InputManager: Fix incorrect default keyboard R2 binding

This commit is contained in:
Connor McLaughlin 2022-06-05 00:35:38 +10:00 committed by refractionpcsx2
parent 15c1381c1e
commit 3910b047d4
1 changed files with 1 additions and 1 deletions

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@ -923,7 +923,7 @@ static void GetKeyboardGenericBindingMapping(std::vector<std::pair<GenericInputB
mapping->emplace_back(GenericInputBinding::L2, "Keyboard/1");
mapping->emplace_back(GenericInputBinding::L3, "Keyboard/2");
mapping->emplace_back(GenericInputBinding::R1, "Keyboard/E");
mapping->emplace_back(GenericInputBinding::R2, "Keyboard/2");
mapping->emplace_back(GenericInputBinding::R2, "Keyboard/3");
mapping->emplace_back(GenericInputBinding::R3, "Keyboard/4");
}