mirror of https://github.com/PCSX2/pcsx2.git
QT: more missing descriptions
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2cf920a1d4
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383ff6c234
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@ -60,6 +60,12 @@ AdvancedSystemSettingsWidget::AdvancedSystemSettingsWidget(SettingsDialog* dialo
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dialog->registerWidgetHelp(m_ui.eeINTCSpinDetection, tr("INTC Spin Detection"), tr("Checked"),
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tr("Huge speedup for some games, with almost no compatibility side effects."));
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dialog->registerWidgetHelp(m_ui.vu0Recompiler, tr("Enable VU0 Recompiler"), tr("Checked"),
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tr("Enables VU0 Recompiler."));
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dialog->registerWidgetHelp(m_ui.vu1Recompiler, tr("Enable VU1 Recompiler"), tr("Checked"),
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tr("Enables VU1 Recompiler."));
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dialog->registerWidgetHelp(m_ui.vuFlagHack, tr("mVU Flag Hack"), tr("Checked"),
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tr("Good speedup and high compatibility, may cause graphical errors."));
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@ -68,6 +74,9 @@ AdvancedSystemSettingsWidget::AdvancedSystemSettingsWidget(SettingsDialog* dialo
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dialog->registerWidgetHelp(m_ui.gameFixes, tr("Enable Game Fixes"), tr("Checked"),
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tr("Automatically loads and applies gamefixes to known problematic games on game start."));
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dialog->registerWidgetHelp(m_ui.patches, tr("Enable Compatibility Patches"), tr("Checked"),
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tr("Automatically loads and applies compatibility patches to known problematic games."));
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}
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AdvancedSystemSettingsWidget::~AdvancedSystemSettingsWidget() = default;
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@ -62,6 +62,9 @@ EmulationSettingsWidget::EmulationSettingsWidget(SettingsDialog* dialog, QWidget
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dialog->registerWidgetHelp(m_ui.slowMotionSpeed, tr("Slow Motion Speed"), tr("User Preference"),
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tr("Sets the slow motion speed. This speed will be used when the slow motion hotkey is pressed/toggled."));
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dialog->registerWidgetHelp(m_ui.speedLimiter, tr("Speed Limiter"), tr("checked"),
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tr("Limits the emulation to the appropriate framerate for the currently running game."));
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dialog->registerWidgetHelp(m_ui.syncToHostRefreshRate, tr("Sync To Host Refresh Rate"), tr("Unchecked"),
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tr("Adjusts the emulation speed so the console's refresh rate matches the host's refresh rate when both VSync and "
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"Audio Resampling settings are enabled. This results in the smoothest animations possible, at the cost of "
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