Gamedb: Remove FMVinSoftwareHack gamefix for Silent Hill 3.

On Direct3D11 FMVinSoftwareHack in combination with FXAA or External
shader enabled cause the emulator to hang. This is only a temporary
solution, a real solution would be to fix the fmv issue instead.
This commit is contained in:
lightningterror 2019-10-22 02:48:45 +02:00
parent 24be7785db
commit 3c38087e78
1 changed files with 0 additions and 5 deletions

View File

@ -9934,7 +9934,6 @@ Name = Silent Hill 3
Region = PAL-M5
MemCardFilter = SLES-51434/SLES-50382/SLES-51156
vuClampMode = 2 // Fixes some lighting/shadow artefacts (most light sources like the Flashlight are unaffected).
FMVinSoftwareHack = 1 // Avoids obscured FMVs due to GS upscaling lines and memory wrapping.
---------------------------------------------
Serial = SLES-51435
Name = International Superstar Soccer 3
@ -22870,7 +22869,6 @@ Region = NTSC-J
Compat = 5
MemCardFilter = SLPM-65257/SLPM-65622/SLPM-66018/SLPM-65051/SLPM-65098/SLPM-65341/SLPM-65631
vuClampMode = 2 // Fixes some lighting/shadow artefacts (most light sources like the Flashlight are unaffected).
FMVinSoftwareHack = 1 // Avoids obscured FMVs due to GS upscaling lines and memory wrapping.
---------------------------------------------
Serial = SLPM-65260
Name = Air Land Force
@ -24209,7 +24207,6 @@ Name = Silent Hill 3 [Konami The Best]
Region = NTSC-J
MemCardFilter = SLPM-65257/SLPM-65622/SLPM-66018/SLPM-65051/SLPM-65098/SLPM-65341/SLPM-65631
vuClampMode = 2 // Fixes some lighting/shadow artefacts (most light sources like the Flashlight are unaffected).
FMVinSoftwareHack = 1 // Avoids obscured FMVs due to GS upscaling lines and memory wrapping.
---------------------------------------------
Serial = SLPM-65623
Name = Tantei Gakuen Q: Kiokan no Satsui [Konami The Best]
@ -25686,7 +25683,6 @@ Name = Silent Hill 3 [Konami Dendou Collection]
Region = NTSC-J
MemCardFilter = SLPM-65257/SLPM-65622/SLPM-66018/SLPM-65051/SLPM-65098/SLPM-65341/SLPM-65631
vuClampMode = 2 // Fixes some lighting/shadow artefacts (most light sources like the Flashlight are unaffected).
FMVinSoftwareHack = 1 // Avoids obscured FMVs due to GS upscaling lines and memory wrapping.
---------------------------------------------
Serial = SLPM-66019
Name = Stuntman
@ -37666,7 +37662,6 @@ Compat = 5
// reads Silent Hill 2 for easter egg
MemCardFilter = SLUS-20622/SLUS-20228
vuClampMode = 2 // Fixes some lighting/shadow artefacts (most light sources like the Flashlight are unaffected).
FMVinSoftwareHack = 1 // Avoids obscured FMVs due to GS upscaling lines and memory wrapping.
---------------------------------------------
Serial = SLUS-20623
Name = Winning Eleven 6