NTSC-Unk"
@ -1816,6 +1818,7 @@ SCAJ-20173:
mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters:
- "SCAJ-20173"
- "SLPS-25629"
@ -3381,6 +3384,7 @@ SCED-53081:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCED-53115:
name: "Ace Combat - Squadron Leader [Demo]"
region: "PAL-E"
@ -3394,6 +3398,7 @@ SCED-53115:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCED-53116:
name: "Bonus Demo 9 (You)"
region: "PAL-M5"
@ -4882,6 +4887,7 @@ SCES-52424:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
patches:
1D54FEA9:
content: |-
@ -5454,6 +5460,7 @@ SCES-54041:
mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters: # Reads AC4 and 5 saves for bonus unlockables.
- "SCES-54041"
- "SCES-50410"
@ -6466,6 +6473,7 @@ SCKA-20042:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCKA-20043:
name: "Magna Carta"
region: "NTSC-K"
@ -6662,6 +6670,7 @@ SCKA-20070:
mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
patches:
2799A4E5:
content: |-
@ -6724,6 +6733,7 @@ SCKA-20082:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCKA-20084:
name: "Monster House"
region: "NTSC-K"
@ -20377,31 +20387,31 @@ SLES-53332:
compat: 5
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
halfPixelOffset: 2 # Fixes misaligned blur.
SLES-53333:
name: "Medal of Honor - Les Faucons de Guerre"
region: "PAL-F"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
halfPixelOffset: 2 # Fixes misaligned blur.
SLES-53334:
name: "Medal of Honor - European Assault"
region: "PAL-G"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
halfPixelOffset: 2 # Fixes misaligned blur.
SLES-53335:
name: "Medal of Honor - European Assault"
region: "PAL-I"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
halfPixelOffset: 2 # Fixes misaligned blur.
SLES-53336:
name: "Medal of Honor - European Assault"
region: "PAL-S"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
halfPixelOffset: 2 # Fixes misaligned blur.
SLES-53338:
name: "Victorious Boxers 2 - Fighting Spirit"
region: "PAL-M3"
@ -20656,7 +20666,6 @@ SLES-53415:
region: "PAL-E"
compat: 5
gameFixes:
- SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly.
- IbitHack # Fixes lights.
gsHWFixes:
roundSprite: 1 # Fixes lines in sprites.
@ -20667,7 +20676,6 @@ SLES-53416:
name: "Call of Duty 2 - Big Red One"
region: "PAL-M3"
gameFixes:
- SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly.
- IbitHack # Fixes lights.
gsHWFixes:
roundSprite: 1 # Fixes lines in sprites.
@ -20678,7 +20686,6 @@ SLES-53417:
name: "Call of Duty 2 - Big Red One"
region: "PAL-G"
gameFixes:
- SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly.
- IbitHack # Fixes lights.
gsHWFixes:
roundSprite: 1 # Fixes lines in sprites.
@ -21747,7 +21754,6 @@ SLES-53722:
name: "Call of Duty 2 - Big Red One [Collector's Edition]"
region: "PAL-E"
gameFixes:
- SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly.
- IbitHack # Fixes lights.
gsHWFixes:
roundSprite: 1 # Fixes lines in sprites.
@ -28259,7 +28265,7 @@ SLKA-25243:
region: "NTSC-K"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
halfPixelOffset: 2 # Fixes misaligned blur.
SLKA-25244:
name: "WWE SmackDown! vs. Raw"
region: "NTSC-K"
@ -29284,7 +29290,7 @@ SLPM-55037:
region: "NTSC-J"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
halfPixelOffset: 2 # Fixes misaligned blur.
SLPM-55038:
name: "Grand Theft Auto - Liberty City Stories"
region: "NTSC-J"
@ -40707,7 +40713,7 @@ SLPM-66079:
region: "NTSC-J"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
halfPixelOffset: 2 # Fixes misaligned blur.
SLPM-66080:
name: GENERATION OF CHAOSIII 〜時の封印〜 [IFコレクション]
name-sort: GENERATION OF CHAOSIII 〜ときのふういん〜 [IFこれくしょん]
@ -42261,7 +42267,6 @@ SLPM-66328:
name-en: "Call of Duty 2 - Big Red One"
region: "NTSC-J"
gameFixes:
- SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly.
- IbitHack # Fixes lights.
gsHWFixes:
roundSprite: 1 # Fixes lines in sprites.
@ -43370,7 +43375,7 @@ SLPM-66514:
region: "NTSC-J"
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
halfPixelOffset: 2 # Fixes misaligned blur.
SLPM-66515:
name: スター・ウォーズ エピソード3 シスの復讐 [EA BEST HITS]
name-sort: すたー・うぉーず えぴそーど3 しすのふくしゅう [EA BEST HITS]
@ -51718,6 +51723,7 @@ SLPS-25418:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
patches:
86089F31:
content: |-
@ -52868,6 +52874,7 @@ SLPS-25629:
mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters:
- "SCAJ-20173"
- "SLPS-25629"
@ -55018,6 +55025,7 @@ SLPS-73218:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SLPS-73219:
name: テイルズ・オブ・ディスティニー2 PS2 the Best
name-sort: ているず・おぶ・でぃすてぃにー2 PS2 the Best
@ -55305,6 +55313,7 @@ SLPS-73250:
mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters:
- "SCAJ-20173"
- "SLPS-25629"
@ -59616,6 +59625,7 @@ SLUS-20851:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
patches:
39B574F0:
content: |-
@ -61565,7 +61575,7 @@ SLUS-21199:
compat: 5
gsHWFixes:
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
bilinearUpscale: 1 # Smooths out sun texture.
halfPixelOffset: 2 # Fixes misaligned blur.
SLUS-21200:
name: "Armored Core - Nine Breaker"
region: "NTSC-U"
@ -61742,7 +61752,6 @@ SLUS-21228:
region: "NTSC-U"
compat: 5
gameFixes:
- SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly.
- IbitHack # Fixes lights.
gsHWFixes:
roundSprite: 1 # Fixes lines in sprites.
@ -62358,7 +62367,6 @@ SLUS-21318:
region: "NTSC-U"
compat: 5
gameFixes:
- SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly.
- IbitHack # Fixes lights.
gsHWFixes:
roundSprite: 1 # Fixes lines in sprites.
@ -62539,6 +62547,7 @@ SLUS-21346:
mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters:
- "SLUS-21346"
- "SLUS-20152"