diff --git a/pcsx2/gui/Panels/GSWindowPanel.cpp b/pcsx2/gui/Panels/GSWindowPanel.cpp index 5062b5e7da..635afaf77b 100644 --- a/pcsx2/gui/Panels/GSWindowPanel.cpp +++ b/pcsx2/gui/Panels/GSWindowPanel.cpp @@ -70,9 +70,17 @@ Panels::GSWindowSettingsPanel::GSWindowSettingsPanel( wxWindow* parent ) m_check_Fullscreen = new pxCheckBox( this, _("Default to fullscreen mode on open") ); m_check_DclickFullscreen = new pxCheckBox( this, _("Double-click toggles fullscreen mode") ); - m_combo_FMVAspectRatioSwitch->SetToolTip( pxEt( L"Off: Disables temporary aspect ratio switch.\n\n4:3: Temporarily switch to a 4:3 aspect ratio while an FMV plays to correctly display an 4:3 FMV.\n\n16:9: Temporarily switch to a 16:9 aspect ratio while an FMV plays to correctly display a widescreen 16:9 FMV.") ); + m_combo_FMVAspectRatioSwitch->SetToolTip( pxEt( L"Off: Disables temporary aspect ratio switch. (It will use the above setting from Aspect Ratio instead of FMV Aspect Ratio Override.)\n\n" + L"4:3: Temporarily switch to a 4:3 aspect ratio while an FMV plays to correctly display an 4:3 FMV.\n\n" + L"16:9: Temporarily switch to a 16:9 aspect ratio while an FMV plays to correctly display a widescreen 16:9 FMV.") ); - m_text_Zoom->SetToolTip( pxEt( L"Zoom = 100: Fit the entire image to the window without any cropping.\nAbove/Below 100: Zoom In/Out\n0: Automatic-Zoom-In untill the black-bars are gone (Aspect ratio is kept, some of the image goes out of screen).\n NOTE: Some games draw their own black-bars, which will not be removed with '0'.\n\nKeyboard: CTRL + NUMPAD-PLUS: Zoom-In, CTRL + NUMPAD-MINUS: Zoom-Out, CTRL + NUMPAD-*: Toggle 100/0" + m_text_Zoom->SetToolTip( pxEt( L"Zoom = 100: Fit the entire image to the window without any cropping.\n" + L"Above/Below 100: Zoom In/Out.\n\n" + L"0: Automatic-Zoom-In until the black-bars are gone (Aspect ratio is kept, some of the image goes out of screen).\n\n" + L"NOTE: Some games draw their own black-bars, which will not be removed with '0'.\n\n" + L"Keyboard: \n" + L"CTRL + NUMPAD-PLUS: Zoom-In, \n" + L"CTRL + NUMPAD-MINUS: Zoom-Out, \nCTRL + NUMPAD-*: Toggle 100/0" ) ); m_combo_vsync->SetToolTip( pxEt( L"Vsync eliminates screen tearing but typically has a big performance hit. It usually only applies to fullscreen mode, and may not work with all GS plugins." @@ -81,7 +89,8 @@ Panels::GSWindowSettingsPanel::GSWindowSettingsPanel( wxWindow* parent ) m_check_HideMouse->SetToolTip( pxEt( L"Check this to force the mouse cursor invisible inside the GS window; useful if using the mouse as a primary control device for gaming. By default the mouse auto-hides after 2 seconds of inactivity." ) ); - m_check_Fullscreen->SetToolTip( pxEt( L"Enables automatic mode switch to fullscreen when starting or resuming emulation. You can still toggle fullscreen display at any time using alt-enter." + m_check_Fullscreen->SetToolTip( pxEt( L"Enables automatic mode switch to fullscreen when starting or resuming emulation. You can still toggle fullscreen display at any time using \n" + L"Alt-Enter or double clicking the output window (game)." ) ); m_check_CloseGS->SetToolTip( pxEt( L"Completely closes the often large and bulky GS window when pressing ESC or pausing the emulator." diff --git a/pcsx2/gui/Panels/VideoPanel.cpp b/pcsx2/gui/Panels/VideoPanel.cpp index 709b4e74c7..2840a08fcc 100644 --- a/pcsx2/gui/Panels/VideoPanel.cpp +++ b/pcsx2/gui/Panels/VideoPanel.cpp @@ -30,7 +30,7 @@ Panels::FramelimiterPanel::FramelimiterPanel( wxWindow* parent ) : BaseApplicableConfigPanel_SpecificConfig( parent ) { m_check_LimiterDisable = new pxCheckBox( this, _("Disable Framelimiting"), - _("Useful for running benchmarks. Toggle this option in-game by pressing F4.") ); + _("Uncaps FPS. Toggle in-game by pressing F4. Useful for running benchmarks." ) ); m_check_LimiterDisable->SetToolTip( pxEt( L"Note that when Framelimiting is disabled, Turbo and SlowMotion modes will not be available either." ) ); @@ -43,7 +43,7 @@ Panels::FramelimiterPanel::FramelimiterPanel( wxWindow* parent ) m_text_BasePal = CreateNumericalTextCtrl( this, 7 ); m_spin_NominalPct ->SetRange( 10, 1000 ); - m_spin_SlomoPct ->SetRange( 1, 1000 ); + m_spin_SlomoPct ->SetRange( 5, 1000 ); m_spin_TurboPct ->SetRange( 10, 1000 ); // ------------------------------------------------------------ @@ -293,7 +293,7 @@ Panels::VideoPanel::VideoPanel( wxWindow* parent ) : m_restore_defaults = new wxButton(right, wxID_DEFAULT, _("Restore Defaults")); - m_check_SynchronousGS->SetToolTip( pxEt( L"Enable this if you think MTGS thread sync is causing crashes or graphical errors.") + m_check_SynchronousGS->SetToolTip( pxEt( L"Enable this if you think MTGS thread sync is causing crashes or graphical errors. For debugging to see if GS is running at the correct speed.") ) ; //GSWindowSettingsPanel* winpan = new GSWindowSettingsPanel( left );