mirror of https://github.com/PCSX2/pcsx2.git
Just fixing this oversight. Thanks, gb2985.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5723 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -117,7 +117,7 @@ namespace PboPool {
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for (size_t i = 0; i < countof(m_pool); i++) {
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for (size_t i = 0; i < countof(m_pool); i++) {
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BindPbo();
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BindPbo();
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gl_UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
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gl_UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
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m_map[m_current_pbo] == NULL;
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m_map[m_current_pbo] = NULL;
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NextPbo();
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NextPbo();
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}
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}
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UnbindPbo();
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UnbindPbo();
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