GSdx: Add Nicktoons Unite to Automatic Mipmapping.

Game is still broken but a bit better now.
This commit is contained in:
lightningterror 2018-06-26 20:23:12 +02:00
parent 5c483df3e8
commit 387db6d4ba
3 changed files with 4 additions and 0 deletions

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@ -536,6 +536,8 @@ CRC::Game CRC::m_games[] =
{0x6D8B4CD1, SoulReaver2, EU, 0},
{0x728AB07C, LegacyOfKainDefiance, US, 0},
{0xBCAD1E8A, LegacyOfKainDefiance, EU, 0},
{0x28D09BF9, NicktoonsUnite, US, 0},
{0xF25266C4, NicktoonsUnite, EU, 0}, // Nickelodeon SpongeBob SquarePants And Friends Unite
{0xCE4933D0, RatchetAndClank, US, 0},
{0x6F191506, RatchetAndClank, US, 0}, // E3 Demo
{0x81CBFEA2, RatchetAndClank, US, 0}, // EB Games Demo

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@ -105,6 +105,7 @@ public:
NanoBreaker,
NarutimateAccel,
Naruto,
NicktoonsUnite,
Okami,
Oneechanbara2Special,
OnePieceGrandAdventure,

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@ -204,6 +204,7 @@ void GSRendererHW::SetGameCRC(uint32 crc, int options)
case CRC::Shox:
case CRC::SoulReaver2:
case CRC::LegacyOfKainDefiance:
case CRC::NicktoonsUnite:
case CRC::RatchetAndClank:
case CRC::RatchetAndClank2:
case CRC::RatchetAndClank3: