diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 3afc7145fc..d3849a9812 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -501,7 +501,8 @@ PBPX-95516: roundModes: eeRoundMode: 0 # Fixes Hydrodisplacer behaviour. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 PBPX-95517: name: "Network Adapter Start-Up Disc" region: "NTSC-U" @@ -885,7 +886,8 @@ SCAJ-20001: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCAJ-20002: name: "Gallop Racer 6 - Revolution" region: "NTSC-Unk" @@ -1105,7 +1107,9 @@ SCAJ-20052: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 + autoFlush: 2 memcardFilters: - "SCAJ-20052" - "SCAJ-20001" @@ -1402,7 +1406,8 @@ SCAJ-20109: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -1696,7 +1701,8 @@ SCAJ-20157: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes broken textures. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents world geometry and some models from vanishing when pausing or opening vendor. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -2500,7 +2506,8 @@ SCED-50916: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCED-50932: name: "Smash Court Tennis - Pro Tournament [Demo]" region: "PAL-M5" @@ -2524,7 +2531,8 @@ SCED-51075: roundModes: eeRoundMode: 0 # Fixes Hydrodisplacer behaviour. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCED-51111: name: "Magazine Ufficiale PlayStation 2 Demo Italia 08-02" region: "PAL-M5" @@ -4366,7 +4374,8 @@ SCES-50916: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCES-50917: name: "Sly Raccoon" region: "PAL-M5" @@ -4617,7 +4626,8 @@ SCES-51607: gameFixes: - EETimingHack # Fixes DMA errors. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 autoFlush: 2 dynaPatches: - pattern: @@ -4960,7 +4970,8 @@ SCES-52456: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -5182,7 +5193,8 @@ SCES-53285: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes broken textures. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents world geometry and some models from vanishing when pausing or opening vendor. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -6291,7 +6303,9 @@ SCKA-20011: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 + autoFlush: 2 SCKA-20012: name: "Arc the Lad - Jeongryeongui Hwanghon" region: "NTSC-K" @@ -6447,7 +6461,8 @@ SCKA-20037: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -6599,7 +6614,8 @@ SCKA-20060: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes broken textures. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents world geometry and some models from vanishing when pausing or opening vendor. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -6664,6 +6680,11 @@ SCKA-20067: SCKA-20068: name: "Disney-Pixar's Cars" region: "NTSC-K" + gsHWFixes: + recommendedBlendingLevel: 3 # Fixes ground texture flicker and improves car body reflections. + autoFlush: 1 # Fixes lens flares and missing sun. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SCKA-20069: name: "Siren 2" region: "NTSC-K" @@ -6891,7 +6912,8 @@ SCKA-20120: name: "Ratchet & Clank - Size Matters" region: "NTSC-K" gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCKA-20124: name: "Piposarugetchu 3" # Ape Escape 3 region: "NTSC-K" @@ -7544,7 +7566,8 @@ SCPS-15037: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCPS-15038: name: OPERATOR’S SIDE マイク同梱版 name-sort: OPERATOR’S SIDE まいくどうこんばん @@ -7676,7 +7699,9 @@ SCPS-15056: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 + autoFlush: 2 memcardFilters: - "SCPS-15056" - "SCPS-15037" @@ -7878,7 +7903,8 @@ SCPS-15084: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -8028,7 +8054,8 @@ SCPS-15099: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes broken textures. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents world geometry and some models from vanishing when pausing or opening vendor. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -8040,7 +8067,8 @@ SCPS-15100: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes broken textures. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents world geometry and some models from vanishing when pausing or opening vendor. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -8224,7 +8252,8 @@ SCPS-15120: name-en: "Ratchet & Clank 5 Gekitotsu! Dodeka Ginga no Mirimiri Gundan" region: "NTSC-J" gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCPS-17001: name: グランツーリスモ4 name-sort: ぐらんつーりすも4 @@ -8449,7 +8478,8 @@ SCPS-19211: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCPS-19213: name: OPERATOR’S SIDE マイク同梱版 PS2 the Best name-sort: OPERATOR’S SIDE まいくどうこんばん PS2 the Best @@ -8533,7 +8563,9 @@ SCPS-19302: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 + autoFlush: 2 SCPS-19303: name: ぼくのなつやすみ2 海の冒険篇 PS2 the Best name-sort: ぼくのなつやすみ2 うみのぼうけんへん PS2 the Best @@ -8606,7 +8638,8 @@ SCPS-19309: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -8618,7 +8651,8 @@ SCPS-19310: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCPS-19311: name: サルゲッチュ3 PS2 the Best name-sort: さるげっちゅ3 PS2 the Best @@ -8673,7 +8707,8 @@ SCPS-19316: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCPS-19317: name: ラチェット&クランク2 ガガガ!銀河のコマンドーっす PS2 the Best name-sort: らちぇっと&くらんく2 ががが!ぎんがのこまんどーっす PS2 the Best @@ -8682,7 +8717,8 @@ SCPS-19317: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 autoFlush: 2 memcardFilters: - "SCAJ-20001" @@ -8724,7 +8760,8 @@ SCPS-19321: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes broken textures. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents world geometry and some models from vanishing when pausing or opening vendor. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -8815,7 +8852,8 @@ SCPS-19328: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes broken textures. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents world geometry and some models from vanishing when pausing or opening vendor. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -9729,7 +9767,8 @@ SCUS-97199: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCUS-97200: name: "Kiosk Demo Disc 2.05" region: "NTSC-U" @@ -9772,7 +9811,8 @@ SCUS-97209: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCUS-97210: name: "Sly Cooper and the Thievius Raccoonus [Demo]" region: "NTSC-U" @@ -9901,7 +9941,8 @@ SCUS-97240: roundModes: eeRoundMode: 0 # Fixes Hydrodisplacer behaviour. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCUS-97241: name: "Official U.S. PlayStation Magazine Demo Disc 066" region: "NTSC-U" @@ -10006,7 +10047,8 @@ SCUS-97268: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 autoFlush: 2 memcardFilters: - "SCUS-97268" @@ -10105,7 +10147,8 @@ SCUS-97322: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 autoFlush: 2 SCUS-97323: name: "Ratchet & Clank 2 - Going Commando [Retail Employees Demo]" @@ -10113,7 +10156,8 @@ SCUS-97323: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 autoFlush: 2 SCUS-97324: name: "Kiosk Demo Disc 2.11" @@ -10212,7 +10256,8 @@ SCUS-97353: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -10310,7 +10355,8 @@ SCUS-97381: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 autoFlush: 2 SCUS-97382: name: "NBA Shootout 2004 [Demo]" @@ -10410,7 +10456,8 @@ SCUS-97411: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -10431,7 +10478,8 @@ SCUS-97413: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -10637,7 +10685,8 @@ SCUS-97465: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes broken textures. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents world geometry and some models from vanishing when pausing or opening vendor. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -10761,7 +10810,8 @@ SCUS-97485: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes broken textures. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents world geometry and some models from vanishing when pausing or opening vendor. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -10782,7 +10832,8 @@ SCUS-97487: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes broken textures. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents world geometry and some models from vanishing when pausing or opening vendor. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -10958,7 +11009,8 @@ SCUS-97518: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -11204,7 +11256,8 @@ SCUS-97615: name: "Ratchet & Clank - Size Matters" region: "NTSC-U" gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCUS-97616: name: "SingStar 80's" region: "NTSC-U" @@ -11251,6 +11304,8 @@ SCUS-97623: compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes misaligned bloom. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCUS-97625: name: "NBA 09 - The Inside" region: "NTSC-U" @@ -12314,8 +12369,12 @@ SLED-54312: halfPixelOffset: 2 # Fixes blurriness. roundSprite: 2 # Fixes blurriness. SLED-54315: - name: "LEGO Star Wars II - The Original Trilogy" - region: "PAL-Unk" + name: "LEGO Star Wars II - The Original Trilogy [Demo]" + region: "PAL-M5" + gsHWFixes: + cpuCLUTRender: 1 # Fixes ghosting on objects and people. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLED-54327: name: "FIFA 07" region: "PAL-Unk" @@ -12543,6 +12602,9 @@ SLES-50052: name: "Pool Master" region: "PAL-M3" compat: 5 + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-50053: name: "Aqua Aqua - Wetrix 2" region: "PAL-M5" @@ -14253,12 +14315,30 @@ SLES-50809: SLES-50812: name: "Spider-Man" region: "PAL-E" + gsHWFixes: + autoFlush: 1 # Fixes lens flares. + mipmap: 2 # Fixes texture flickering during movement. + trilinearFiltering: 1 + gpuTargetCLUT: 1 # Fixes lens flares going through objects. + bilinearUpscale: 2 # Smooths out sun glare textures. SLES-50813: name: "Spider-Man" region: "PAL-F" + gsHWFixes: + autoFlush: 1 # Fixes lens flares. + mipmap: 2 # Fixes texture flickering during movement. + trilinearFiltering: 1 + gpuTargetCLUT: 1 # Fixes lens flares going through objects. + bilinearUpscale: 2 # Smooths out sun glare textures. SLES-50814: name: "Spider-Man" region: "PAL-G" + gsHWFixes: + autoFlush: 1 # Fixes lens flares. + mipmap: 2 # Fixes texture flickering during movement. + trilinearFiltering: 1 + gpuTargetCLUT: 1 # Fixes lens flares going through objects. + bilinearUpscale: 2 # Smooths out sun glare textures. compat: 5 SLES-50815: name: "Blood Omen 2 - The Legacy of Kain" @@ -14667,6 +14747,12 @@ SLES-50964: SLES-50965: name: "Spider-Man" region: "PAL-S" + gsHWFixes: + autoFlush: 1 # Fixes lens flares. + mipmap: 2 # Fixes texture flickering during movement. + trilinearFiltering: 1 + gpuTargetCLUT: 1 # Fixes lens flares going through objects. + bilinearUpscale: 2 # Smooths out sun glare textures. SLES-50972: name: "Barbarian" region: "PAL-M5" @@ -16300,9 +16386,11 @@ SLES-51697: region: "PAL-M5" compat: 5 gsHWFixes: + recommendedBlendingLevel: 4 # Fixes missing lighting and makes snow not look like snow sludge. textureInsideRT: 1 # Fixes rainbow effect in the pause menu before a jump. halfPixelOffset: 2 # Fixes depth lines. - recommendedBlendingLevel: 4 # Fixes missing lighting and makes snow not look like snow sludge. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLES-51698: name: "Mobile Light Force 2" region: "PAL-M5" @@ -17487,6 +17575,8 @@ SLES-52219: mtvu: 0 gsHWFixes: halfPixelOffset: 3 # Reduces ghosting. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLES-52230: name: "Muppets Party Cruise" region: "PAL-E-F" @@ -17839,30 +17929,35 @@ SLES-52379: region: "PAL-E" compat: 5 gsHWFixes: + halfPixelOffset: 4 # Fixes blue seam in ground. mipmap: 2 # Partially fixes the sun effects, but the game suffers from depth/blending issues. trilinearFiltering: 1 SLES-52380: name: "Shrek 2" region: "PAL-F" gsHWFixes: + halfPixelOffset: 4 # Fixes blue seam in ground. mipmap: 2 # Partially fixes the sun effects, but the game suffers from depth/blending issues. trilinearFiltering: 1 SLES-52381: name: "Shrek 2" region: "PAL-G" gsHWFixes: + halfPixelOffset: 4 # Fixes blue seam in ground. mipmap: 2 # Partially fixes the sun effects, but the game suffers from depth/blending issues. trilinearFiltering: 1 SLES-52382: name: "Shrek 2" region: "PAL-S" gsHWFixes: + halfPixelOffset: 4 # Fixes blue seam in ground. mipmap: 2 # Partially fixes the sun effects, but the game suffers from depth/blending issues. trilinearFiltering: 1 SLES-52383: name: "Shrek 2" region: "PAL-I" gsHWFixes: + halfPixelOffset: 4 # Fixes blue seam in ground. mipmap: 2 # Partially fixes the sun effects, but the game suffers from depth/blending issues. trilinearFiltering: 1 SLES-52384: @@ -18015,6 +18110,7 @@ SLES-52457: name: "Shrek 2" region: "PAL-SW" gsHWFixes: + halfPixelOffset: 4 # Fixes blue seam in ground. mipmap: 2 # Partially fixes the sun effects, but the game suffers from depth/blending issues. trilinearFiltering: 1 SLES-52458: @@ -18521,6 +18617,9 @@ SLES-52630: name: "Conflict - Vietnam" region: "PAL-M5" compat: 5 + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-52631: name: "Digimon Rumble Arena 2" region: "PAL-M5" @@ -19613,6 +19712,8 @@ SLES-53007: name: "Tom Clancy's Splinter Cell - Chaos Theory" region: "PAL-M5" compat: 5 + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes missing lights especially in NVGs. SLES-53008: name: "Mercenaries - Playground of Destruction" region: "PAL-I-S" @@ -20325,6 +20426,8 @@ SLES-53284: SLES-53287: name: "Tom Clancy's Splinter Cell - Chaos Theory" region: "PAL-M3" + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes missing lights especially in NVGs. SLES-53296: name: "Ford Mustang - The Legend Lives" region: "PAL-M4" @@ -20567,6 +20670,9 @@ SLES-53386: name: "Charlie and the Chocolate Factory" region: "PAL-M6" compat: 5 + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-53387: name: "Batman Begins" region: "PAL-M7" @@ -20913,16 +21019,22 @@ SLES-53501: compat: 5 gsHWFixes: halfPixelOffset: 1 # Fixes bloom misalignment. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-53502: name: "Star Wars - Battlefront II" region: "PAL-F" gsHWFixes: halfPixelOffset: 1 # Fixes bloom misalignment. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-53503: name: "Star Wars - Battlefront II" region: "PAL-G" gsHWFixes: halfPixelOffset: 1 # Fixes bloom misalignment. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-53504: name: "Agent Hugo" region: "PAL-M11" @@ -21449,6 +21561,11 @@ SLES-53624: name: "Disney-Pixar's Cars" region: "PAL-E" compat: 5 + gsHWFixes: + recommendedBlendingLevel: 3 # Fixes ground texture flicker and improves car body reflections. + autoFlush: 1 # Fixes lens flares and missing sun. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLES-53626: name: "The Suffering - Ties that Bind" name-sort: "Suffering, The - Ties that Bind" @@ -22535,27 +22652,62 @@ SLES-54003: SLES-54004: name: "Disney-Pixar's Cars" region: "PAL-NL-P" + gsHWFixes: + recommendedBlendingLevel: 3 # Fixes ground texture flicker and improves car body reflections. + autoFlush: 1 # Fixes lens flares and missing sun. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLES-54006: name: "Disney-Pixar's Cars" region: "PAL-F" + gsHWFixes: + recommendedBlendingLevel: 3 # Fixes ground texture flicker and improves car body reflections. + autoFlush: 1 # Fixes lens flares and missing sun. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLES-54007: name: "Disney-Pixar's Cars" region: "PAL-S" + gsHWFixes: + recommendedBlendingLevel: 3 # Fixes ground texture flicker and improves car body reflections. + autoFlush: 1 # Fixes lens flares and missing sun. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLES-54010: name: "Disney-Pixar's Cars" region: "PAL-I" + gsHWFixes: + recommendedBlendingLevel: 3 # Fixes ground texture flicker and improves car body reflections. + autoFlush: 1 # Fixes lens flares and missing sun. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLES-54011: name: "Disney-Pixar's Cars" region: "PAL-SW" + gsHWFixes: + recommendedBlendingLevel: 3 # Fixes ground texture flicker and improves car body reflections. + autoFlush: 1 # Fixes lens flares and missing sun. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLES-54012: name: "Disney-Pixar's Cars" region: "PAL-G" + gsHWFixes: + recommendedBlendingLevel: 3 # Fixes ground texture flicker and improves car body reflections. + autoFlush: 1 # Fixes lens flares and missing sun. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLES-54013: name: "World Snooker Championship 2007" region: "PAL-E" SLES-54015: name: "Disney-Pixar's Cars" region: "PAL-SC" + gsHWFixes: + recommendedBlendingLevel: 3 # Fixes ground texture flicker and improves car body reflections. + autoFlush: 1 # Fixes lens flares and missing sun. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 patches: B36778F5: content: |- @@ -23113,6 +23265,8 @@ SLES-54221: region: "PAL-M6" gsHWFixes: cpuCLUTRender: 1 # Fixes ghosting on objects and people. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 memcardFilters: # Allows import of characters from Lego Star Wars 1. - "SLES-54221" - "SLES-53194" @@ -23734,6 +23888,8 @@ SLES-54455: gsHWFixes: halfPixelOffset: 1 # Fixes misaligned bloom effects. mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-54456: name: "Beverly Hills Cop" region: "PAL-M11" @@ -23905,12 +24061,16 @@ SLES-54516: gsHWFixes: halfPixelOffset: 1 # Fixes misaligned bloom effects. mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-54517: name: "Thrillville" region: "PAL-M3" gsHWFixes: halfPixelOffset: 1 # Fixes misaligned bloom effects. mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-54518: name: "Clumsy Shumsy" region: "PAL-E" @@ -24703,11 +24863,15 @@ SLES-54806: region: "PAL-E" gsHWFixes: halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-54807: name: "Thrillville - Off the Rails" region: "PAL-F" gsHWFixes: halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-54809: name: "Charlotte's Web" region: "PAL-A" @@ -24942,6 +25106,8 @@ SLES-54887: region: "PAL-G" gsHWFixes: halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-54888: name: "Pro Biker 2" region: "PAL-E" @@ -25006,6 +25172,8 @@ SLES-54904: gsHWFixes: halfPixelOffset: 2 # Corrects misaligned cel shading. roundSprite: 1 # Further corrects misaligned cel shading. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-54905: name: "The Simpsons Game" name-sort: "Simpsons Game, The" @@ -25014,6 +25182,8 @@ SLES-54905: gsHWFixes: halfPixelOffset: 2 # Corrects misaligned cel shading. roundSprite: 1 # Further corrects misaligned cel shading. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-54906: name: "The Simpsons Game" name-sort: "Simpsons Game, The" @@ -25021,6 +25191,8 @@ SLES-54906: gsHWFixes: halfPixelOffset: 2 # Corrects misaligned cel shading. roundSprite: 1 # Further corrects misaligned cel shading. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-54913: name: "Pro Evolution Soccer 2008" region: "PAL-E-S" @@ -25343,11 +25515,15 @@ SLES-55010: region: "PAL-I" gsHWFixes: halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-55011: name: "Thrillville - Fuera de Control" region: "PAL-S" gsHWFixes: halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-55012: name: "The Golden Compass" name-sort: "Golden Compass, The" @@ -25385,13 +25561,16 @@ SLES-55019: name: "Ratchet & Clank - Size Matters" region: "PAL-M13" gsHWFixes: - mipmap: 1 + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-55020: name: "Die Simpsons - Das Spiel" region: "PAL-G" gsHWFixes: halfPixelOffset: 2 # Corrects misaligned cel shading. roundSprite: 1 # Further corrects misaligned cel shading. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-55021: name: "Pro Evolution Soccer 2008" region: "PAL-F-G" @@ -26567,6 +26746,8 @@ SLES-55496: compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes misaligned bloom. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-55499: name: "Disney G-Force" region: "PAL-M4" @@ -26960,6 +27141,8 @@ SLES-82013: recommendedBlendingLevel: 3 # Fixes skin colour and banding. halfPixelOffset: 2 # Fixes blurry characters. autoFlush: 2 # Fixes lens flare. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLES-82018: name: "Cy Girls [Ice Disc]" @@ -26986,6 +27169,8 @@ SLES-82024: recommendedBlendingLevel: 3 # Fixes skin colour and banding. halfPixelOffset: 2 # Fixes blurry characters. autoFlush: 2 # Fixes lens flare. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLES-82026: name: "Metal Gear Solid 3 - Snake Eater" @@ -26996,6 +27181,8 @@ SLES-82026: recommendedBlendingLevel: 3 # Fixes skin colour and banding. halfPixelOffset: 2 # Fixes blurry characters. autoFlush: 2 # Fixes lens flare. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLES-82028: name: "Star Ocean 3 - Till the End of Time [Disc 1 of 2]" @@ -27046,6 +27233,8 @@ SLES-82032: recommendedBlendingLevel: 3 # Fixes skin colour and banding. halfPixelOffset: 2 # Fixes blurry characters. autoFlush: 2 # Fixes lens flare. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLES-82034: name: "Xenosaga Episode II [Disc 1 of 2]" @@ -27109,6 +27298,8 @@ SLES-82042: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLES-82043: name: "Metal Gear Solid 3 - Subsistence [Disc 2 of 3]" @@ -27120,6 +27311,8 @@ SLES-82043: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLES-82042" @@ -27133,6 +27326,8 @@ SLES-82044: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLES-82045: name: "Metal Gear Solid 3 - Subsistence [Disc 2 of 3]" @@ -27144,6 +27339,8 @@ SLES-82045: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLES-82044" @@ -27157,6 +27354,8 @@ SLES-82046: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLES-82047: name: "Metal Gear Solid 3 - Subsistence [Disc 2 of 3]" @@ -27168,6 +27367,8 @@ SLES-82047: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLES-82046" @@ -27181,6 +27382,8 @@ SLES-82048: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLES-82049: name: "Metal Gear Solid 3 - Subsistence [Disc 2 of 3]" @@ -27192,6 +27395,8 @@ SLES-82049: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLES-82048" @@ -27205,6 +27410,8 @@ SLES-82050: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLES-82042" @@ -27218,6 +27425,8 @@ SLES-82051: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLES-82044" @@ -27231,6 +27440,8 @@ SLES-82052: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLES-82046" @@ -27244,6 +27455,8 @@ SLES-82053: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLES-82048" @@ -27793,9 +28006,11 @@ SLKA-25118: name: "SSX 3" region: "NTSC-K" gsHWFixes: + recommendedBlendingLevel: 4 # Fixes missing lighting and makes snow not look like snow sludge. textureInsideRT: 1 # Fixes rainbow effect in the pause menu before a jump. halfPixelOffset: 2 # Fixes depth lines. - recommendedBlendingLevel: 4 # Fixes missing lighting and makes snow not look like snow sludge. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLKA-25120: name: "Prince of Persia - The Sands of Time" region: "NTSC-K" @@ -28077,9 +28292,11 @@ SLKA-25200: name: "SSX 3 [PlayStation 2 - Big Hit Series]" region: "NTSC-K" gsHWFixes: + recommendedBlendingLevel: 4 # Fixes missing lighting and makes snow not look like snow sludge. textureInsideRT: 1 # Fixes rainbow effect in the pause menu before a jump. halfPixelOffset: 2 # Fixes depth lines. - recommendedBlendingLevel: 4 # Fixes missing lighting and makes snow not look like snow sludge. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLKA-25201: name: "Armored Core - Nexus [Disc 1]" region: "NTSC-K" @@ -28315,6 +28532,8 @@ SLKA-25251: recommendedBlendingLevel: 3 # Fixes skin colour and banding. halfPixelOffset: 2 # Fixes blurriness. autoFlush: 2 # Fixes lens flare. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLKA-25252: name: "Forgotten Realms - Demon Stone" @@ -28730,6 +28949,8 @@ SLKA-25353: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLKA-25354: name: "Metal Gear Solid 3 - Subsistence [Limited Edition] [Disc 2 of 3]" @@ -28742,6 +28963,8 @@ SLKA-25354: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLKA-25353" @@ -28756,6 +28979,8 @@ SLKA-25355: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLKA-25353" @@ -29144,6 +29369,12 @@ SLKA-35005: SLKA-90502: name: "SSX 3" region: "NTSC-K" + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes missing lighting and makes snow not look like snow sludge. + textureInsideRT: 1 # Fixes rainbow effect in the pause menu before a jump. + halfPixelOffset: 2 # Fixes depth lines. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLKA-90503: name: "Need for Speed - Underground" region: "NTSC-K" @@ -29431,6 +29662,17 @@ SLPM-55072: SLPM-55076: name: "Medal of Honor - Vanguard" region: "NTSC-J" +SLPM-55077: + name: SSX3 [EASY 1980] + name-sort: SSX3 [EASY 1980] + name-en: "SSX 3 [EASY 1980]" + region: "NTSC-J" + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes missing lighting and makes snow not look like snow sludge. + textureInsideRT: 1 # Fixes rainbow effect in the pause menu before a jump. + halfPixelOffset: 2 # Fixes depth lines. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLPM-55079: name: "Scarlet - Nichijou no Kyoukaisen" region: "NTSC-J" @@ -32221,6 +32463,14 @@ SLPM-62241: mipmap: 2 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. +SLPM-62242: + name: 撞球 ビリヤードマスター2 + name-sort: どうきゅう びりやーどますたー2 + name-en: "Doukyu Billiards [LowPrice Version]" + region: "NTSC-J" + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLPM-62244: name: チョロQHG3 name-sort: ちょろQHG3 @@ -35957,6 +36207,12 @@ SLPM-65205: name-sort: すぱいだーまん name-en: "Spider-Man" region: "NTSC-J" + gsHWFixes: + autoFlush: 1 # Fixes lens flares. + mipmap: 2 # Fixes texture flickering during movement. + trilinearFiltering: 1 + gpuTargetCLUT: 1 # Fixes lens flares going through objects. + bilinearUpscale: 2 # Smooths out sun glare textures. SLPM-65206: name: キング オブ コロシアム(緑) 〜ノア×ZERO-ONE ディスク〜 name-sort: きんぐ おぶ ころしあむ(みどり) 〜のあ×ZERO-ONE でぃすく〜 @@ -37339,9 +37595,11 @@ SLPM-65449: name-en: "SSX 3" region: "NTSC-J" gsHWFixes: + recommendedBlendingLevel: 4 # Fixes missing lighting and makes snow not look like snow sludge. textureInsideRT: 1 # Fixes rainbow effect in the pause menu before a jump. halfPixelOffset: 2 # Fixes depth lines. - recommendedBlendingLevel: 4 # Fixes missing lighting and makes snow not look like snow sludge. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLPM-65450: name: 探偵学園Q 〜奇翁館の殺意〜 [初回生産分] name-sort: たんていがくえんQ 〜きおきなかんのさつい〜 [しょかいせいさんぶん] @@ -38622,6 +38880,7 @@ SLPM-65697: name-en: "Shrek 2" region: "NTSC-J" gsHWFixes: + halfPixelOffset: 4 # Fixes blue seam in ground. mipmap: 2 # Partially fixes the sun effects, but the game suffers from depth/blending issues. trilinearFiltering: 1 SLPM-65698: @@ -39132,6 +39391,8 @@ SLPM-65789: recommendedBlendingLevel: 3 # Fixes skin colour and banding. halfPixelOffset: 2 # Fixes blurriness. autoFlush: 2 # Fixes lens flare. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLPM-65790: name: METAL GEAR SOLID 3 SNAKE EATER @@ -39144,6 +39405,8 @@ SLPM-65790: recommendedBlendingLevel: 3 # Fixes skin colour and banding. halfPixelOffset: 2 # Fixes blurriness. autoFlush: 2 # Fixes lens flare. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLPM-65791: name: S.L.A.I -STEEL LANCER ARENA INTERNATIONAL- @@ -39156,9 +39419,11 @@ SLPM-65793: name-en: "SSX 3 [EA Best Hits]" region: "NTSC-J" gsHWFixes: + recommendedBlendingLevel: 4 # Fixes missing lighting and makes snow not look like snow sludge. textureInsideRT: 1 # Fixes rainbow effect in the pause menu before a jump. halfPixelOffset: 2 # Fixes depth lines. - recommendedBlendingLevel: 4 # Fixes missing lighting and makes snow not look like snow sludge. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLPM-65794: name: カプコン ファイティング ジャム name-sort: かぷこん ふぁいてぃんぐ じゃむ @@ -40985,6 +41250,8 @@ SLPM-66117: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLPM-66118: name: METAL GEAR SOLID 3 SUBSISTENCE [ヘッドセット同梱版] [ディスク2/3] @@ -40998,6 +41265,8 @@ SLPM-66118: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLPM-66119: name: METAL GEAR SOLID 3 SUBSISTENCE [ヘッドセット同梱版] [ディスク2/3] @@ -41011,6 +41280,8 @@ SLPM-66119: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLPM-66121: name: "Spider-Man 2 [Taito Best]" @@ -41068,6 +41339,8 @@ SLPM-66130: name-sort: とむ・くらんしーしりーず すぷりんたーせる かおすせおりー name-en: "Tom Clancy's Splinter Cell - Chaos Theory" region: "NTSC-J" + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes missing lights especially in NVGs. SLPM-66131: name: ティム・バートン ナイトメアー・ビフォア・クリスマス ブギーの逆襲 プレミアムパック name-sort: てぃむ・ばーとん ないとめあー・びふぉあ・くりすます ぶぎーのぎゃくしゅう ぷれみあむぱっく @@ -41440,6 +41713,8 @@ SLPM-66190: region: "NTSC-J" gsHWFixes: halfPixelOffset: 1 # Fixes bloom misalignment. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLPM-66191: name: タイガー・ウッズ PGA TOUR 06 name-sort: たいがー・うっず PGA TOUR 06 @@ -41614,6 +41889,8 @@ SLPM-66220: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLPM-66117" @@ -41629,6 +41906,8 @@ SLPM-66221: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLPM-66117" @@ -41644,6 +41923,8 @@ SLPM-66222: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLPM-66117" @@ -41659,6 +41940,8 @@ SLPM-66223: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLPM-66117" @@ -41674,6 +41957,8 @@ SLPM-66224: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLPM-66117" @@ -43081,6 +43366,11 @@ SLPM-66462: name-sort: かーず name-en: "Disney-Pixar's Cars" region: "NTSC-J" + gsHWFixes: + recommendedBlendingLevel: 3 # Fixes ground texture flicker and improves car body reflections. + autoFlush: 1 # Fixes lens flares and missing sun. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLPM-66463: name: デフジャム・ファイト・フォー・NY [EA BEST HITS] name-sort: でふじゃむ・ふぁいと・ふぉー・NY [EA BEST HITS] @@ -43291,6 +43581,8 @@ SLPM-66496: name-sort: とむ・くらんしーしりーず すぷりんたーせる かおすせおりー [ゆーびーあいそふと べすと] name-en: "Tom Clancy's Splinter Cell - Chaos Theory" region: "NTSC-J" + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes missing lights especially in NVGs. SLPM-66497: name: アイスエイジ2 name-sort: あいすえいじ2 @@ -43721,6 +44013,8 @@ SLPM-66572: region: "NTSC-J" gsHWFixes: cpuCLUTRender: 1 # Fixes ghosting on objects and people. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 memcardFilters: - "SLPM-66572" - "SLPS-20423" @@ -45060,6 +45354,8 @@ SLPM-66794: recommendedBlendingLevel: 3 # Fixes skin colour and banding. halfPixelOffset: 2 # Fixes blurriness. autoFlush: 2 # Fixes lens flare. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLPM-66795: name: "Metal Gear & Metal Gear 2 - Solid Snake" @@ -46505,6 +46801,8 @@ SLPM-68516: recommendedBlendingLevel: 3 # Fixes skin colour and banding. halfPixelOffset: 2 # Fixes blurriness. autoFlush: 2 # Fixes lens flare. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLPM-68519: name: "Enthusia Professional Racing - Subaru Impreza WRX STI" @@ -47190,6 +47488,9 @@ SLPS-20002: name-en: "Doukyu Billiards" region: "NTSC-J" compat: 5 + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLPS-20003: name: ストリートファイターEX3 name-sort: すとりーとふぁいたーEX3 @@ -55893,6 +56194,9 @@ SLUS-20069: SLUS-20070: name: "Q-Ball Billiards Master" region: "NTSC-U" + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLUS-20071: name: "DOA 2 - Hardcore" region: "NTSC-U" @@ -57062,6 +57366,12 @@ SLUS-20336: name: "Spider-Man - The Movie" region: "NTSC-U" compat: 5 + gsHWFixes: + autoFlush: 1 # Fixes lens flares. + mipmap: 2 # Fixes texture flickering during movement. + trilinearFiltering: 1 + gpuTargetCLUT: 1 # Fixes lens flares going through objects. + bilinearUpscale: 2 # Smooths out sun glare textures. SLUS-20337: name: "X2 - Wolverine's Revenge" region: "NTSC-U" @@ -59141,6 +59451,7 @@ SLUS-20745: region: "NTSC-U" compat: 5 gsHWFixes: + halfPixelOffset: 4 # Fixes blue seam in ground. mipmap: 2 # Partially fixes the sun effects, but the game suffers from depth/blending issues. trilinearFiltering: 1 SLUS-20746: @@ -59326,9 +59637,11 @@ SLUS-20772: region: "NTSC-U" compat: 5 gsHWFixes: + recommendedBlendingLevel: 4 # Fixes missing lighting and makes snow not look like snow sludge. textureInsideRT: 1 # Fixes rainbow effect in the pause menu before a jump. halfPixelOffset: 2 # Fixes depth lines. - recommendedBlendingLevel: 4 # Fixes missing lighting and makes snow not look like snow sludge. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLUS-20773: name: "Legacy of Kain - Defiance" region: "NTSC-U" @@ -59716,6 +60029,8 @@ SLUS-20858: mtvu: 0 gsHWFixes: halfPixelOffset: 3 # Reduces ghosting. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 SLUS-20859: name: "Future Tactics - The Uprising" region: "NTSC-U" @@ -60044,6 +60359,8 @@ SLUS-20915: recommendedBlendingLevel: 3 # Fixes skin colour and banding. halfPixelOffset: 2 # Fixes blurriness. autoFlush: 2 # Fixes lens flare. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLUS-20916: name: "Dance Dance Revolution EXTREME" @@ -60834,6 +61151,9 @@ SLUS-21045: name: "Conflict Vietnam" region: "NTSC-U" compat: 5 + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLUS-21046: name: "King Arthur" region: "NTSC-U" @@ -61300,6 +61620,8 @@ SLUS-21137: name: "Tom Clancy's Splinter Cell - Chaos Theory" region: "NTSC-U" compat: 5 + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes missing lights especially in NVGs. SLUS-21138: name: "X-Men Legends II - Rise of Apocalypse" region: "NTSC-U" @@ -61366,6 +61688,11 @@ SLUS-21151: name: "Disney-Pixar's Cars" region: "NTSC-U" compat: 5 + gsHWFixes: + recommendedBlendingLevel: 3 # Fixes ground texture flicker and improves car body reflections. + autoFlush: 1 # Fixes lens flares and missing sun. + mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. + trilinearFiltering: 1 patches: F2A25D7B: content: |- @@ -61894,6 +62221,8 @@ SLUS-21240: compat: 5 gsHWFixes: halfPixelOffset: 1 # Fixes bloom misalignment. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLUS-21241: name: "NHL '06" region: "NTSC-U" @@ -61929,6 +62258,8 @@ SLUS-21243: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLUS-21359" @@ -61949,6 +62280,9 @@ SLUS-21246: name: "Charlie and the Chocolate Factory" region: "NTSC-U" compat: 5 + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLUS-21247: name: "Jackie Chan Adventures" region: "NTSC-U" @@ -62680,6 +63014,8 @@ SLUS-21359: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. SLUS-21360: name: "Metal Gear Solid 3 - Subsistence [Disc 3 of 3]" @@ -62691,6 +63027,8 @@ SLUS-21360: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. memcardFilters: - "SLUS-21359" @@ -63005,6 +63343,8 @@ SLUS-21409: region: "NTSC-U" gsHWFixes: cpuCLUTRender: 1 # Fixes ghosting on objects and people. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 memcardFilters: - "SLUS-21409" - "SLUS-21083" @@ -63026,6 +63366,8 @@ SLUS-21413: gsHWFixes: halfPixelOffset: 1 # Fixes misaligned bloom effects. mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLUS-21414: name: "Delta Force - Black Hawk Down - Team Sabre" region: "NTSC-U" @@ -63973,6 +64315,8 @@ SLUS-21611: compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLUS-21612: name: "Legend of the Dragon" region: "NTSC-U" @@ -64267,6 +64611,8 @@ SLUS-21665: gsHWFixes: halfPixelOffset: 2 # Corrects misaligned cel shading. roundSprite: 1 # Further corrects misaligned cel shading. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLUS-21666: name: "Mountain Bike Adrenaline" region: "NTSC-U" @@ -66409,6 +66755,8 @@ SLUS-29164: region: "NTSC-U" gsHWFixes: halfPixelOffset: 1 # Fixes bloom misalignment. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLUS-29167: name: "007 - From Russia with Love, Need for Speed - Most Wanted, SSX World Tour [Demo]" region: "NTSC-U" @@ -66661,7 +67009,8 @@ TCES-52456: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. halfPixelOffset: 2 # Fixes misaligned bloom. autoFlush: 2 # Helps fix misaligned bloom. @@ -66947,6 +67296,9 @@ TLES-82043: recommendedBlendingLevel: 3 # Fixes skin colour and banding. autoFlush: 2 # Fixes lens flare. halfPixelOffset: 2 # Fixes blurriness. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 + getSkipCount: "GSC_MetalGearSolid3" # Fixes depth of field blur. VW067-J1: name: "Crash Bandicoot 4 - Sakuretsu! Majin Power!" region: "NTSC-J"