mirror of https://github.com/PCSX2/pcsx2.git
Database: First patch for ace combat 5 (US). I have doubts about some other blocks, such as the code leading up the CFC2 at 1D0D98 and another at 1CF7C0 but this code clearly needs a patch.
Also 3 patches for ace combat 4 (US). As I'm not aware of any physics problems I'm a bit confused about what this might fixed but the code is executed so it should fix something. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5737 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -2317,6 +2317,18 @@ Serial = SLUS-20152
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Name = Ace Combat 4 - Shattered Skies
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Name = Ace Combat 4 - Shattered Skies
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Region = NTSC-U
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Region = NTSC-U
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Compat = 5
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Compat = 5
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[patches = A32F7CD0]
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comment=Rearranging COP2 ops
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// this one seems unintuitive but I can't see how the cycles add up for the maddbc to be the source of the flags
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patch=0,EE,0010FFC8,word,48428800
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patch=0,EE,0010FFDC,word,4BE83A4B
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// same as ace combat 5, these are definite
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patch=0,EE,0017C6C4,word,48438800
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patch=0,EE,0017C6D4,word,4BE4282C
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patch=0,EE,0017C0C4,word,48438800
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patch=0,EE,0017C0D4,word,4B0B602C
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[/patches]
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---------------------------------------------
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---------------------------------------------
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Serial = SLUS-20153
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Serial = SLUS-20153
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Name = RC Revenge Pro
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Name = RC Revenge Pro
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@ -5353,6 +5365,15 @@ Serial = SLUS-20851
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Name = Ace Combat 5 - The Unsung War
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Name = Ace Combat 5 - The Unsung War
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Region = NTSC-U
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Region = NTSC-U
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Compat = 4
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Compat = 4
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[patches = 39B574F0]
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comment=Rearranging COP2 instructions that use old results
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patch=0,EE,001A3B94,word,48498800
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patch=0,EE,001A3B98,word,4B00682C
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patch=0,EE,001A3BA4,word,484A8800
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patch=0,EE,001A3BA8,word,4B0C682C
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patch=0,EE,001A3BAC,word,484B8800
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[/patches]
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---------------------------------------------
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---------------------------------------------
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Serial = SLUS-20852
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Serial = SLUS-20852
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Name = Terminator 3, The - The Redemption
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Name = Terminator 3, The - The Redemption
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