remove a useless define

cosmetics

more cosmetics

some more cosmetics? sure!

whitespaces

whiterspaces
This commit is contained in:
Robert 2016-10-09 19:02:13 +02:00
parent 3bc847a9f0
commit 36631f2270
3 changed files with 53 additions and 54 deletions

View File

@ -588,8 +588,9 @@ static __forceinline StereoOut32 MixVoice( uint coreidx, uint voiceidx )
// Write-back of raw voice data (post ADSR applied)
if (voiceidx == 1) spu2M_WriteFast(((0 == coreidx) ? 0x400 : 0xc00) + OutPos, vc.OutX);
else if (voiceidx == 3) spu2M_WriteFast(((0 == coreidx) ? 0x600 : 0xe00) + OutPos, vc.OutX);
if (voiceidx==1) spu2M_WriteFast( ( (0==coreidx) ? 0x400 : 0xc00 ) + OutPos, vc.OutX );
else if (voiceidx==3) spu2M_WriteFast( ( (0==coreidx) ? 0x600 : 0xe00 ) + OutPos, vc.OutX );
return ApplyVolume( StereoOut32( Value, Value ), vc.Volume );
}
else
@ -608,8 +609,9 @@ static __forceinline StereoOut32 MixVoice( uint coreidx, uint voiceidx )
}
// Write-back of raw voice data (some zeros since the voice is "dead")
if (voiceidx == 1) spu2M_WriteFast(((0 == coreidx) ? 0x400 : 0xc00) + OutPos, 0);
else if (voiceidx == 3) spu2M_WriteFast(((0 == coreidx) ? 0x600 : 0xe00) + OutPos, 0);
if (voiceidx==1) spu2M_WriteFast( ( (0==coreidx) ? 0x400 : 0xc00 ) + OutPos, 0 );
else if (voiceidx==3) spu2M_WriteFast( ( (0==coreidx) ? 0x600 : 0xe00 ) + OutPos, 0 );
return StereoOut32( 0, 0 );
}
}
@ -641,10 +643,10 @@ StereoOut32 V_Core::Mix( const VoiceMixSet& inVoices, const StereoOut32& Input,
const VoiceMixSet Voices( clamp_mix( inVoices.Dry ), clamp_mix( inVoices.Wet ) );
// Write Mixed results To Output Area
spu2M_WriteFast(((0 == Index) ? 0x1000 : 0x1800) + OutPos, Voices.Dry.Left);
spu2M_WriteFast(((0 == Index) ? 0x1200 : 0x1A00) + OutPos, Voices.Dry.Right);
spu2M_WriteFast(((0 == Index) ? 0x1400 : 0x1C00) + OutPos, Voices.Wet.Left);
spu2M_WriteFast(((0 == Index) ? 0x1600 : 0x1E00) + OutPos, Voices.Wet.Right);
spu2M_WriteFast( ( (0==Index) ? 0x1000 : 0x1800 ) + OutPos, Voices.Dry.Left );
spu2M_WriteFast( ( (0==Index) ? 0x1200 : 0x1A00 ) + OutPos, Voices.Dry.Right );
spu2M_WriteFast( ( (0==Index) ? 0x1400 : 0x1C00 ) + OutPos, Voices.Wet.Left );
spu2M_WriteFast( ( (0==Index) ? 0x1600 : 0x1E00 ) + OutPos, Voices.Wet.Right );
// Write mixed results to logfile (if enabled)

View File

@ -445,7 +445,6 @@ struct V_Core
u16 psxSoundDataTransferControl;
u16 psxSPUSTAT;
StereoOut32 downbuf[8];
StereoOut32 upbuf[8];
int dbpos, ubpos;

View File

@ -44,7 +44,6 @@ bool has_to_call_irq=false;
bool psxmode = false;
#define PSXUNLIKELYHACKS 1
void SetIrqCall(int core)
{
// reset by an irq disable/enable cycle, behaviour found by
@ -195,32 +194,32 @@ void V_Core::AnalyzeReverbPreset()
{
ConLog("Reverb Parameter Update for Core %d:\n", Index);
ConLog("----------------------------------------------------------\n");
ConLog(" IN_COEF_L, IN_COEF_R 0x%08x, 0x%08x\n", Revb.IN_COEF_L, Revb.IN_COEF_R);
ConLog(" FB_SRC_A, FB_SRC_B 0x%08x, 0x%08x\n", Revb.FB_SRC_A, Revb.FB_SRC_B);
ConLog(" FB_ALPHA, FB_X 0x%08x, 0x%08x\n", Revb.FB_ALPHA, Revb.FB_X);
ConLog(" ACC_COEF_A 0x%08x\n", Revb.ACC_COEF_A);
ConLog(" ACC_COEF_B 0x%08x\n", Revb.ACC_COEF_B);
ConLog(" ACC_COEF_C 0x%08x\n", Revb.ACC_COEF_C);
ConLog(" ACC_COEF_D 0x%08x\n", Revb.ACC_COEF_D);
ConLog(" ACC_SRC_A0, ACC_SRC_A1 0x%08x, 0x%08x\n", Revb.ACC_SRC_A0, Revb.ACC_SRC_A1);
ConLog(" ACC_SRC_B0, ACC_SRC_B1 0x%08x, 0x%08x\n", Revb.ACC_SRC_B0, Revb.ACC_SRC_B1);
ConLog(" ACC_SRC_C0, ACC_SRC_C1 0x%08x, 0x%08x\n", Revb.ACC_SRC_C0, Revb.ACC_SRC_C1);
ConLog(" ACC_SRC_D0, ACC_SRC_D1 0x%08x, 0x%08x\n", Revb.ACC_SRC_D0, Revb.ACC_SRC_D1);
ConLog(" IIR_SRC_A0, IIR_SRC_A1 0x%08x, 0x%08x\n", Revb.IIR_SRC_A0, Revb.IIR_SRC_A1);
ConLog(" IIR_SRC_B0, IIR_SRC_B1 0x%08x, 0x%08x\n", Revb.IIR_SRC_B0, Revb.IIR_SRC_B1);
ConLog(" IIR_DEST_A0, IIR_DEST_A1 0x%08x, 0x%08x\n", Revb.IIR_DEST_A0, Revb.IIR_DEST_A1);
ConLog(" IIR_DEST_B0, IIR_DEST_B1 0x%08x, 0x%08x\n", Revb.IIR_DEST_B0, Revb.IIR_DEST_B1);
ConLog(" IIR_DEST_B0, IIR_DEST_B1 0x%08x, 0x%08x\n", Revb.IIR_DEST_B0, Revb.IIR_DEST_B1);
ConLog(" IIR_ALPHA, IIR_COEF 0x%08x, 0x%08x\n", Revb.IIR_ALPHA, Revb.IIR_COEF);
ConLog(" MIX_DEST_A0 0x%08x\n", Revb.MIX_DEST_A0);
ConLog(" MIX_DEST_A1 0x%08x\n", Revb.MIX_DEST_A1);
ConLog(" MIX_DEST_B0 0x%08x\n", Revb.MIX_DEST_B0);
ConLog(" MIX_DEST_B1 0x%08x\n", Revb.MIX_DEST_B1);
ConLog(" EffectsBufferSize 0x%x\n", EffectsBufferSize);
ConLog("----------------------------------------------------------\n");
}
@ -230,7 +229,7 @@ s32 V_Core::EffectsBufferIndexer( s32 offset ) const
// that it *4's all addresses before upping them to the SPU2 -- so our buffers are
// already x4'd. It doesn't really make sense that we should x4 them again, and this
// seems to work. (feedback-free in bios and DDS) --air
u32 pos = EffectsStartA + offset;
// Need to use modulus here, because games can and will drop the buffer size
@ -264,7 +263,7 @@ void V_Core::UpdateEffectsBufferSize()
const s32 newbufsize = EffectsEndA - EffectsStartA + 1;
if( (newbufsize*2) > 0x20000 ) // max 128kb per core
{
{
//printf("too big, returning\n");
//return;
}
@ -521,7 +520,6 @@ void V_Core::WriteRegPS1( u32 mem, u16 value )
//voice values
u8 voice = ((reg-0x1c00)>>4);
u8 vval = reg&0xf;
switch(vval)
{
case 0x0: //VOLL (Volume L)
@ -604,51 +602,51 @@ void V_Core::WriteRegPS1( u32 mem, u16 value )
break;
case 0x1d88:// Voice ON (0-15)
SPU2_FastWrite(REG_S_KON, value);
SPU2_FastWrite(REG_S_KON,value);
break;
case 0x1d8a:// Voice ON (16-23)
SPU2_FastWrite(REG_S_KON + 2, value);
SPU2_FastWrite(REG_S_KON+2,value);
break;
case 0x1d8c:// Voice OFF (0-15)
SPU2_FastWrite(REG_S_KOFF, value);
SPU2_FastWrite(REG_S_KOFF,value);
break;
case 0x1d8e:// Voice OFF (16-23)
SPU2_FastWrite(REG_S_KOFF + 2, value);
SPU2_FastWrite(REG_S_KOFF+2,value);
break;
case 0x1d90:// Channel FM (pitch lfo) mode (0-15)
SPU2_FastWrite(REG_S_PMON, value);
SPU2_FastWrite(REG_S_PMON,value);
if (value!=0)ConLog("spu2x warning: wants to set Pitch Modulation reg1 to %x \n", value);
break;
case 0x1d92:// Channel FM (pitch lfo) mode (16-23)
SPU2_FastWrite(REG_S_PMON + 2, value);
SPU2_FastWrite(REG_S_PMON+2,value);
if (value != 0)ConLog("spu2x warning: wants to set Pitch Modulation reg2 to %x \n", value);
break;
case 0x1d94:// Channel Noise mode (0-15)
SPU2_FastWrite(REG_S_NON, value);
SPU2_FastWrite(REG_S_NON,value);
if (value != 0) ConLog("spu2x warning: wants to set Channel Noise mode reg1 to %x\n", value);
break;
case 0x1d96:// Channel Noise mode (16-23)
SPU2_FastWrite(REG_S_NON + 2, value);
SPU2_FastWrite(REG_S_NON+2,value);
if (value != 0) ConLog("spu2x warning: wants to set Channel Noise mode reg2 to %x\n", value);
break;
case 0x1d98:// 1F801D98h - Voice 0..23 Reverb mode aka Echo On (EON) (R/W)
//Regs.VMIXEL = value & 0xFFFF;
SPU2_FastWrite(REG_S_VMIXEL, value);
SPU2_FastWrite(REG_S_VMIXER, value);
SPU2_FastWrite(REG_S_VMIXEL,value);
SPU2_FastWrite(REG_S_VMIXER,value);
//ConLog("spu2x warning: setting reverb mode reg1 to %x \n", Regs.VMIXEL);
break;
case 0x1d9a:// 1F801D98h + 2 - Voice 0..23 Reverb mode aka Echo On (EON) (R/W)
//Regs.VMIXEL = value << 16;
SPU2_FastWrite(REG_S_VMIXEL + 2, value);
SPU2_FastWrite(REG_S_VMIXER + 2, value);
SPU2_FastWrite(REG_S_VMIXEL+2,value);
SPU2_FastWrite(REG_S_VMIXER+2,value);
//ConLog("spu2x warning: setting reverb mode reg2 to %x \n", Regs.VMIXEL);
break;
@ -886,22 +884,22 @@ u16 V_Core::ReadRegPS1(u32 mem)
}
// Ah the joys of endian-specific code! :D
static __forceinline void SetHiWord(u32& src, u16 value)
static __forceinline void SetHiWord( u32& src, u16 value )
{
((u16*)&src)[1] = value;
}
static __forceinline void SetLoWord(u32& src, u16 value)
static __forceinline void SetLoWord( u32& src, u16 value )
{
((u16*)&src)[0] = value;
}
static __forceinline u16 GetHiWord(u32& src)
static __forceinline u16 GetHiWord( u32& src )
{
return ((u16*)&src)[1];
}
static __forceinline u16 GetLoWord(u32& src)
static __forceinline u16 GetLoWord( u32& src )
{
return ((u16*)&src)[0];
}
@ -1024,7 +1022,7 @@ static void __fastcall RegWrite_Core( u16 value )
const int omem = cAddr;
const int core = CoreIdx;
V_Core& thiscore = Cores[core];
switch(omem)
{
case REG__1AC:
@ -1052,34 +1050,35 @@ static void __fastcall RegWrite_Core( u16 value )
case REG_C_ATTR:
{
bool irqe = thiscore.IRQEnable;
int bit0 = thiscore.AttrBit0;
bool fxenable = thiscore.FxEnable;
u8 oldDmaMode = thiscore.DmaMode;
thiscore.AttrBit0 = (value >> 0) & 0x01; //1 bit
thiscore.DMABits = (value >> 1) & 0x07; //3 bits
thiscore.DmaMode = (value >> 4) & 0x03; //2 bit (not necessary, we get the direction from the iop)
thiscore.IRQEnable = (value >> 6) & 0x01; //1 bit
thiscore.FxEnable = (value >> 7) & 0x01; //1 bit
thiscore.NoiseClk = (value >> 8) & 0x3f; //6 bits
bool irqe = thiscore.IRQEnable;
int bit0 = thiscore.AttrBit0;
bool fxenable = thiscore.FxEnable;
u8 oldDmaMode = thiscore.DmaMode;
thiscore.AttrBit0 =(value>> 0) & 0x01; //1 bit
thiscore.DMABits =(value>> 1) & 0x07; //3 bits
thiscore.DmaMode =(value>> 4) & 0x03; //2 bit (not necessary, we get the direction from the iop)
thiscore.IRQEnable =(value>> 6) & 0x01; //1 bit
thiscore.FxEnable =(value>> 7) & 0x01; //1 bit
thiscore.NoiseClk =(value>> 8) & 0x3f; //6 bits
//thiscore.Mute =(value>>14) & 0x01; //1 bit
thiscore.Mute = 0;
thiscore.Mute =0;
//thiscore.CoreEnabled=(value>>15) & 0x01; //1 bit
// no clue
if (value >> 15)
if (value>>15)
thiscore.Regs.STATX = 0;
thiscore.Regs.ATTR = value & 0x7fff;
thiscore.Regs.ATTR =value&0x7fff;
if (fxenable && !thiscore.FxEnable
&& (thiscore.EffectsStartA != thiscore.ExtEffectsStartA
|| thiscore.EffectsEndA != thiscore.ExtEffectsEndA))
|| thiscore.EffectsEndA != thiscore.ExtEffectsEndA))
{
thiscore.EffectsStartA = thiscore.ExtEffectsStartA;
thiscore.EffectsEndA = thiscore.ExtEffectsEndA;
thiscore.ReverbX = 0;
thiscore.RevBuffers.NeedsUpdated = true;
}
if(oldDmaMode != thiscore.DmaMode)
{
// FIXME... maybe: if this mode was cleared in the middle of a DMA, should we interrupt it?
@ -1099,7 +1098,7 @@ static void __fastcall RegWrite_Core( u16 value )
{
//ConLog("* SPU2-X: Core%d IRQ %s at cycle %d. Current IRQA = %x Current EffectA = %x\n",
// core, ((thiscore.IRQEnable==0)?"disabled":"enabled"), Cycles, thiscore.IRQA, thiscore.EffectsStartA);
if(!thiscore.IRQEnable)
Spdif.Info &= ~(4 << thiscore.Index);
}
@ -1224,7 +1223,6 @@ static void __fastcall RegWrite_Core( u16 value )
case REG_S_ENDX:
thiscore.Regs.ENDX &= 0xff0000;
break;
case (REG_S_ENDX + 2):
@ -1279,7 +1277,7 @@ static void __fastcall RegWrite_Core( u16 value )
if (psxmode) ConLog("* SPU2-X: Writing to REG_S_ADMAS while in PSX mode! value: %x",value);
// hack for ps1driver which writes -1 (and never turns the adma off after psxlogo).
// adma isn't available in psx mode either
if (value == 32767 && PSXUNLIKELYHACKS) {
if (value == 32767) {
psxmode = true;
//memset(_spu2mem, 0, 0x200000);
Cores[1].FxEnable = 0;