mirror of https://github.com/PCSX2/pcsx2.git
Linux: IsRunning was crashing pcsx2. Also, jNO_DEFAULT isn't a good idea in these two spots.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1845 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -165,6 +165,8 @@ namespace Threading
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bool PersistentThread::IsRunning() const
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bool PersistentThread::IsRunning() const
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{
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{
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if (!m_running) return false;
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if( !!m_detached )
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if( !!m_detached )
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return !!m_running;
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return !!m_running;
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else
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else
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@ -47,7 +47,8 @@ const wxChar* Panels::SpeedHacksPanel::GetEEcycleSliderMsg( int val )
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L"audio on many FMVs."
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L"audio on many FMVs."
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);
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);
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jNO_DEFAULT
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default:
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break;
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}
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}
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return L"Unreachable Warning Suppressor!!";
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return L"Unreachable Warning Suppressor!!";
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@ -78,8 +79,8 @@ const wxChar* Panels::SpeedHacksPanel::GetVUcycleSliderMsg( int val )
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L"3 - Maximum VU Cycle Stealing. Usefulness is limited, as this will cause flickering "
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L"3 - Maximum VU Cycle Stealing. Usefulness is limited, as this will cause flickering "
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L"visuals or slowdown in most games."
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L"visuals or slowdown in most games."
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);
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);
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default:
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jNO_DEFAULT
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break;
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}
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}
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return L"Unreachable Warning Suppressor!!";
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return L"Unreachable Warning Suppressor!!";
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