diff --git a/pcsx2-qt/Translations/pcsx2-qt_en.ts b/pcsx2-qt/Translations/pcsx2-qt_en.ts index d0bedcd019..dee3f691d6 100644 --- a/pcsx2-qt/Translations/pcsx2-qt_en.ts +++ b/pcsx2-qt/Translations/pcsx2-qt_en.ts @@ -119,209 +119,261 @@ - + Enable Achievements - - + + Show Challenge Indicators - - + + Enable RA's Rich Presence This "Rich Presence" is not Discord's, but rather RetroAchivements own system. - - + + Enable Hardcore Mode - - + + Enable Leaderboards - - + + Test Unofficial Achievements - - + + Enable Test Mode - - + + Enable Sound Effects - - + + Notifications + + + + + Show Notifications - + + Duration + + + + + + + + 5 seconds + + + + Account - - + + Login... - + View Profile... - + Game Info - + <html><head/><body><p align="justify">PCSX2 uses RetroAchievements as an achievement database and for tracking progress. To use achievements, please sign up for an account at <a href="https://retroachievements.org/">retroachievements.org</a>.</p><p align="justify">To view the achievement list in-game, press the hotkey for <span style=" font-weight:600;">Open Pause Menu</span> and select <span style=" font-weight:600;">Achievements</span> from the menu.</p></body></html> - - + + seconds + + + - + + + Unchecked - + When enabled and logged in, PCSX2 will scan for achievements on game load. - + When enabled, PCSX2 will assume all achievements are locked and not send any unlock notifications to the server. - + When enabled, PCSX2 will list achievements from unofficial sets. Please note that these achievements are not tracked by RetroAchievements, so they unlock every time. - + When enabled, rich presence information will be collected and sent to the RetroAchievements servers where supported. - + "Challenge" mode for achievements, including leaderboard tracking. Disables save state, cheats, and slowdown functions. - - - + + + Checked - + Enables tracking and submission of leaderboards in supported games. If leaderboards are disabled, you will still be able to view the leaderboard and scores, but no scores will be uploaded. - + Displays popup messages on events such as achievement unlocks and leaderboard submissions. - + Plays sound effects for events such as achievement unlocks and leaderboard submissions. - + Shows icons in the lower-right corner of the screen when a challenge/primed achievement is active. - + + + + Notification Duration + + + + + + + The duration, in seconds, an achievement popup notification will remain on screen. + + + + Reset System - + Hardcore mode will not be enabled until the system is reset. Do you want to reset the system now? - + Username: %1 Login token generated on %2. Variable %1 is an username, variable %2 is a timestamp. - + Logout - + Not Logged In. + + + %1 seconds + + Achievements - + + Hardcore mode will be enabled on system reset. + + + + + {0} cannot be performed while hardcore mode is active. Do you want to disable hardcore mode? {0} will be cancelled if you select No. + + + + Hardcore mode is now enabled. - + Hardcore mode is now disabled. - + (Hardcore Mode) - + You have earned {0} of {1} achievements, and {2} of {3} points. - + This game has no achievements. - + Leaderboard submission is enabled. - + Failed to read executable from disc. Achievements disabled. @@ -1537,29 +1589,29 @@ Login token generated on %2. - + No devices available - + Clear Bindings Binding: A pair of (host button, target button); Mapping: A list of bindings covering an entire controller. These are two different things (which might be the same in your language, please make sure to verify this). - + Are you sure you want to clear all bindings for this controller? This action cannot be undone. Binding: A pair of (host button, target button); Mapping: A list of bindings covering an entire controller. These are two different things (which might be the same in your language, please make sure to verify this). - + Automatic Binding - + No generic bindings were generated for device '%1'. The controller/source may not support automatic mapping. @@ -1792,17 +1844,17 @@ Login token generated on %2. ControllerCustomSettingsWidget - + Restore Default Settings - + Browse... - + Select File @@ -2018,33 +2070,33 @@ Login token generated on %2. - + Not Configured - - + + %1% - + Set Frequency - + Frequency: - + Macro will not repeat. - + Macro will toggle buttons every %1 frames. @@ -2052,12 +2104,12 @@ Login token generated on %2. ControllerMacroWidget - + Controller Port %1 Macros - + Macro %1 %2 This is the full text that appears in each option of the 16 available macros, and reads like this: @@ -3691,52 +3743,52 @@ Achievements: %5 (%6) - + Upscale multiplier set to {}x. - + Saving screenshot to '{}'. - + Saved screenshot to '{}'. - + Failed to save screenshot to '{}'. - + Host GPU device encountered an error and was recovered. This may have broken rendering. - + CAS is not available, your graphics driver does not support the required functionality. - + Saving {0} GS dump {1} to '{2}' - + Failed to render/download screenshot. - + Saved GS dump to '{}'. - + Hash cache has used {:.2f} MB of VRAM, disabling. @@ -4037,67 +4089,81 @@ graphical quality, but this will increase system requirements. - - Add + Add... - - - + + + Remove - + Search Directory - + Scan Recursively - + Excluded Paths (will not be scanned) - + + Directory... + + + + + File... + + + + Scan For New Games - + Rescan All Games - + Open Directory... - + Select Search Directory - + Scan Recursively? - + Would you like to scan the directory "%1" recursively? Scanning recursively takes more time, but will identify files in subdirectories. - - Select Path + + Select File + + + + + Select Directory @@ -6732,129 +6798,129 @@ Swap chain: see Microsoft's Terminology Portal. Hotkeys - - - - - - - - - - - - - + + + + + + + + + + + + + Graphics - + Save Screenshot - + Toggle Video Capture - + Save Single Frame GS Dump - + Save Multi Frame GS Dump - + Toggle Software Rendering - + Increase Upscale Multiplier - + Decrease Upscale Multiplier - + Cycle Aspect Ratio - + Aspect ratio set to '{}'. - + Cycle Hardware Mipmapping - + Hardware mipmapping set to '{}'. - + Cycle Deinterlace Mode - + Deinterlace mode set to '{}'. - + Toggle Texture Dumping - + Texture dumping is now enabled. - + Texture dumping is now disabled. - + Toggle Texture Replacements - + Texture replacements are now enabled. - + Texture replacements are now disabled. - + Reload Texture Replacements - + Texture replacements are not enabled. - + Reloading texture replacements... @@ -8614,7 +8680,7 @@ The saves will not be recoverable. MemoryCard - + Memory Card '{}' was saved to storage. @@ -9505,7 +9571,7 @@ This action cannot be reversed, and you will lose any saves on the card. - + Controller port {}, slot {} has a {} connected, but the save state has a {}. Leaving the original controller type connected, but this may cause issues. @@ -9839,7 +9905,7 @@ Otherwise delete the savestate and do a fresh boot. - + Reset @@ -10196,83 +10262,83 @@ Otherwise delete the savestate and do a fresh boot. - Add + Add... - + Remove - + Search Directory - + Scan Recursively - + <html><head/><body><p>By default, PCSX2 will map your keyboard to the virtual PS2 controller.</p><p><span style=" font-weight:700;">To use an external controller, you must map it first. </span>On this screen, you can automatically map any controller which is currently connected. If your controller is not currently connected, you can plug it in now.</p><p>To change controller bindings in more detail, or use multi-tap, open the Settings menu and choose Controllers once you have completed the Setup Wizard.</p></body></html> - + Controller Port 1 - - + + Controller Mapped To: - - + + Controller Type: - - + + Default (Keyboard) - - + + Automatic Mapping - + Controller Port 2 - + <html><head/><body><h1 style=" margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:xx-large; font-weight:700;">Setup Complete!</span></h1><p>You are now ready to run games.</p><p>Further options are available under the settings menu. You can also use the Big Picture UI for navigation entirely with a gamepad.</p><p>We hope you enjoy using PCSX2.</p></body></html> - + &Back - + &Next - + &Cancel @@ -11551,12 +11617,12 @@ Scanning recursively takes more time, but will identify files in subdirectories. USBBindingWidget - + Axes - + Buttons @@ -11876,32 +11942,32 @@ Scanning recursively takes more time, but will identify files in subdirectories. - + USB Port %1 - + No devices available - + Clear Bindings - + Are you sure you want to clear all bindings for this device? This action cannot be undone. - + Automatic Binding - + No generic bindings were generated for device '%1'. The controller/source may not support automatic mapping. @@ -11909,12 +11975,12 @@ Scanning recursively takes more time, but will identify files in subdirectories. VMManager - + Failed to back up old save state {}. - + Failed to save save state: {}. @@ -11945,197 +12011,197 @@ Please consult the FAQs and Guides for further instructions. - + State saved to slot {}. - + Failed to save save state to slot {}. - + There is no save state in slot {}. - + Loading state from slot {}... - + Saving state to slot {}... - + Disc removed. - + Disc changed to '{}'. - + Failed to open new disc image '{}'. Reverting to old image. - + Failed to switch back to old disc image. Removing disc. - + Cheats have been disabled due to achievements hardcore mode. - + Fast CDVD is enabled, this may break games. - + Cycle rate/skip is not at default, this may crash or make games run too slow. - + Audio is using async mix, expect desynchronization in FMVs. - + Upscale multiplier is below native, this will break rendering. - + Mipmapping is not set to automatic. This may break rendering in some games. - + Texture filtering is not set to Bilinear (PS2). This will break rendering in some games. - + Trilinear filtering is not set to automatic. This may break rendering in some games. - + Blending is below basic, this may break effects in some games. - + Hardware Download Mode is not set to Accurate, this may break rendering in some games. - + EE FPU Round Mode is not set to default, this may break some games. - + EE FPU Clamp Mode is not set to default, this may break some games. - + VU Round Mode is not set to default, this may break some games. - + VU Clamp Mode is not set to default, this may break some games. - + Game Fixes are not enabled. Compatibility with some games may be affected. - + Compatibility Patches are not enabled. Compatibility with some games may be affected. - + Frame rate for NTSC is not default. This may break some games. - + Frame rate for PAL is not default. This may break some games. - + EE Recompiler is not enabled, this will significantly reduce performance. - + VU0 Recompiler is not enabled, this will significantly reduce performance. - + VU1 Recompiler is not enabled, this will significantly reduce performance. - + IOP Recompiler is not enabled, this will significantly reduce performance. - + EE Cache is enabled, this will significantly reduce performance. - + EE Wait Loop Detection is not enabled, this may reduce performance. - + INTC Spin Detection is not enabled, this may reduce performance. - + Instant VU1 is disabled, this may reduce performance. - + mVU Flag Hack is not enabled, this may reduce performance. - + GPU Palette Conversion is enabled, this may reduce performance. - + Texture Preloading is not Full, this may reduce performance. - + Estimate texture region is enabled, this may reduce performance.