mirror of https://github.com/PCSX2/pcsx2.git
[ci skip] Qt: Update Base Translation.
This commit is contained in:
parent
a2c7542e48
commit
34c9590cf1
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@ -16478,15 +16478,20 @@ Close any other instances of PCSX2, or restart your computer.
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/SIO/Sio.cpp" line="83"/>
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<location filename="../../pcsx2/SIO/Sio.cpp" line="84"/>
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<source>Memory Cards reinserted.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/SIO/Sio.cpp" line="104"/>
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<location filename="../../pcsx2/SIO/Sio.cpp" line="105"/>
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<source>Force ejecting all Memory Cards. Reinserting in 1 second.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/SIO/Sio.cpp" line="165"/>
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<source>The virtual console hasn't saved to your memory card for quite some time. Savestates should not be used in place of in-game saves.</source>
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<translation type="unfinished"></translation>
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</message>
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</context>
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<context>
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<name>MemoryCardConvertDialog</name>
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@ -18418,7 +18423,7 @@ Ejecting {3} and replacing it with {2}.</source>
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<context>
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<name>SaveState</name>
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<message>
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<location filename="../../pcsx2/SaveState.cpp" line="1098"/>
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<location filename="../../pcsx2/SaveState.cpp" line="1099"/>
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<source>This save state is outdated and is no longer compatible with the current version of PCSX2.
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If you have any unsaved progress on this save state, you can download the compatible version (PCSX2 {}) from pcsx2.net, load the save state, and save your progress to the memory card.</source>
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@ -21608,12 +21613,12 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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<context>
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<name>VMManager</name>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="1851"/>
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<location filename="../../pcsx2/VMManager.cpp" line="1852"/>
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<source>Failed to back up old save state {}.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="1836"/>
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<location filename="../../pcsx2/VMManager.cpp" line="1837"/>
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<source>Failed to save save state: {}.</source>
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<translation type="unfinished"></translation>
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</message>
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@ -21669,255 +21674,255 @@ Please consult the FAQs and Guides for further instructions.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="1883"/>
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<location filename="../../pcsx2/VMManager.cpp" line="1885"/>
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<source>State saved to slot {}.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="1890"/>
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<location filename="../../pcsx2/VMManager.cpp" line="1892"/>
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<source>Failed to save save state to slot {}.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="1958"/>
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<location filename="../../pcsx2/VMManager.cpp" line="1995"/>
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<location filename="../../pcsx2/VMManager.cpp" line="1960"/>
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<location filename="../../pcsx2/VMManager.cpp" line="1997"/>
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<source>Loading state</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="1969"/>
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<location filename="../../pcsx2/VMManager.cpp" line="1971"/>
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<source>Failed to load state (Memory card is busy)</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="1988"/>
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<location filename="../../pcsx2/VMManager.cpp" line="1990"/>
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<source>There is no save state in slot {}.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="2006"/>
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<location filename="../../pcsx2/VMManager.cpp" line="2008"/>
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<source>Failed to load state from slot {} (Memory card is busy)</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="2012"/>
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<location filename="../../pcsx2/VMManager.cpp" line="2014"/>
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<source>Loading state from slot {}...</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="2021"/>
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<location filename="../../pcsx2/VMManager.cpp" line="2023"/>
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<source>Failed to save state (Memory card is busy)</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="2038"/>
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<location filename="../../pcsx2/VMManager.cpp" line="2040"/>
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<source>Failed to save state to slot {} (Memory card is busy)</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="2045"/>
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<location filename="../../pcsx2/VMManager.cpp" line="2047"/>
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<source>Saving state to slot {}...</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="2211"/>
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<location filename="../../pcsx2/VMManager.cpp" line="2213"/>
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<source>Frame advancing</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="2239"/>
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<location filename="../../pcsx2/VMManager.cpp" line="2241"/>
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<source>Disc removed.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="2245"/>
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<location filename="../../pcsx2/VMManager.cpp" line="2247"/>
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<source>Disc changed to '{}'.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="2254"/>
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<location filename="../../pcsx2/VMManager.cpp" line="2256"/>
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<source>Failed to open new disc image '{}'. Reverting to old image.
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Error was: {}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="2263"/>
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<location filename="../../pcsx2/VMManager.cpp" line="2265"/>
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<source>Failed to switch back to old disc image. Removing disc.
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Error was: {}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3046"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3048"/>
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<source>Cheats have been disabled due to achievements hardcore mode.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3099"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3101"/>
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<source>Fast CDVD is enabled, this may break games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3103"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3105"/>
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<source>Cycle rate/skip is not at default, this may crash or make games run too slow.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3113"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3115"/>
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<source>Upscale multiplier is below native, this will break rendering.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3153"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3155"/>
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<source>Mipmapping is disabled. This may break rendering in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3162"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3164"/>
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<source>Renderer is not set to Automatic. This may cause performance problems and graphical issues.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3168"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3170"/>
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<source>Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3631"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3633"/>
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<source>No Game Running</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3118"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3120"/>
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<source>Trilinear filtering is not set to automatic. This may break rendering in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3123"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3125"/>
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<source>Blending Accuracy is below Basic, this may break effects in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3128"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3130"/>
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<source>Hardware Download Mode is not set to Accurate, this may break rendering in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3174"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3176"/>
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<source>EE FPU Round Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3180"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3182"/>
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<source>EE FPU Clamp Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3185"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3187"/>
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<source>VU0 Round Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3190"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3192"/>
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<source>VU1 Round Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3197"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3199"/>
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<source>VU Clamp Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3202"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3204"/>
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<source>128MB RAM is enabled. Compatibility with some games may be affected.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3207"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3209"/>
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<source>Game Fixes are not enabled. Compatibility with some games may be affected.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3212"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3214"/>
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<source>Compatibility Patches are not enabled. Compatibility with some games may be affected.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3216"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3218"/>
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<source>Frame rate for NTSC is not default. This may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3218"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3220"/>
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<source>Frame rate for PAL is not default. This may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3237"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3239"/>
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<source>EE Recompiler is not enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3242"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3244"/>
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<source>VU0 Recompiler is not enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3247"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3249"/>
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<source>VU1 Recompiler is not enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3252"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3254"/>
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<source>IOP Recompiler is not enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3257"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3259"/>
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<source>EE Cache is enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3262"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3264"/>
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<source>EE Wait Loop Detection is not enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3267"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3269"/>
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<source>INTC Spin Detection is not enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3270"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3272"/>
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<source>Fastmem is not enabled, this will reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3274"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3276"/>
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<source>Instant VU1 is disabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3279"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3281"/>
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<source>mVU Flag Hack is not enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3133"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3135"/>
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<source>GPU Palette Conversion is enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3138"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3140"/>
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<source>Texture Preloading is not Full, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3143"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3145"/>
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<source>Estimate texture region is enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3148"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3150"/>
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<source>Texture dumping is enabled, this will continually dump textures to disk.</source>
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<translation type="unfinished"></translation>
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</message>
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