mirror of https://github.com/PCSX2/pcsx2.git
GSdx: check sprite edges! (r5098)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5099 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -2525,7 +2525,7 @@ void GSState::GetTextureMinMax(GSVector4i& r, const GIFRegTEX0& TEX0, const GIFR
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st += GSVector4(-0.5f, 0.5f).xxyy();
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}
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GSVector4i uv = GSVector4i(st);
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GSVector4i uv = GSVector4i(st.floor());
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GSVector4i u, v;
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