GSdx: the BoF5 speed fix

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@887 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gabest11 2009-04-02 21:22:37 +00:00
parent 2caebe0069
commit 35655edb47
1 changed files with 43 additions and 7 deletions

View File

@ -1139,9 +1139,6 @@ void GSState::Move()
// ffxii uses this to move the top/bottom of the scrolling menus offscreen and then blends them back over the text to create a shading effect
// guitar hero copies the far end of the board to do a similar blend too
GSLocalMemory::readPixel rp = GSLocalMemory::m_psm[m_env.BITBLTBUF.SPSM].rp;
GSLocalMemory::writePixel wp = GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM].wp;
int sx = m_env.TRXPOS.SSAX;
int dx = m_env.TRXPOS.DSAX;
int sy = m_env.TRXPOS.SSAY;
@ -1151,17 +1148,56 @@ void GSState::Move()
int xinc = 1;
int yinc = 1;
if(sx < dx) sx += w-1, dx += w-1, xinc = -1;
if(sy < dy) sy += h-1, dy += h-1, yinc = -1;
InvalidateLocalMem(m_env.BITBLTBUF, CRect(CPoint(sx, sy), CSize(w, h)));
InvalidateVideoMem(m_env.BITBLTBUF, CRect(CPoint(dx, dy), CSize(w, h)));
// TODO: use rowOffset
if(sx < dx) sx += w-1, dx += w-1, xinc = -1;
if(sy < dy) sy += h-1, dy += h-1, yinc = -1;
/*
GSLocalMemory::readPixel rp = GSLocalMemory::m_psm[m_env.BITBLTBUF.SPSM].rp;
GSLocalMemory::writePixel wp = GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM].wp;
for(int y = 0; y < h; y++, sy += yinc, dy += yinc, sx -= xinc*w, dx -= xinc*w)
for(int x = 0; x < w; x++, sx += xinc, dx += xinc)
(m_mem.*wp)(dx, dy, (m_mem.*rp)(sx, sy, m_env.BITBLTBUF.SBP, m_env.BITBLTBUF.SBW), m_env.BITBLTBUF.DBP, m_env.BITBLTBUF.DBW);
*/
const GSLocalMemory::psm_t& spsm = GSLocalMemory::m_psm[m_env.BITBLTBUF.SPSM];
const GSLocalMemory::psm_t& dpsm = GSLocalMemory::m_psm[m_env.BITBLTBUF.DPSM];
if(m_env.BITBLTBUF.SPSM == PSM_PSMCT32 && m_env.BITBLTBUF.DPSM == PSM_PSMCT32)
{
for(int y = 0; y < h; y++, sy += yinc, dy += yinc, sx -= xinc*w, dx -= xinc*w)
{
DWORD sbase = spsm.pa(0, sy, m_env.BITBLTBUF.SBP, m_env.BITBLTBUF.SBW);
int* soffset = spsm.rowOffset[sy & 7];
DWORD dbase = dpsm.pa(0, dy, m_env.BITBLTBUF.DBP, m_env.BITBLTBUF.DBW);
int* doffset = dpsm.rowOffset[dy & 7];
for(int x = 0; x < w; x++, sx += xinc, dx += xinc)
{
m_mem.WritePixel32(dbase + doffset[dx], m_mem.ReadPixel32(sbase + soffset[sx]));
}
}
}
else
{
for(int y = 0; y < h; y++, sy += yinc, dy += yinc, sx -= xinc*w, dx -= xinc*w)
{
DWORD sbase = spsm.pa(0, sy, m_env.BITBLTBUF.SBP, m_env.BITBLTBUF.SBW);
int* soffset = spsm.rowOffset[sy & 7];
DWORD dbase = dpsm.pa(0, dy, m_env.BITBLTBUF.DBP, m_env.BITBLTBUF.DBW);
int* doffset = dpsm.rowOffset[dy & 7];
for(int x = 0; x < w; x++, sx += xinc, dx += xinc)
{
(m_mem.*dpsm.wpa)(dbase + doffset[dx], (m_mem.*spsm.rpa)(sbase + soffset[sx]));
}
}
}
}
void GSState::SoftReset(BYTE mask)