wx: Rename gsdx to gs for window title statistics.

This commit is contained in:
lightningterror 2022-06-22 13:58:26 +02:00
parent 765dab5d8d
commit 34c36c09ff
3 changed files with 3 additions and 3 deletions

View File

@ -605,7 +605,7 @@ GSTexture::GSMap GSTextureOGL::Read(const GSVector4i& r, AlignedBuffer<u8, 32>&
buffer.MakeRoomFor(m.pitch * r.height());
m.bits = buffer.GetPtr();
// The fastest way will be to use a PBO to read the data asynchronously. Unfortunately GSdx
// The fastest way will be to use a PBO to read the data asynchronously. Unfortunately GS
// architecture is waiting the data right now.
// Bind the texture to the read framebuffer to avoid any disturbance

View File

@ -944,7 +944,7 @@ AppConfig::UiTemplateOptions::UiTemplateOptions()
OutputProgressive = L"Progressive";
OutputInterlaced = L"Interlaced";
Paused = L"<PAUSED> ";
TitleTemplate = L"Slot: ${slot} | Speed: ${speed} (${vfps}) | ${videomode} | Limiter: ${limiter} | ${gsdx} | ${omodei} | ${cpuusage}";
TitleTemplate = L"Slot: ${slot} | Speed: ${speed} (${vfps}) | ${videomode} | Limiter: ${limiter} | ${gs} | ${omodei} | ${cpuusage}";
RecordingTemplate = L"Slot: ${slot} | Frame: ${frame}/${maxFrame} | Rec. Mode: ${mode} | Speed: ${speed} (${vfps}) | Limiter: ${limiter}";
}

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@ -921,7 +921,7 @@ void GSFrame::OnUpdateTitle( wxTimerEvent& evt )
title.Replace(L"${cpuusage}", cpuUsage);
title.Replace(L"${omodef}", omodef);
title.Replace(L"${omodei}", omodei);
title.Replace(L"${gsdx}", StringUtil::UTF8StringToWxString(gsStats));
title.Replace(L"${gs}", StringUtil::UTF8StringToWxString(gsStats));
title.Replace(L"${videomode}", ReportVideoMode());
if (CoreThread.IsPaused() && !GSDump::isRunning)
title = templates.Paused + title;