From 35a6dfb52a3607c34223bc68c59fd370d5dfa463 Mon Sep 17 00:00:00 2001 From: JordanTheToaster Date: Fri, 12 Aug 2022 09:29:11 +0100 Subject: [PATCH] Config: Change default dump compression Changes default dump compression from uncompressed to LZMA (xy) --- pcsx2-qt/Settings/GraphicsSettingsWidget.cpp | 2 +- pcsx2/Config.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp b/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp index 45ae72a3ea..e026362137 100644 --- a/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp +++ b/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp @@ -242,7 +242,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsDialog* dialog, QWidget* SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.skipPresentingDuplicateFrames, "EmuCore/GS", "SkipDuplicateFrames", false); SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.overrideTextureBarriers, "EmuCore/GS", "OverrideTextureBarriers", -1, -1); SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.overrideGeometryShader, "EmuCore/GS", "OverrideGeometryShaders", -1, -1); - SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.gsDumpCompression, "EmuCore/GS", "GSDumpCompression", static_cast(GSDumpCompressionMethod::Uncompressed)); + SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.gsDumpCompression, "EmuCore/GS", "GSDumpCompression", static_cast(GSDumpCompressionMethod::LZMA)); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.disableFramebufferFetch, "EmuCore/GS", "DisableFramebufferFetch", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.disableDualSource, "EmuCore/GS", "DisableDualSourceBlend", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.disableHardwareReadbacks, "EmuCore/GS", "HWDisableReadbacks", false); diff --git a/pcsx2/Config.h b/pcsx2/Config.h index 0343f65372..e1d04d1099 100644 --- a/pcsx2/Config.h +++ b/pcsx2/Config.h @@ -531,7 +531,7 @@ struct Pcsx2Config CRCHackLevel CRCHack{CRCHackLevel::Automatic}; BiFiltering TextureFiltering{BiFiltering::PS2}; TexturePreloadingLevel TexturePreloading{TexturePreloadingLevel::Full}; - GSDumpCompressionMethod GSDumpCompression{GSDumpCompressionMethod::Uncompressed}; + GSDumpCompressionMethod GSDumpCompression{GSDumpCompressionMethod::LZMA}; int Dithering{2}; int MaxAnisotropy{0}; int SWExtraThreads{2};