gsdx-gtk: Add linux option for Sparse Texture in advanced options.

This commit is contained in:
lightningterror 2019-02-07 15:47:46 +01:00
parent ad0279a0ab
commit 371b52f4f3
1 changed files with 3 additions and 0 deletions
plugins/GSdx/Window

View File

@ -320,6 +320,8 @@ void populate_gl_table(GtkWidget* gl_table)
GtkWidget* gl_gs_combo = CreateComboBoxFromVector(theApp.m_gs_gl_ext, "override_geometry_shader");
GtkWidget* gl_ils_label = left_label("Image Load Store:");
GtkWidget* gl_ils_combo = CreateComboBoxFromVector(theApp.m_gs_gl_ext, "override_GL_ARB_shader_image_load_store");
GtkWidget* gl_sps_label = left_label("Sparse Texture:");
GtkWidget* gl_sps_combo = CreateComboBoxFromVector(theApp.m_gs_gl_ext, "override_GL_ARB_sparse_texture");
AddTooltip(gl_gs_label, gl_gs_combo, IDC_GEOMETRY_SHADER_OVERRIDE);
AddTooltip(gl_ils_label, gl_ils_combo, IDC_IMAGE_LOAD_STORE);
@ -327,6 +329,7 @@ void populate_gl_table(GtkWidget* gl_table)
s_table_line = 0;
InsertWidgetInTable(gl_table , gl_gs_label , gl_gs_combo);
InsertWidgetInTable(gl_table , gl_ils_label , gl_ils_combo);
InsertWidgetInTable(gl_table , gl_sps_label , gl_sps_combo);
}
void populate_sw_table(GtkWidget* sw_table)