From 37c0067caf708d2d142b01226f306b8bfefe3eab Mon Sep 17 00:00:00 2001 From: lightningterror Date: Thu, 14 May 2020 14:55:00 +0200 Subject: [PATCH] gsdx-d3d11: Remove Dispatch function, was never used. --- plugins/GSdx/Renderers/DX11/GSDevice11.cpp | 5 ----- plugins/GSdx/Renderers/DX11/GSDevice11.h | 1 - 2 files changed, 6 deletions(-) diff --git a/plugins/GSdx/Renderers/DX11/GSDevice11.cpp b/plugins/GSdx/Renderers/DX11/GSDevice11.cpp index a3e7ecc543..267bdab32a 100644 --- a/plugins/GSdx/Renderers/DX11/GSDevice11.cpp +++ b/plugins/GSdx/Renderers/DX11/GSDevice11.cpp @@ -612,11 +612,6 @@ void GSDevice11::DrawIndexedPrimitive(int offset, int count) AfterDraw(); } -void GSDevice11::Dispatch(uint32 x, uint32 y, uint32 z) -{ - m_ctx->Dispatch(x, y, z); -} - void GSDevice11::ClearRenderTarget(GSTexture* t, const GSVector4& c) { if (!t) return; diff --git a/plugins/GSdx/Renderers/DX11/GSDevice11.h b/plugins/GSdx/Renderers/DX11/GSDevice11.h index f553db7d98..2f76082ffc 100644 --- a/plugins/GSdx/Renderers/DX11/GSDevice11.h +++ b/plugins/GSdx/Renderers/DX11/GSDevice11.h @@ -500,7 +500,6 @@ public: void DrawPrimitive() final; void DrawIndexedPrimitive(); void DrawIndexedPrimitive(int offset, int count) final; - void Dispatch(uint32 x, uint32 y, uint32 z); void ClearRenderTarget(GSTexture* t, const GSVector4& c) final; void ClearRenderTarget(GSTexture* t, uint32 c) final;