mirror of https://github.com/PCSX2/pcsx2.git
Add a dev notice for a tweak point with VU0 Macro/Micro updates.
This is rare and I'd like to know when games trigger this. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5452 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
376e373137
commit
3c478fed8f
|
@ -60,6 +60,13 @@ void __fastcall BaseVUmicroCPU::ExecuteBlockJIT(BaseVUmicroCPU* cpu) {
|
||||||
const int test = cpu->m_Idx ? 0x100 : 1;
|
const int test = cpu->m_Idx ? 0x100 : 1;
|
||||||
const int c = 128; // VU Execution Cycles
|
const int c = 128; // VU Execution Cycles
|
||||||
if (stat & test) { // VU is running
|
if (stat & test) { // VU is running
|
||||||
|
#ifdef PCSX2_DEVBUILD
|
||||||
|
static int warn = 5;
|
||||||
|
if (warn > 0){
|
||||||
|
DevCon.Warning("Rare case: VU0 Macro (COP2) op forcing a VU0 Micro update.");
|
||||||
|
warn--;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
cpu->Execute(c); // Execute VU
|
cpu->Execute(c); // Execute VU
|
||||||
if (stat & test) {
|
if (stat & test) {
|
||||||
cpu->m_lastEEcycles+=(c*2);
|
cpu->m_lastEEcycles+=(c*2);
|
||||||
|
|
Loading…
Reference in New Issue