mirror of https://github.com/PCSX2/pcsx2.git
- Added missing FrameSkip gui code so skipping works now when you select it ;)
(Implementation is a bit clunky. Might change it later to look a bit nicer, might not.) - Changed a few more dialog layouts a bit. - Prevent changes to the PAL/NTSC "base frame rate" in release builds. (It's still possible to edit via pcsx2.ini or in devel/debug builds. And yeah, sorry Shadow Lady :p ) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4259 96395faa-99c1-11dd-bbfe-3dabce05a288
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4647bdadd9
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37e4a3a114
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@ -50,7 +50,7 @@ void GSPanel::InitDefaultAccelerators()
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m_Accels->Map( AAC( WXK_F8 ).Shift().Cmd(), "Sys_TakeSnapshot");
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m_Accels->Map( AAC( WXK_F9 ), "Sys_RenderswitchToggle");
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//m_Accels->Map( AAC( WXK_F10 ), "Sys_LoggingToggle" );
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m_Accels->Map( AAC( WXK_F10 ), "Sys_LoggingToggle" );
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m_Accels->Map( AAC( WXK_F11 ), "Sys_FreezeGS" );
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m_Accels->Map( AAC( WXK_F12 ), "Sys_RecordingToggle" );
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@ -84,20 +84,44 @@ namespace Implementations
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g_LimiterMode = Limit_Turbo;
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g_Conf->EmuOptions.GS.LimitScalar = g_Conf->Framerate.TurboScalar;
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Console.WriteLn("(FrameLimiter) Turbo + FrameLimit ENABLED." );
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if ( g_Conf->Framerate.SkipOnTurbo == true)
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g_Conf->EmuOptions.GS.FrameSkipEnable = true;
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else
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g_Conf->EmuOptions.GS.FrameSkipEnable = false;
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}
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else if( g_LimiterMode == Limit_Turbo )
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{
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GSsetVsync( g_Conf->EmuOptions.GS.VsyncEnable );
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g_LimiterMode = Limit_Nominal;
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g_Conf->EmuOptions.GS.LimitScalar = g_Conf->Framerate.NominalScalar;
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Console.WriteLn("(FrameLimiter) Turbo DISABLED." );
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if ( g_Conf->Framerate.SkipOnLimit == true)
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{
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Console.WriteLn("(FrameLimiter) Turbo DISABLED. Frameskip ENABLED" );
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g_Conf->EmuOptions.GS.FrameSkipEnable = true;
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}
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else
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{
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Console.WriteLn("(FrameLimiter) Turbo DISABLED." );
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g_Conf->EmuOptions.GS.FrameSkipEnable = false;
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}
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}
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else
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{
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GSsetVsync( false );
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g_LimiterMode = Limit_Turbo;
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g_Conf->EmuOptions.GS.LimitScalar = g_Conf->Framerate.TurboScalar;
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Console.WriteLn("(FrameLimiter) Turbo ENABLED." );
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if ( g_Conf->Framerate.SkipOnTurbo == true)
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{
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Console.WriteLn("(FrameLimiter) Turbo + Frameskip ENABLED." );
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g_Conf->EmuOptions.GS.FrameSkipEnable = true;
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}
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else
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{
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Console.WriteLn("(FrameLimiter) Turbo ENABLED." );
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g_Conf->EmuOptions.GS.FrameSkipEnable = false;
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}
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}
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pauser.AllowResume();
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}
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@ -167,9 +191,10 @@ namespace Implementations
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// --arcum42
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// FIXME: Some of the trace logs will require recompiler resets to be activated properly.
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// But since those haven't been implemented yet, no point in implementing that here either.
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#ifdef PCSX2_DEVBUILD
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SetTraceConfig().Enabled = !EmuConfig.Trace.Enabled;
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GSprintf(10, const_cast<char*>(EmuConfig.Trace.Enabled ? "Logging Enabled." : "Logging Disabled."));
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#endif
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}
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void Sys_FreezeGS()
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@ -100,14 +100,6 @@ Panels::FramelimiterPanel::FramelimiterPanel( wxWindow* parent )
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*this += s_spins | pxExpand;
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*this += s_fps | pxExpand;
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*this += 5;
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//*this += Heading( pxE( "!Panel:Framelimiter:Heading",
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*this += new pxStaticText( this, pxE( "!Panel:Framelimiter:Heading",
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L"The internal framelimiter regulates the speed of the virtual machine. Adjustment values below are in "
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L"percentages of the default region-based framerate, which can also be configured below." )
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);
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AppStatusEvent_OnSettingsApplied();
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}
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@ -135,8 +127,14 @@ void Panels::FramelimiterPanel::ApplyConfigToGui( AppConfig& configToApply, int
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m_spin_NominalPct ->Enable(!configToApply.EnablePresets);
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m_spin_TurboPct ->Enable(!configToApply.EnablePresets);
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m_spin_SlomoPct ->Enable(!configToApply.EnablePresets);
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// Vsync timing controls only on devel builds / via manual ini editing
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#ifdef PCSX2_DEVBUILD
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m_text_BaseNtsc ->Enable(!configToApply.EnablePresets);
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m_text_BasePal ->Enable(!configToApply.EnablePresets);
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#else
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m_text_BaseNtsc ->Enable( 0 );
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m_text_BasePal ->Enable( 0 );
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#endif
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}
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void Panels::FramelimiterPanel::Apply()
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@ -175,20 +173,6 @@ Panels::FrameSkipPanel::FrameSkipPanel( wxWindow* parent )
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: BaseApplicableConfigPanel_SpecificConfig( parent )
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{
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SetMinWidth( 280 );
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/*m_check_EnableSkipOnTurbo = new pxCheckBox( this, _("Use Frameskip for Turbo") );
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m_check_EnableSkip = new pxCheckBox( this, _("Use Frameskip"),
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_(".") );
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m_check_EnableSkip->SetToolTip( pxEt( "!ContextTip:Frameskip:Disable",
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L""
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L""
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) );
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m_check_EnableSkipOnTurbo->SetToolTip( pxEt( "!ContextTip:Frameskip:UseForTurbo",
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L"Recommended option! Since frameskipping glitches typically aren't as annoying when you're "
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L" just trying to speed through stuff."
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) );*/
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const RadioPanelItem FrameskipOptions[] =
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{
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@ -197,7 +181,7 @@ Panels::FrameSkipPanel::FrameSkipPanel( wxWindow* parent )
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),
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RadioPanelItem(
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_("Skip when on Turbo only")
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_("Skip when on Turbo only (TAB to enable)")
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),
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RadioPanelItem(
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@ -219,9 +203,6 @@ Panels::FrameSkipPanel::FrameSkipPanel( wxWindow* parent )
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// ------------------------------------------------------------
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// Sizers and Layouts
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//*this += m_check_EnableSkipOnTurbo;
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//*this += m_check_EnableSkip;
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*this += m_radio_SkipMode;
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wxFlexGridSizer& s_spins( *new wxFlexGridSizer( 4 ) );
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@ -244,6 +225,8 @@ Panels::FrameSkipPanel::FrameSkipPanel( wxWindow* parent )
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L"Enabling it will cause severe graphical errors in some games." )
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) | StdExpand();
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*this += 24; // Extends the right box to match the left one. Only works with (Windows) 100% dpi.
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AppStatusEvent_OnSettingsApplied();
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}
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@ -257,9 +240,6 @@ void Panels::FrameSkipPanel::ApplyConfigToGui( AppConfig& configToApply, int fla
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const AppConfig::FramerateOptions& appfps( configToApply.Framerate );
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const Pcsx2Config::GSOptions& gsconf( configToApply.EmuOptions.GS );
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//m_check_EnableSkip ->SetValue( !appfps.SkipOnLimit );
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//m_check_EnableSkipOnTurbo ->SetValue( !appfps.SkipOnTurbo );
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m_radio_SkipMode ->SetSelection( appfps.SkipOnLimit ? 2 : (appfps.SkipOnTurbo ? 1 : 0) );
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m_spin_FramesToDraw ->SetValue( gsconf.FramesToDraw );
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@ -282,16 +262,19 @@ void Panels::FrameSkipPanel::Apply()
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case 0:
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appfps.SkipOnLimit = false;
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appfps.SkipOnTurbo = false;
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gsconf.FrameSkipEnable = false;
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break;
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case 1:
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appfps.SkipOnLimit = false;
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appfps.SkipOnTurbo = true;
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//gsconf.FrameSkipEnable = true;
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break;
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case 2:
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appfps.SkipOnLimit = true;
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appfps.SkipOnTurbo = true;
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gsconf.FrameSkipEnable = true;
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break;
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}
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@ -308,11 +291,11 @@ Panels::VideoPanel::VideoPanel( wxWindow* parent ) :
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wxPanelWithHelpers* left = new wxPanelWithHelpers( this, wxVERTICAL );
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wxPanelWithHelpers* right = new wxPanelWithHelpers( this, wxVERTICAL );
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m_check_SynchronousGS = new pxCheckBox( right, _("Use Synchronized MTGS"),
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m_check_SynchronousGS = new pxCheckBox( left, _("Use Synchronized MTGS"),
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_t("For troubleshooting potential bugs in the MTGS only, as it is potentially very slow.")
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);
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m_check_DisableOutput = new pxCheckBox( right, _("Disable all GS output"),
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m_check_DisableOutput = new pxCheckBox( left, _("Disable all GS output"),
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_t("Completely disables all GS plugin activity; ideal for benchmarking EEcore components.")
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);
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*right += m_span | pxExpand;
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*right += 5;
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*right += m_check_SynchronousGS;
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*right += m_check_DisableOutput;
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*left += m_fpan | pxExpand;
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*left += 5;
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*left += m_check_SynchronousGS;
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*left += m_check_DisableOutput;
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*s_table += left | StdExpand();
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*s_table += right | StdExpand();
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