mirror of https://github.com/PCSX2/pcsx2.git
SDLInputSource: Do not write offset joystick button/axis id into config
Also rename these bindings to avoid conflicts with binds
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@ -534,13 +534,13 @@ std::optional<InputBindingKey> SDLInputSource::ParseKeyString(const std::string_
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// likely an axis
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const std::string_view axis_name(binding.substr(1));
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if (axis_name.starts_with("Axis"))
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if (axis_name.starts_with("JoyAxis"))
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{
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std::string_view end;
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if (auto value = StringUtil::FromChars<u32>(axis_name.substr(4), 10, &end))
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if (auto value = StringUtil::FromChars<u32>(axis_name.substr(7), 10, &end))
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{
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key.source_subtype = InputSubclass::ControllerAxis;
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key.data = *value;
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key.data = *value + std::size(s_sdl_axis_names);
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key.modifier = (binding[0] == '-') ? InputModifier::Negate : InputModifier::None;
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key.invert = (end == "~");
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return key;
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@ -558,13 +558,13 @@ std::optional<InputBindingKey> SDLInputSource::ParseKeyString(const std::string_
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}
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}
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}
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else if (binding.starts_with("FullAxis"))
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else if (binding.starts_with("FullJoyAxis"))
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{
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std::string_view end;
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if (auto value = StringUtil::FromChars<u32>(binding.substr(8), 10, &end))
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if (auto value = StringUtil::FromChars<u32>(binding.substr(11), 10, &end))
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{
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key.source_subtype = InputSubclass::ControllerAxis;
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key.data = *value;
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key.data = *value + std::size(s_sdl_axis_names);
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key.modifier = InputModifier::FullAxis;
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key.invert = (end == "~");
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return key;
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@ -589,12 +589,12 @@ std::optional<InputBindingKey> SDLInputSource::ParseKeyString(const std::string_
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else
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{
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// must be a button
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if (binding.starts_with("Button"))
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if (binding.starts_with("JoyButton"))
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{
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if (auto value = StringUtil::FromChars<u32>(binding.substr(6)))
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if (auto value = StringUtil::FromChars<u32>(binding.substr(9)))
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{
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key.source_subtype = InputSubclass::ControllerButton;
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key.data = *value;
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key.data = *value + std::size(s_sdl_button_names);
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return key;
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}
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}
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@ -625,14 +625,14 @@ TinyString SDLInputSource::ConvertKeyToString(InputBindingKey key)
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if (key.data < std::size(s_sdl_axis_names))
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ret.format("SDL-{}/{}{}", static_cast<u32>(key.source_index), modifier, s_sdl_axis_names[key.data]);
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else
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ret.format("SDL-{}/{}Axis{}{}", static_cast<u32>(key.source_index), modifier, key.data, (key.invert && !ShouldIgnoreInversion()) ? "~" : "");
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ret.format("SDL-{}/{}JoyAxis{}{}", static_cast<u32>(key.source_index), modifier, key.data - std::size(s_sdl_axis_names), (key.invert && !ShouldIgnoreInversion()) ? "~" : "");
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}
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else if (key.source_subtype == InputSubclass::ControllerButton)
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{
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if (key.data < std::size(s_sdl_button_names))
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ret.format("SDL-{}/{}", static_cast<u32>(key.source_index), s_sdl_button_names[key.data]);
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else
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ret.format("SDL-{}/Button{}", static_cast<u32>(key.source_index), key.data);
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ret.format("SDL-{}/JoyButton{}", static_cast<u32>(key.source_index), key.data - std::size(s_sdl_button_names));
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}
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else if (key.source_subtype == InputSubclass::ControllerHat)
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{
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