mirror of https://github.com/PCSX2/pcsx2.git
Get some PSX mode logging to work again. We currently freeze with it reading the GPU_STATUS register as all 0.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4885 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -67,6 +67,9 @@ static const u32
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HW_CDR_DATA2 = 0x1f801802, // CDROM multipurpose data register 3
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HW_CDR_DATA2 = 0x1f801802, // CDROM multipurpose data register 3
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HW_CDR_DATA3 = 0x1f801803, // CDROM multipurpose data register 4
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HW_CDR_DATA3 = 0x1f801803, // CDROM multipurpose data register 4
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HW_PS1_GPU_DATA = 0x1f801810, // PS1 GPU DATA register
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HW_PS1_GPU_STATUS = 0x1f801814, // PS1 GPU STATUS register
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// SIO2 is a DMA interface for the SIO.
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// SIO2 is a DMA interface for the SIO.
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HW_SIO2_DATAIN = 0x1F808260,
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HW_SIO2_DATAIN = 0x1F808260,
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@ -293,20 +293,25 @@ static __fi T _HwRead_16or32_Page1( u32 addr )
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break;
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break;
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// ------------------------------------------------------------------------
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// ------------------------------------------------------------------------
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// Legacy GPU emulation (not needed).
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// Legacy GPU emulation
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// The IOP emulates the GPU itself through the EE's hardware.
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//
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/*case 0x810:
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mcase (HW_PS1_GPU_DATA):
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PSXHW_LOG("GPU DATA 32bit write %lx", value);
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ret = psxHu32(addr);
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GPU_writeData(value); return;
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break;
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case 0x814:
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PSXHW_LOG("GPU STATUS 32bit write %lx", value);
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GPU_writeStatus(value); return;
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case 0x820:
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mcase (HW_PS1_GPU_STATUS):
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mdecWrite0(value); break;
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ret = psxHu32(addr);
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case 0x824:
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//ret = -1; // fake alive GPU :p
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mdecWrite1(value); break;*/
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break;
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mcase (0x1f801820): // MDEC
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ret = psxHu32(addr);
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break;
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mcase (0x1f801824): // MDEC
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ret = psxHu32(addr);
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break;
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// ------------------------------------------------------------------------
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// ------------------------------------------------------------------------
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@ -453,20 +453,25 @@ static __fi void _HwWrite_16or32_Page1( u32 addr, T val )
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break;
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break;
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// ------------------------------------------------------------------------
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// ------------------------------------------------------------------------
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// Legacy GPU emulation (not needed).
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// Legacy GPU emulation
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// The IOP emulates the GPU itself through the EE's hardware.
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//
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/*case 0x810:
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mcase (HW_PS1_GPU_DATA):
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PSXHW_LOG("GPU DATA 32bit write %lx", value);
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psxHu(addr) = val; // guess
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GPU_writeData(value); return;
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//GPU_writeData(value); // really old code from PCSX? (rama)
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case 0x814:
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break;
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PSXHW_LOG("GPU STATUS 32bit write %lx", value);
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mcase (HW_PS1_GPU_STATUS):
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GPU_writeStatus(value); return;
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psxHu(addr) = val; // guess
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//GPU_writeStatus(value); // really old code from PCSX? (rama)
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case 0x820:
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break;
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mdecWrite0(value); break;
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mcase (0x1f801820): // MDEC
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case 0x824:
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psxHu(addr) = val; // guess
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mdecWrite1(value); break;*/
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//mdecWrite0(value); // really old code from PCSX? (rama)
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break;
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mcase (0x1f801824): // MDEC
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psxHu(addr) = val; // guess
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//mdecWrite1(value); // really old code from PCSX? (rama)
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break;
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// ------------------------------------------------------------------------
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// ------------------------------------------------------------------------
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@ -138,6 +138,9 @@ static __ri const char* _ioplog_GetHwName( u32 addr, T val )
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case HW_CDR_DATA2: return "CDROM DATA2";
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case HW_CDR_DATA2: return "CDROM DATA2";
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case HW_CDR_DATA3: return "CDROM DATA3";
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case HW_CDR_DATA3: return "CDROM DATA3";
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case HW_PS1_GPU_DATA: return "PS1 GPU DATA";
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case HW_PS1_GPU_STATUS: return "PS1 GPU STATUS";
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case 0x1f80380c: return "STDOUT";
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case 0x1f80380c: return "STDOUT";
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// ------------------------------------------------------------------------
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// ------------------------------------------------------------------------
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