pcsx2:windows: Remove unused sampling profiler

Visual Studio has a much more powerful performance profiler which can do
the same task and more.
This commit is contained in:
Jonathan Li 2016-07-24 20:43:20 +01:00
parent ed47dca8a1
commit 38c802a4ef
8 changed files with 0 additions and 428 deletions

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@ -150,7 +150,6 @@ set(pcsx2Headers
R5900Exceptions.h
R5900.h
R5900OpcodeTables.h
SamplProf.h
SaveState.h
Sifcmd.h
Sif.h
@ -476,7 +475,6 @@ set(pcsx2WindowsSources
windows/DwmSetup.cpp
windows/ini.cpp
windows/PatchBrowser.cpp
windows/SamplProf.cpp
windows/WinCompressNTFS.cpp
windows/WinConsolePipe.cpp
windows/WinSysExec.cpp)

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@ -23,7 +23,6 @@
#include "Gif_Unit.h"
#include "MTVU.h"
#include "Elfheader.h"
#include "SamplProf.h"
// Uncomment this to enable profiling of the GS RingBufferCopy function.

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@ -1,51 +0,0 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _SAMPLPROF_H_
#define _SAMPLPROF_H_
#include "Common.h"
// The profiler does not have a Linux version yet.
// So for now we turn it into duds for non-Win32 platforms.
#ifdef _WIN32
void ProfilerInit();
void ProfilerTerm();
void ProfilerSetEnabled(bool Enabled);
void ProfilerRegisterSource(const char* Name, const void* buff, u32 sz);
void ProfilerRegisterSource(const char* Name, const void* function);
void ProfilerTerminateSource( const char* Name );
void ProfilerRegisterSource(const wxString& Name, const void* buff, u32 sz);
void ProfilerRegisterSource(const wxString& Name, const void* function);
void ProfilerTerminateSource( const wxString& Name );
#else
// Disables the profiler in Debug & Linux builds.
// Profiling info in debug builds isn't much use anyway and the console
// popups are annoying when you're trying to trace debug logs and stuff.
#define ProfilerInit() (void)0
#define ProfilerTerm() (void)0
#define ProfilerSetEnabled(...) (void)0
#define ProfilerRegisterSource(...) (void)0
#define ProfilerTerminateSource(...) (void)0
#endif
#endif

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@ -20,8 +20,6 @@
#include "newVif.h"
#include "MTVU.h"
#include "SamplProf.h"
#include "Elfheader.h"
#include "System/RecTypes.h"
@ -43,8 +41,6 @@ RecompiledCodeReserve::RecompiledCodeReserve( const wxString& name, uint defComm
m_blocksize = (1024 * 128) / __pagesize;
m_prot_mode = PageAccess_Any();
m_def_commit = defCommit / __pagesize;
m_profiler_registered = false;
}
RecompiledCodeReserve::~RecompiledCodeReserve() throw()
@ -55,17 +51,12 @@ RecompiledCodeReserve::~RecompiledCodeReserve() throw()
void RecompiledCodeReserve::_registerProfiler()
{
if (m_profiler_name.IsEmpty() || !IsOk()) return;
ProfilerRegisterSource( m_profiler_name, m_baseptr, GetReserveSizeInBytes() );
m_profiler_registered = true;
// Could potentially be integrated into ProfilerRegisterSource
Perf::any.map((uptr)m_baseptr, GetReserveSizeInBytes(), m_profiler_name.ToUTF8());
}
void RecompiledCodeReserve::_termProfiler()
{
if (m_profiler_registered)
ProfilerTerminateSource( m_profiler_name );
}
uint RecompiledCodeReserve::_calcDefaultCommitInBlocks() const

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@ -34,7 +34,6 @@ protected:
uint m_def_commit;
wxString m_profiler_name;
bool m_profiler_registered;
public:
RecompiledCodeReserve( const wxString& name=wxEmptyString, uint defCommit = 0 );

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@ -1,356 +0,0 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "Utilities/RedtapeWindows.h"
#include "SamplProf.h"
#include <map>
#include <algorithm>
DWORD GetModuleFromPtr(IN void* ptr,OUT LPWSTR lpFilename,IN DWORD nSize)
{
MEMORY_BASIC_INFORMATION mbi;
VirtualQuery(ptr,&mbi,sizeof(mbi));
return GetModuleFileName((HMODULE)mbi.AllocationBase,lpFilename,nSize);
}
struct Module
{
uptr base;
uptr end;
uptr len;
wxString name;
u32 ticks;
Module(const wxChar* name, const void* ptr)
{
if (name!=0)
this->name=name;
FromAddress(ptr,name==0);
ticks=0;
}
Module(const wxChar* name, const void* b, u32 s)
{
this->name=name;
FromValues(b,s);
ticks=0;
}
bool operator<(const Module &other) const
{
return ticks>other.ticks;
}
wxString ToString(u32 total_ticks)
{
return wxsFormat( L"| %s: %2.2f%% |", name.c_str(), (float)(((double)ticks*100.0) / (double)total_ticks) );
}
bool Inside(uptr val) { return val>=base && val<=end; }
void FromAddress(const void* ptr,bool getname)
{
wxChar filename[512];
wxChar filename2[512];
static const void* ptr_old=0;
if (ptr_old==ptr)
return;
ptr_old=ptr;
MEMORY_BASIC_INFORMATION mbi;
VirtualQuery(ptr,&mbi,sizeof(mbi));
base=(u32)mbi.AllocationBase;
GetModuleFileName((HMODULE)mbi.AllocationBase,filename,512);
len=(u8*)mbi.BaseAddress-(u8*)mbi.AllocationBase+mbi.RegionSize;
if (getname)
{
name=filename;
size_t last=name.find_last_of('\\');
last=last==name.npos?0:last+1;
name=name.substr(last);
}
for(;;)
{
VirtualQuery(((u8*)base)+len,&mbi,sizeof(mbi));
if (!(mbi.Type&MEM_IMAGE))
break;
if (!GetModuleFileName((HMODULE)mbi.AllocationBase,filename2,512))
break;
if (wxStrcmp(filename,filename2)!=0)
break;
len+=mbi.RegionSize;
}
end=base+len-1;
}
void FromValues(const void* b,u32 s)
{
base= (uptr)b;
len=s;
end=base+len-1;
}
};
typedef std::map<wxString,Module> MapType;
static std::vector<Module> ProfModules;
static MapType ProfUnknownHash;
static HANDLE hEmuThread = NULL;
static HANDLE hMtgsThread = NULL;
static HANDLE hProfThread = NULL;
static CRITICAL_SECTION ProfModulesLock;
static volatile bool ProfRunning=false;
static bool _registeredName( const wxString& name )
{
for( std::vector<Module>::const_iterator
iter = ProfModules.begin(),
end = ProfModules.end(); iter<end; ++iter )
{
if( iter->name.compare( name ) == 0 )
return true;
}
return false;
}
void ProfilerRegisterSource(const wxString& Name, const void* buff, u32 sz)
{
if( ProfRunning )
EnterCriticalSection( &ProfModulesLock );
if( !_registeredName( Name ) )
ProfModules.push_back( Module( Name, buff, sz ) );
if( ProfRunning )
LeaveCriticalSection( &ProfModulesLock );
}
void ProfilerRegisterSource(const wxString& Name, const void* function)
{
if( ProfRunning )
EnterCriticalSection( &ProfModulesLock );
if( !_registeredName( Name ) )
ProfModules.push_back( Module(Name,function) );
if( ProfRunning )
LeaveCriticalSection( &ProfModulesLock );
}
void ProfilerRegisterSource(const char* Name, const void* buff, u32 sz)
{
ProfilerRegisterSource( fromUTF8(Name), buff, sz );
}
void ProfilerRegisterSource(const char* Name, const void* function)
{
ProfilerRegisterSource( fromUTF8(Name), function );
}
void ProfilerTerminateSource( const wxString& Name )
{
for( std::vector<Module>::const_iterator
iter = ProfModules.begin(),
end = ProfModules.end(); iter<end; ++iter )
{
if( iter->name.compare( Name ) == 0 )
{
ProfModules.erase( iter );
break;
}
}
}
void ProfilerTerminateSource( const char* Name )
{
ProfilerTerminateSource( fromUTF8(Name) );
}
static bool DispatchKnownModules( uint Eip )
{
bool retval = false;
EnterCriticalSection( &ProfModulesLock );
size_t i;
for(i=0;i<ProfModules.size();i++)
if (ProfModules[i].Inside(Eip)) break;
if( i < ProfModules.size() )
{
ProfModules[i].ticks++;
retval = true;
}
LeaveCriticalSection( &ProfModulesLock );
return retval;
}
static void MapUnknownSource( uint Eip )
{
wxChar modulename[512];
DWORD sz=GetModuleFromPtr((void*)Eip,modulename,512);
wxString modulenam( (sz==0) ? L"[Unknown]" : modulename );
std::map<wxString,Module>::iterator iter = ProfUnknownHash.find(modulenam);
if (iter!=ProfUnknownHash.end())
{
iter->second.ticks++;
return;
}
Module tmp((sz==0) ? modulenam.wc_str() : NULL, (void*)Eip);
tmp.ticks++;
ProfUnknownHash.insert(MapType::value_type(modulenam, tmp));
}
int __stdcall ProfilerThread(void* nada)
{
ProfUnknownHash.clear();
u32 tick_count=0;
while(ProfRunning)
{
Sleep(5);
if (tick_count>500)
{
wxString rT = L"";
wxString rv = L"";
u32 subtotal=0;
for (size_t i=0;i<ProfModules.size();i++)
{
wxString t = ProfModules[i].ToString(tick_count);
bool b0 = EmuConfig.Cpu.Recompiler.UseMicroVU0;
bool b1 = EmuConfig.Cpu.Recompiler.UseMicroVU1;
if ( b0 && b1) { if (t.Find(L"sVU") == -1) rT+=t;}
else if (!b0 && !b1) { if (t.Find(L"mVU") == -1) rT+=t;}
else if (!b0) { if (t.Find(L"mVU0") == -1) rT+=t;}
else if (!b1) { if (t.Find(L"mVU1") == -1) rT+=t;}
else rT+=t;
subtotal+=ProfModules[i].ticks;
ProfModules[i].ticks=0;
}
rT += wxsFormat( L"| Recs Total: %2.2f%% |", (float)(((double)subtotal*100.0) / (double)tick_count));
std::vector<MapType::mapped_type> lst;
for (MapType::iterator i=ProfUnknownHash.begin();i!=ProfUnknownHash.end();i++)
{
lst.push_back(i->second);
}
sort(lst.begin(),lst.end());
for (size_t i=0;i<lst.size();i++)
{
rv += lst[i].ToString(tick_count);
}
Console.WriteLn( L"Sampling Profiler Results:\n%s\n%s\n", rT.c_str(), rv.c_str() );
Console.SetTitle(rT);
tick_count=0;
ProfUnknownHash.clear();
}
tick_count++;
CONTEXT ctx;
ctx.ContextFlags = CONTEXT_FULL;
GetThreadContext(hEmuThread,&ctx);
if( !DispatchKnownModules( ctx.Eip ) )
{
MapUnknownSource( ctx.Eip );
}
if( hMtgsThread != NULL )
{
GetThreadContext(hMtgsThread,&ctx);
if( DispatchKnownModules( ctx.Eip ) )
continue;
}
}
return -1;
}
void ProfilerInit()
{
if (ProfRunning)
return;
Console.WriteLn( "Profiler Thread Initializing..." );
ProfRunning=true;
DuplicateHandle(GetCurrentProcess(),
GetCurrentThread(),
GetCurrentProcess(),
&(HANDLE)hEmuThread,
0,
FALSE,
DUPLICATE_SAME_ACCESS);
InitializeCriticalSection( &ProfModulesLock );
hProfThread=CreateThread(0,0,(LPTHREAD_START_ROUTINE)ProfilerThread,0,0,0);
SetThreadPriority(hProfThread,THREAD_PRIORITY_HIGHEST);
Console.WriteLn( "Profiler Thread Started!" );
}
void ProfilerTerm()
{
Console.WriteLn( "Profiler Terminating..." );
if (!ProfRunning)
return;
ProfRunning=false;
if( hProfThread != NULL )
{
ResumeThread(hProfThread);
WaitForSingleObject(hProfThread,INFINITE);
CloseHandle(hProfThread);
}
if( hEmuThread != NULL )
CloseHandle( hEmuThread );
if( hMtgsThread != NULL )
CloseHandle( hMtgsThread );
DeleteCriticalSection( &ProfModulesLock );
Console.WriteLn( "Profiler Termination Done!" );
}
void ProfilerSetEnabled(bool Enabled)
{
if (!ProfRunning)
{
if( !Enabled ) return;
ProfilerInit();
}
if (Enabled)
ResumeThread(hProfThread);
else
SuspendThread(hProfThread);
}

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@ -203,7 +203,6 @@
<ClCompile Include="..\..\Pcsx2Config.cpp" />
<ClCompile Include="..\..\PluginManager.cpp" />
<ClCompile Include="..\FlatFileReaderWindows.cpp" />
<ClCompile Include="..\SamplProf.cpp" />
<ClCompile Include="..\..\SaveState.cpp" />
<ClCompile Include="..\..\SourceLog.cpp" />
<ClCompile Include="..\..\System\SysCoreThread.cpp" />
@ -456,7 +455,6 @@
<ClInclude Include="..\..\IopCommon.h" />
<ClInclude Include="..\..\NakedAsm.h" />
<ClInclude Include="..\..\Plugins.h" />
<ClInclude Include="..\..\SamplProf.h" />
<ClInclude Include="..\..\SaveState.h" />
<ClInclude Include="..\..\System.h" />
<ClInclude Include="..\..\System\SysThreads.h" />

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@ -230,9 +230,6 @@
<ClCompile Include="..\..\PluginManager.cpp">
<Filter>System</Filter>
</ClCompile>
<ClCompile Include="..\SamplProf.cpp">
<Filter>System</Filter>
</ClCompile>
<ClCompile Include="..\..\SaveState.cpp">
<Filter>System</Filter>
</ClCompile>
@ -915,9 +912,6 @@
<ClInclude Include="..\..\Plugins.h">
<Filter>System\Include</Filter>
</ClInclude>
<ClInclude Include="..\..\SamplProf.h">
<Filter>System\Include</Filter>
</ClInclude>
<ClInclude Include="..\..\SaveState.h">
<Filter>System\Include</Filter>
</ClInclude>