mirror of https://github.com/PCSX2/pcsx2.git
GS/HW: Fix crash in PossibleCLUTDraw()
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@ -4788,7 +4788,8 @@ GSRendererHW::CLUTDrawTestResult GSRendererHW::PossibleCLUTDraw()
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if (HasEEUpload(r))
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return CLUTDrawTestResult::CLUTDrawOnCPU;
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GSTextureCache::Target* tgt = g_texture_cache->GetExactTarget(m_cached_ctx.TEX0.TBP0, m_cached_ctx.TEX0.TBW, m_cached_ctx.TEX0.PSM);
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GSTextureCache::Target* tgt = g_texture_cache->GetExactTarget(
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m_cached_ctx.TEX0.TBP0, m_cached_ctx.TEX0.TBW, GSTextureCache::RenderTarget);
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if (tgt)
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{
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bool is_dirty = false;
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