mirror of https://github.com/PCSX2/pcsx2.git
Seems all "Events" are enabled by default, which broke after my recent fix. Thanks for that Capcom
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1383 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -317,6 +317,7 @@ void gsCSRwrite(u32 value)
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GSreset();
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GSreset();
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}
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}
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CSRw = 0x1f;
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GSCSRr = 0x551B4000; // Set the FINISH bit to 1 - GS is always at a finish state as we don't have a FIFO(saqib)
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GSCSRr = 0x551B4000; // Set the FINISH bit to 1 - GS is always at a finish state as we don't have a FIFO(saqib)
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GSIMR = 0x7F00; //This is bits 14-8 thats all that should be 1
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GSIMR = 0x7F00; //This is bits 14-8 thats all that should be 1
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}
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}
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