mirror of https://github.com/PCSX2/pcsx2.git
gs-merge: make sure x11 defines are scoped
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@ -37,7 +37,6 @@
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#include "Window/GSWndWGL.h"
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#include "Window/GSSettingsDlg.h"
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#undef None
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static HRESULT s_hr = E_FAIL;
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@ -54,10 +53,10 @@ extern bool RunLinuxDialog();
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#endif
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#define PS2E_LT_GS 0x01
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#define PS2E_GS_VERSION 0x0006
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#define PS2E_X86 0x01 // 32 bit
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#define PS2E_X86_64 0x02 // 64 bit
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// do NOT undefine this/put it above includes, as x11 people love to redefine
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// things that make obscure compiler bugs, unless you want to run around and
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// debug obscure compiler errors --govanify
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#undef None
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static GSRenderer* s_gs = NULL;
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static void (*s_irq)() = NULL;
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@ -67,19 +66,6 @@ static bool s_exclusive = true;
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static std::string s_renderer_name;
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bool gsopen_done = false; // crash guard for GSgetTitleInfo2 and GSKeyEvent (replace with lock?)
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uint32 PS2EgetCpuPlatform()
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{
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#ifdef _M_AMD64
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return PS2E_X86_64;
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#else
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return PS2E_X86;
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#endif
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}
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void GSsetBaseMem(uint8* mem)
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{
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s_basemem = mem;
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