diff --git a/bin/GameIndex.md b/bin/GameIndex.md index 66ac2682c2..5c1f5930e2 100644 --- a/bin/GameIndex.md +++ b/bin/GameIndex.md @@ -115,7 +115,7 @@ The clamp modes are also numerically based. ## Game Fixes -These values are case-sensitive so take care. If you incorrect specify a GameFix, you will get a validation error on startup. Any invalid game-fixes will be dropped from the game's list of fixes. +These values are case-sensitive so take care. If you incorrectly specify a GameFix, you will get a validation error on startup. Any invalid game-fixes will be dropped from the game's list of fixes. ### Options diff --git a/pcsx2/GameDatabase.cpp b/pcsx2/GameDatabase.cpp index 446eeceef0..9b75d07e0d 100644 --- a/pcsx2/GameDatabase.cpp +++ b/pcsx2/GameDatabase.cpp @@ -76,8 +76,6 @@ std::vector YamlGameDatabaseImpl::safeGetStringList(const YAML::Nod GameDatabaseSchema::GameEntry YamlGameDatabaseImpl::entryFromYaml(const std::string serial, const YAML::Node& node) { - if (serial == "SCUS-97265") - int x = 0; GameDatabaseSchema::GameEntry gameEntry; try { @@ -111,7 +109,7 @@ GameDatabaseSchema::GameEntry YamlGameDatabaseImpl::entryFromYaml(const std::str Console.Error(fmt::format("[GameDB] Invalid gamefix: '{}', specified for serial: '{}'. Dropping!", fix, serial)); } } - + if (YAML::Node speedHacksNode = node["speedHacks"]) { for (YAML::const_iterator entry = speedHacksNode.begin(); entry != speedHacksNode.end(); entry++) @@ -144,7 +142,7 @@ GameDatabaseSchema::GameEntry YamlGameDatabaseImpl::entryFromYaml(const std::str Console.Error(fmt::format("[GameDB] Patch with duplicate CRC: '{}' detected for serial: '{}'. Skipping patch.", crc, serial)); continue; } - + GameDatabaseSchema::Patch patchCol; patchCol.author = safeGetString(node, "author"); diff --git a/pcsx2/R5900.cpp b/pcsx2/R5900.cpp index 36bddf7a64..54a2a7df9b 100644 --- a/pcsx2/R5900.cpp +++ b/pcsx2/R5900.cpp @@ -16,7 +16,6 @@ #include "PrecompiledHeader.h" #include "Common.h" -#include "AppConfig.h" #include "R5900.h" #include "R3000A.h"