mirror of https://github.com/PCSX2/pcsx2.git
wx: Rename gsdx to gs for window title statistics.
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@ -605,7 +605,7 @@ GSTexture::GSMap GSTextureOGL::Read(const GSVector4i& r, AlignedBuffer<u8, 32>&
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buffer.MakeRoomFor(m.pitch * r.height());
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m.bits = buffer.GetPtr();
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// The fastest way will be to use a PBO to read the data asynchronously. Unfortunately GSdx
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// The fastest way will be to use a PBO to read the data asynchronously. Unfortunately GS
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// architecture is waiting the data right now.
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// Bind the texture to the read framebuffer to avoid any disturbance
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@ -944,7 +944,7 @@ AppConfig::UiTemplateOptions::UiTemplateOptions()
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OutputProgressive = L"Progressive";
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OutputInterlaced = L"Interlaced";
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Paused = L"<PAUSED> ";
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TitleTemplate = L"Slot: ${slot} | Speed: ${speed} (${vfps}) | ${videomode} | Limiter: ${limiter} | ${gsdx} | ${omodei} | ${cpuusage}";
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TitleTemplate = L"Slot: ${slot} | Speed: ${speed} (${vfps}) | ${videomode} | Limiter: ${limiter} | ${gs} | ${omodei} | ${cpuusage}";
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RecordingTemplate = L"Slot: ${slot} | Frame: ${frame}/${maxFrame} | Rec. Mode: ${mode} | Speed: ${speed} (${vfps}) | Limiter: ${limiter}";
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}
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@ -921,7 +921,7 @@ void GSFrame::OnUpdateTitle( wxTimerEvent& evt )
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title.Replace(L"${cpuusage}", cpuUsage);
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title.Replace(L"${omodef}", omodef);
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title.Replace(L"${omodei}", omodei);
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title.Replace(L"${gsdx}", StringUtil::UTF8StringToWxString(gsStats));
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title.Replace(L"${gs}", StringUtil::UTF8StringToWxString(gsStats));
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title.Replace(L"${videomode}", ReportVideoMode());
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if (CoreThread.IsPaused() && !GSDump::isRunning)
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title = templates.Paused + title;
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