[ci skip] Qt: Update Base Translation.

This commit is contained in:
PCSX2 Bot 2024-12-19 00:01:59 +00:00 committed by Ty
parent a2c7542e48
commit 34c9590cf1
1 changed files with 61 additions and 56 deletions

View File

@ -16478,15 +16478,20 @@ Close any other instances of PCSX2, or restart your computer.
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Sio.cpp" line="83"/>
<location filename="../../pcsx2/SIO/Sio.cpp" line="84"/>
<source>Memory Cards reinserted.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Sio.cpp" line="104"/>
<location filename="../../pcsx2/SIO/Sio.cpp" line="105"/>
<source>Force ejecting all Memory Cards. Reinserting in 1 second.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Sio.cpp" line="165"/>
<source>The virtual console hasn&apos;t saved to your memory card for quite some time. Savestates should not be used in place of in-game saves.</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>MemoryCardConvertDialog</name>
@ -18418,7 +18423,7 @@ Ejecting {3} and replacing it with {2}.</source>
<context>
<name>SaveState</name>
<message>
<location filename="../../pcsx2/SaveState.cpp" line="1098"/>
<location filename="../../pcsx2/SaveState.cpp" line="1099"/>
<source>This save state is outdated and is no longer compatible with the current version of PCSX2.
If you have any unsaved progress on this save state, you can download the compatible version (PCSX2 {}) from pcsx2.net, load the save state, and save your progress to the memory card.</source>
@ -21608,12 +21613,12 @@ Scanning recursively takes more time, but will identify files in subdirectories.
<context>
<name>VMManager</name>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1851"/>
<location filename="../../pcsx2/VMManager.cpp" line="1852"/>
<source>Failed to back up old save state {}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1836"/>
<location filename="../../pcsx2/VMManager.cpp" line="1837"/>
<source>Failed to save save state: {}.</source>
<translation type="unfinished"></translation>
</message>
@ -21669,255 +21674,255 @@ Please consult the FAQs and Guides for further instructions.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1883"/>
<location filename="../../pcsx2/VMManager.cpp" line="1885"/>
<source>State saved to slot {}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1890"/>
<location filename="../../pcsx2/VMManager.cpp" line="1892"/>
<source>Failed to save save state to slot {}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1958"/>
<location filename="../../pcsx2/VMManager.cpp" line="1995"/>
<location filename="../../pcsx2/VMManager.cpp" line="1960"/>
<location filename="../../pcsx2/VMManager.cpp" line="1997"/>
<source>Loading state</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1969"/>
<location filename="../../pcsx2/VMManager.cpp" line="1971"/>
<source>Failed to load state (Memory card is busy)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1988"/>
<location filename="../../pcsx2/VMManager.cpp" line="1990"/>
<source>There is no save state in slot {}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2006"/>
<location filename="../../pcsx2/VMManager.cpp" line="2008"/>
<source>Failed to load state from slot {} (Memory card is busy)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2012"/>
<location filename="../../pcsx2/VMManager.cpp" line="2014"/>
<source>Loading state from slot {}...</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2021"/>
<location filename="../../pcsx2/VMManager.cpp" line="2023"/>
<source>Failed to save state (Memory card is busy)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2038"/>
<location filename="../../pcsx2/VMManager.cpp" line="2040"/>
<source>Failed to save state to slot {} (Memory card is busy)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2045"/>
<location filename="../../pcsx2/VMManager.cpp" line="2047"/>
<source>Saving state to slot {}...</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2211"/>
<location filename="../../pcsx2/VMManager.cpp" line="2213"/>
<source>Frame advancing</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2239"/>
<location filename="../../pcsx2/VMManager.cpp" line="2241"/>
<source>Disc removed.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2245"/>
<location filename="../../pcsx2/VMManager.cpp" line="2247"/>
<source>Disc changed to &apos;{}&apos;.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2254"/>
<location filename="../../pcsx2/VMManager.cpp" line="2256"/>
<source>Failed to open new disc image &apos;{}&apos;. Reverting to old image.
Error was: {}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2263"/>
<location filename="../../pcsx2/VMManager.cpp" line="2265"/>
<source>Failed to switch back to old disc image. Removing disc.
Error was: {}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3046"/>
<location filename="../../pcsx2/VMManager.cpp" line="3048"/>
<source>Cheats have been disabled due to achievements hardcore mode.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3099"/>
<location filename="../../pcsx2/VMManager.cpp" line="3101"/>
<source>Fast CDVD is enabled, this may break games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3103"/>
<location filename="../../pcsx2/VMManager.cpp" line="3105"/>
<source>Cycle rate/skip is not at default, this may crash or make games run too slow.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3113"/>
<location filename="../../pcsx2/VMManager.cpp" line="3115"/>
<source>Upscale multiplier is below native, this will break rendering.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3153"/>
<location filename="../../pcsx2/VMManager.cpp" line="3155"/>
<source>Mipmapping is disabled. This may break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3162"/>
<location filename="../../pcsx2/VMManager.cpp" line="3164"/>
<source>Renderer is not set to Automatic. This may cause performance problems and graphical issues.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3168"/>
<location filename="../../pcsx2/VMManager.cpp" line="3170"/>
<source>Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3631"/>
<location filename="../../pcsx2/VMManager.cpp" line="3633"/>
<source>No Game Running</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3118"/>
<location filename="../../pcsx2/VMManager.cpp" line="3120"/>
<source>Trilinear filtering is not set to automatic. This may break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3123"/>
<location filename="../../pcsx2/VMManager.cpp" line="3125"/>
<source>Blending Accuracy is below Basic, this may break effects in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3128"/>
<location filename="../../pcsx2/VMManager.cpp" line="3130"/>
<source>Hardware Download Mode is not set to Accurate, this may break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3174"/>
<location filename="../../pcsx2/VMManager.cpp" line="3176"/>
<source>EE FPU Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3180"/>
<location filename="../../pcsx2/VMManager.cpp" line="3182"/>
<source>EE FPU Clamp Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3185"/>
<location filename="../../pcsx2/VMManager.cpp" line="3187"/>
<source>VU0 Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3190"/>
<location filename="../../pcsx2/VMManager.cpp" line="3192"/>
<source>VU1 Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3197"/>
<location filename="../../pcsx2/VMManager.cpp" line="3199"/>
<source>VU Clamp Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3202"/>
<location filename="../../pcsx2/VMManager.cpp" line="3204"/>
<source>128MB RAM is enabled. Compatibility with some games may be affected.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3207"/>
<location filename="../../pcsx2/VMManager.cpp" line="3209"/>
<source>Game Fixes are not enabled. Compatibility with some games may be affected.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3212"/>
<location filename="../../pcsx2/VMManager.cpp" line="3214"/>
<source>Compatibility Patches are not enabled. Compatibility with some games may be affected.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3216"/>
<location filename="../../pcsx2/VMManager.cpp" line="3218"/>
<source>Frame rate for NTSC is not default. This may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3218"/>
<location filename="../../pcsx2/VMManager.cpp" line="3220"/>
<source>Frame rate for PAL is not default. This may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3237"/>
<location filename="../../pcsx2/VMManager.cpp" line="3239"/>
<source>EE Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3242"/>
<location filename="../../pcsx2/VMManager.cpp" line="3244"/>
<source>VU0 Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3247"/>
<location filename="../../pcsx2/VMManager.cpp" line="3249"/>
<source>VU1 Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3252"/>
<location filename="../../pcsx2/VMManager.cpp" line="3254"/>
<source>IOP Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3257"/>
<location filename="../../pcsx2/VMManager.cpp" line="3259"/>
<source>EE Cache is enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3262"/>
<location filename="../../pcsx2/VMManager.cpp" line="3264"/>
<source>EE Wait Loop Detection is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3267"/>
<location filename="../../pcsx2/VMManager.cpp" line="3269"/>
<source>INTC Spin Detection is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3270"/>
<location filename="../../pcsx2/VMManager.cpp" line="3272"/>
<source>Fastmem is not enabled, this will reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3274"/>
<location filename="../../pcsx2/VMManager.cpp" line="3276"/>
<source>Instant VU1 is disabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3279"/>
<location filename="../../pcsx2/VMManager.cpp" line="3281"/>
<source>mVU Flag Hack is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3133"/>
<location filename="../../pcsx2/VMManager.cpp" line="3135"/>
<source>GPU Palette Conversion is enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3138"/>
<location filename="../../pcsx2/VMManager.cpp" line="3140"/>
<source>Texture Preloading is not Full, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3143"/>
<location filename="../../pcsx2/VMManager.cpp" line="3145"/>
<source>Estimate texture region is enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3148"/>
<location filename="../../pcsx2/VMManager.cpp" line="3150"/>
<source>Texture dumping is enabled, this will continually dump textures to disk.</source>
<translation type="unfinished"></translation>
</message>